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Elasticsearch Note Finishing (ii): Curl operations, ES plugins, cluster installation and core concepts

resource (/articles/123), For example, many resources use the database to self-increment the primary key as identity information, this time need to use put. You must use post when the identity information of the created resource is exactly what is available only to the server. Es points of note when creating index libraries and indexes ? 1) The index library name must be all lowercase, cannot begin with an underscore, and cannot cont

ES 6.2.2 Installation

First, download ES I'm using the 6.2.2 version here. The download address is as follows: Https://www.elastic.co/products/elasticsearch Second, decompression: Tar zxvf elasticsearch-6.2.2.tar.gz Get elasticsearch-6.2.2 folder after successful decompression Third, create ES users The default ES 6.x.x does not allow the root user to run, otherwise

ES search engine

Basic concepts:Indexed indexES bar data is placed in one or more indexes, and if compared with a relational database model, the index is equivalent to the database instance (DB). The base unit for index storage and reading is the document. ES is used internally to read and write data in the index that Apache Lucene implements. (es is considered a separate index, more than one in Lucene, because in distribut

ES, PES, PS, and TS Bitstream

Key Concepts: ES: es--elementary Streams (Raw stream) is a data stream that comes directly from the encoder, which can be an encoded video data stream (H.264,mjpeg, etc.), an audio data stream (AAC), or other encoded data stream collectively. After the ES stream passes through the PES packager, it is converted into a PES package.

Android OpenGL ES development tutorial Summary

Android OpenGL ES development tutorial (1): IntroductionAndroid OpenGL ES development tutorial (2): About OpenGL ESAndroid OpenGL ES development tutorial (3): OpenGL ES pipeline (pipeline)Android OpenGL ES development tutorial (4): OpenGL

[Database] ramble on Elasticsearch about ES performance tuning a few things to know (turn)

Label:Elasticsearch is now the technology frontier Big Data Engine, the common combination has Es+logstash+kibana as a set of mature log system, in which Logstash is the ETL tool, Kibana is the data analysis display platform. Es Amazing is his strong search-related capabilities and disaster preparedness Strategy, ES open up a number of interfaces for developers t

OpenSL ES those things

Core tip: Background introduction opensl ES is a hardware audio acceleration API specifically optimized for embedded systems, with no licensing fees and can be used across platforms. It provides a high-performance, standardized, low-latency feature implementation that provides standards for embedded media development, and embedded developers are also making it easier to develop native audio applications that enable the use of the API for software/hard

Comics: the comprehensible ES module

This article comes from NetEase cloud community. This article translated from:ES modules:a cartoon deep-diveThe ES module provides the official standardized module system for JavaScript. However, this has gone through some time--nearly 10 years of standardization work.But the waiting is nearing the end. With the May release of Firefox 60 ( currently beta ), all major browsers support ES modules, and the No

ES-based Full-text text Search

background: A given sequence of text files needs to be searched based on the given keyword. project design: Es+pythonThe use of ES to establish full-text text search, according to the given search keyword directly to find ES services to build Download ElasticsearchExtract directly, run the./bin/elasticsearch-d in the bin directory to start the service in the bac

Android Audio Development (6): Using OpenSL ES API (top)

The previous articles show how to capture audio using the Audiorecord provided by Android in the Java layer, play audio with audiotrack, and encode and decode using MEDIACODEC, which are Java layer APIs provided by Android , whether it is acquisition, playback, or codec, these API interfaces need to copy audio data from Java to the native layer, or from the native layer to Java, if you want to reduce the copy and develop more efficient Android audio applications, it is recommended to use the And

Android OpenGL Es Wizard Learning Notes (Literacy-only)

Android currently supports several versions of the OpenGL ES API: OpenGL ES 1.0 and 1.1:android 1.0 and later versions support this API specification. OpenGL ES 2.0:android 2.2 (API 8) and later versions support this API specification. OpenGL ES 3.0:android 4.3 (API 18) and later versions support this

Android Audio Development (7): Using the OpenSL ES API (bottom)

This article is the seventh article in my "Android Audio development" series, the previous article generally describes the basic overview of the Android OpenSL ES API, which tells you what the framework has, what you can do, and what you can't do. This article focuses on some of the key design and concepts of the OPENSL ES framework and its API interfaces, so that you can better read the relevant code for O

ES Construction and simple operation

Successful interface diagram:650) this.width=650; "Src=" Http://s5.51cto.com/wyfs02/M00/8B/05/wKioL1hCV_CyLhpWAAE_FX07Rm0881.png-wh_500x0-wm_3 -wmp_4-s_1993015982.png "title=" 2222.png "alt=" Wkiol1hcv_cylhpwaae_fx07rm0881.png-wh_50 "/>Considerations for Using ES:1, ES version 2.x above requires JDK 1.8 or more2. Run ES cannot use root to run3,

OpenGL ES entry (3) Projection -- Translated from beginning Android games

Projection The 2D plotting of OpenGL ES is mapped to the screen through "projection. We have already mentioned that OpenGL ES is mainly related to triangles. A triangle has three vertices in 3D space (remember that OpenGL ES performs operations on graphics in 3D space ). To draw such a triangle in framebuffer, OpenGL ES

Summary of OpenGL, OpenGL ES, WebGL

From the original text about OpenGL, OpenGL ES, WebGL summaryI. Introduction to OpenGLOpenGL (Full-write open Graphics Library) is a specification that defines a cross-programming language, cross-platform programming interface, which is used for three-dimensional graphic images (two-dimensional). OpenGL is a professional graphics program interface, is a powerful, easy to call the underlying graphics library.I won't say anything about the other introdu

Android Development OpenGL ES drawing 3D Graphics examples detailed _android

OpenGL ES is a subset of the OpenGL three-dimensional graphics API designed for embedded devices such as mobile phones, PDAs, and game consoles. OPhone currently supports OpenGL ES 1.0, OpenGL ES 1.0 is based on the OpenGL 1.3 specification and OpenGL ES 1.1 is based on OpenGL 1.5 specification. This paper mainly intro

Linux ES Cluster service configuration Description __linux

Description ES website does not recommend the use of elastic Server root users, so the ES cluster configuration are using the ordinary account operation, new account elastic. The Linux version is CentOS 7.3,es version for 5.5.0. First, download and install the ES program Download path:/home/elastic Download Instructio

/Lgc graphic rendering/OpenGL ES Overview

OpenGL ES Overview Author: Liu Peng Date: 2009-05-10This article gives a comprehensive introduction to OpenGL ES, including the origin, main versions and features of OpenGL ES, and the main differences between OpenGL ES and OpenGL. Introduction 2Opengl_es is customized by the khronos Association from OpenGL c

Android OpenGL ES (i)

Ext.: http://wiki.jikexueyuan.com/project/opengl-es-guide/pipeline.htmlOpenGL ES is primarily used to develop 3D graphics applications. OpenGL ES (OpenGL for Embedded Systems) is a subset of the OpenGL three-dimensional graphics API, designed for embedded devices such as mobile phones, PDAs, and game consoles.What is OpenGL E

Introduction to OpenGL ES in Android

OpenGL ES software hierarchical stack. This chapter introduces the calling hierarchical stack of OpenGL ES in Android systems, and analyzes in detail how to implement API call association between libraries through hooks, let us understand the dependencies between libraries. This section describes OpenGL ES in Android. Introduction to OpenGL

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