partition containing this path. * Returns 0 if this path does not exist. * * @param path * @return -1 means path is null, 0 means path is not exist. */public static long getTotalSpace(File path) { if (path == null) { return -1; } return path.getTotalSpace();}Processing cannot be compiled byIf minSdkVersion set to 8, then the build will report the following error:Call requires API level 9 (current min is 8)In order to compile can pass
to the folder under the SD card path of the Android 4.x system, assuming the lower version number. Or, look at the path to the SD card of the File Explorer view. Both the/mnt/sdcard folder and the/sdcard folder belong to the/storage/sdcard folder's connection file. So the real storage path is/storage/sdcard.3. Finally. Be sure to add our license to the Androidmanifest.xml declaration file. That is, permissions. In this file plus a line to read the SD card file permission code can be, code such
with the Gradle 2.5 you just released, so you'll need to first install Gradle2.5 and modify the line under your project's gradle/gradle-wrapper.properties file distributionUrl :distributionUrl=https\://services.gradle.org/distributions/gradle-2.5-bin.zipGo to the Settings page (Windows system under File-Settings or Mac OS X under Android Studio-Preferences), and make sure that you choose to use the default configuration of Gradle wrapper.Then modify the module's build.gradle file from this:appl
various properties, such as the current direction or display size. You can use UiDevice objects to perform device-level operations, such as forcing the device into a specific rotation state, pressing the D-PAD hardware button, and then pressing the home (home) and Menu buttons.It's a good practice to start testing from your device's home screen. From the home screen (or another location selected on the device), you can invoke the methods provided by the UI Automator API to select and interact w
{/*test Environment*/Buildconfigfield"Boolean", "Log_debug", "true"//Show Log//..... }}Can be seen through the Androidstudio gradle panel to see a number of compilation tasks, the original default is only Assembledebug, now more Assemblebeta, Assembleprerelease, Assemblerelease, Double-click to execute.(5) How to dynamically configure the contents of different androidmanifest.xml variables through Gradle? By customizing the manifestplaceholders property value.First specify in the Androidman
action bar by default, and the action Bar uses the Theme.holo theme or its subtopics. So if you want to use Action bar in all your activity, just set the app's Targetsdkversion and minsdkversion to 11 and above, as followsNote that if you customize a theme, the custom theme needs to inherit from Theme.holo. Well, with the above settings, the Theme.holo theme is set to all the activity in your entire app.Adding Action ButtonsAction Bar can add actions
on older versions.Tip: In order to provide the best features and functionality across several Android versions, you should use the Android support library in your application, which allows you to use the previous versions of the last few platform APIs.Specify Minimum and Target API levelsSpecifying the minimum and target API levels--------------------------------------------------------------------------------The Androidmanifest.xml file describes details about your app and identifies which ver
Targetsdkversion or Minsdkversion attribute are set to "One" or greater.Starting with Android 3.0 (API level 11), the action Bar is included in all use Theme.holo themes (or its subclasses), which is the default theme when either Targetsdkversion or the Minsdkversion property is set to "11" or greater.The action bar to your activities, simply set either attribute to one or higher. For example:So in the act
following bug/opt/android/android-ndk-r9b/ndk-build cleanandroid NDK:WARNING:APP_PLATFORM android-19 is larger than Android: Minsdkversion in/{project_folder}/androidmanifest.xml Please change Androidmanifest.xml's minsdkversion or go to file->properties->android to change the SDK version number.Other possible settings for editing results:C + + Build Toolchain must choose Android GCC CompilerTo confirm t
(system.getenv ("KEYSTORE")) Storepassword system.getenv (" Keystore_password ") keyalias system.getenv (" Key_alias ") Keypassword system.getenv (" Key_password ") }}Product FlavorsIf you have a project that wants to generate different APK packages with different package names or different resources, then this is the time to use product flavors.Android { ... .. productflavors { Flavor1 { packagename "Com.example.flavor1" versioncode
Android:minsdkversion 8 in./androidmanifest.xml[Armeabi] Compile Thumb:hello [Armeabi] SharedLibrary:libHello.so[Armeabi] Install:libHello.so = libs/armeabi/libhello.soWorkaround: This is just a warning, the program does not handle the same operation. The reason for this warning is that the current NDK version > Project minsdkversion, to remove this warning will change the minimum supported version of Minsdkversi
targetsdkversion or minsdkversion is set to "11" or larger, the default is Use this theme (Theme).The specific settings are similar to the following:So if you define your own theme, you need to use the action Bar, you can Theme.Holo inherit from this topic.2. Processing of Android 2.1 and laterWhat if the Android version below 3.0 is used?This is the time to import the Android support library into the app.That's why there's an extra appcompat_v7 in t
...(2013/8/27)--cygwinWARNING: App_platform android-9 is larger than Android:minsdkversion 8 in./androidmanifest.xml Resolution: The NDK specifies a version that is inconsistent with minsdkversion, finds the androidmanifest.xml in the Proj.android directory, modifies its minsdkversion value such as 2. Error: ' Byte ' does not name a type resolve: program code BYTE type(2013/8/17)--cocos2d-x-2.1.41, packagi
Library dependency, you can select the jar package to add, and then Android Studio will download it in Jcenter's warehouse.we see com.android.support.appcompat-v7:22.2.1 is not very familiar where has appeared, yes, in the app directory of Build.gradle inside there, whenever the add Library Dependency will add an item in the Build.gradle, currently we can also be configured in Build.gradle , Android Studio will also go jcenter automatic download, so as to facilitate the update version number. T
' com.android.tools.build:gradle:1.3.0 ' Note:do not place your application dependencies here; They belong In the individual module Build.gradle files }}allprojects { repositories { Jcenter () }}
Build.gradle for Android componentsIn general, there are two types of Android components that we use, application and libraryThe following is an example of building a application Build.gradle
Apply plugin: ' com.android.application ' android { Buil
' com.android.support:appcompat-v7:22.2.1 ' defaultconfig { ApplicationID "Com.example.administrator.turnplatemenu" minsdkversion Targetsdkversion versioncode 1 versionname "1.0" }This, if not written, Manifast will cover it.3. Introduction of Remote LibraryRight-click Properties, Open Module Settings F4, tap + sign, first item. Search Gson Library, after import, in the app below Lib inside is not. It's just a
As the Android version continues to update, the new API is constantly gushing, and sometimes the high-version API is crash in the lower version.If the minsdkversion setting is too low, the error will be in the build (call requires API level 9);In order to compile can pass, can add @SuppressLint("NewApi") or@TargeApi(9)注解。This is only compiled through, the runtime will still be crash.The right approachIn order to run without error, you need:
Dete
Gradle IntroductionGradle is an advanced build toolkit that makes it easy to manage dependent packages and define your own build logic. In the end how advanced, Android Studio official integration Gradle,google also specifically wrote the Android Plugin for Gradle, you feel it.Basic ConfigurationThere is a top-level Build.gradle file in Android Studio, and each module has its own build.gradle. This file is a configuration file that uses groovy syntax and Android Plugin for gradle elements.Usuall
Error description
Today, I added the Jackson development package to the Android Studio project, which caused the following error when compiling the runtime:
Error:Execution failed for task ‘:app:transformResourcesWithMergeJavaResForDebug‘.> com.android.build.api.transform.TransformException: com.android.builder.packaging.DuplicateFileException: Duplicate files copied in APK META-INF/NOTICE File1: D:\Code\XTCKuwoWatch\app\libs\jackson-core-2.4.4.jar File2: D:\Code\XTCKuwoWatch
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