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[Reprint] Some software design principles

principles may be some college school, but also may be too theoretical, I said here is also relatively vague and simple, here is just a general picture, if you want to know more things, we can more Google a bit.But these principles do not seem difficult, but it is not so easy to use them well. To be able to use these principles well and without dogma, my experience is as follows: (I thought it was a theory to the application of the process) 1. You can know these principles first, super

Web Designer Learning: 5 Excellent web design concepts

operations include registration or query content. Now suppose you, as a designer, are going to predict what the user will do next. There are many ways, but the most important thing is to think about how to attract users ' attention. At the same time, this also requires dynamic design. 4, motivate the user to further operate For a particular type of Web site, there should be a specific design plan. For

Web application interface design specifications (1) _ software testing materials Daquan

design specifications... 1 1 example and description... 1 1.1 login interface... 1 1.2 desktop... 2 1.3 Overall interface... 3 1.4 list page... 4 1.5 editing page... 6 1.5.1 master-slave edit interface of up/down structure... 6 1.5.2 master-slave structure editing page... 7 1.5.3 General editing interface... 9 1.6 query interface... 9 1.7 pop-up window... 10 1.8 controls... 10 1.8.1 text box... 10 1.8.2 drop-down box... 11 1.8.3 single-choice button.

5 design problems severely affect the user experience

Today's article is all about the obvious, but especially easy to make mistakes of the user experience common sense. Don't say, light. The second issue of the Hamburg menu has allowed many sites to lie on the gun. If you have a system of user experience knowledge, please read the 5 FAQ mentioned, the effect of a significant increase. To make products acceptable to users and willing to use, there are many conditions to meet. You need to know what the t

5 design problems that seriously affect the user experience

Today's translation is all about the obvious, but especially easy to make mistakes of the user experience common sense, don't say, light the second question of the Hamburg menu has been so many sites lying gun. If you have a systematic user experience knowledge, read the 5 frequently asked questions, and the effect will definitely increase. To make products acceptable to users and willing to use, there are many conditions to meet. You need to know wh

Review design patterns (5)-What I understand as "Abstract Factory"

factory, we should pay attention to the horizontal and vertical concepts. For different situations, we need to adopt different designs, factory models, abstract factories may not be better than simple factories, or even better than non-models. 18. Last piece of advice A really good software designer, they don't apply every pattern, they have their own design strategy in their hearts, it is said th

System memory requirement evaluation of SOC embedded software architecture design

Reproduced in the original: http://blog.csdn.net/yueqian_scut/article/details/24602941 thank you very much. Memory is an important module of SOC (System on chip, systems on chip) integrated design, and it is a part of the SOC which has a large proportion of cost. Memory management software and hardware design is an important part of SOC

[Read the report] transparency and controllability of software design and implementation

@page { margin: 2cm }P { margin-bottom: 0.21cm }--> Document Name Transparency:Let there be light WorkBy EricS. Raymond Author Unit OutputLocation TheArt of Unix programming Reading Time 2008.12.20 ~ 2008.12.25 Main Content This article introduces two important qualities of software design:Transparency and controllability. The author

Android architecture: Simplified Design and EIT Software creation (1)

leaves) in the upper-layer design, and reflect and implement the rapid evolution of the underlying information technology (IT.3. What is EIT software? EIT is a basic Structure, a Concept (Concept); we call it "EIT Form )". Likewise, a circle or an ellipse is a basic geometric structure. It is called the geometric structure of amicide. Figure-1 EIT Creation Figure 2 geometric Creation Likewise, Atom is th

10 best free web design software at a glance

attaching information, this tool is popular with programmers and is also suitable for any novice who has just touched the web design. Its function is suitable for both the Web veteran and the new design. In addition, it also has an active online forum, everyone in the use of actual problems encountered here can be answered.4.CoffeeCup Free HTML EditorIf you want to des

Simplicity: The Path to Software Design

. What is the 1.2 program? 5 chapter 1 missing science 9 2nd programmers are also designers 12 2.1 science of software design 13 2.2 why there is no software design science 15 Chapter 2 driving force of software

Preliminary Design of Software Development

contract has even been clearly required, and there is not much balance to be done at this time. For a product-type software, the functions used by more than 80 users should be well designed for ease of use and outstanding performance, and a large amount of manpower R D should be invested, those 50% of users can use less manpower and time, and those 5 of users can use the functions that require a large amo

Principles of software design patterns)

The design pattern mentioned here is the pattern in software design, mainly refers to the object-oriented software design. Compliance with the design model can effectively improve the maintainability and reusability of

5 basic design principles of object-oriented

3 basic elements of object-oriented: encapsulation, inheritance, polymorphism Object-oriented 5 basic design principles: single Duty principle (Single-resposibility Principle) Its core idea is: A class, it is best to do only one thing, only a change that caused it. The principle of single responsibility can be regarded as the extension of low coupling, cohesion in object-oriented principle, defining respons

Several important issues that are easily overlooked during Software Architecture Design

In software development, we often see extremes in the software architecture, either not focusing on the software architecture, or so much emphasis on it that she has become a "Daily ". I even encountered this kind of thing. A company forced a Struts-based architecture design, but it was resisted everywhere in the proje

Self-understood J2EE three-tier architecture (different from the software design model)

For example 1. J2EE is divided into three layers:Server-side business logic (including business logic layer and persistent data layer, businness tier and EIS tier), server-side presentation layer (Web Tier), and client presentation layer (Client Tier) The J2EE design pattern can be summarized into six categories.(1) presentation layer architecture (server-side presentation layer)A. Front-end controller modeB. MVC ModeC. decorator Mode(2) Presentation

I understand the Java EE three-tier architecture (the difference between the software design pattern)

As pictured above 1.J2EE is divided into 3 layers:Server-side business logic (with business logic tier and persistent data tier, businness Tier and EIS Tier), server-side presentation layer (Web Tier) and client presentation layer (clients Tier) The Java EE design pattern can be summed up to 6 categories(1) Presentation layer architecture pattern (server-side presentation layer)A. Front-end Controller modeB.MVC modeC. Adorner mode(2) Presentation Lay

Parsing the most basic controls in the software design makes

discovering more physical controls, but not at all, I highly recommend you go to IKEA: All kinds of controls make people look excited!Ii. controls in the software worldPeople are very intelligent animals, always through the extrapolate method to reduce the cost of work. From the input command line DOS to Windows using the graphical interface, real-world controls are cleverly applied to the software interfa

Software Interface Design Principles

Software Interface Design Principle original address: http://www.uml.org.cn/jmshj/200802015.asp For application software, a basic reality is that the user interface is user-oriented. Users need applications developed by developers to meet their needs and are easy to use. The main principles of user interface design

Software testability requirement Design

Software testability requirement DesignAuthor: Vince Source: http://blog.csdn.net/vincetest I. Introduction1. Purpose Improve software testability, speed up testing progress, and improve testing efficiency. 2. Scope The scope described in this article is mainly the characteristics of testability design, considering the direction and

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