This problem is UIButton with Tableviewcell synchronous use of a bug, not the delay a bit of Mao, the evidence is click the event no problem, so, found a way to solve the problem. UIButton classificationSymbian2+ios4 15:51:46Sub-class@implementation Mybutton/*Only override Drawrect:if perform custom drawing.An empty implementation adversely affects performance during animation.-(void) DrawRect: (cgrect) Rec
UIButton *button = [[UIButton Alloc]initWithFrame:CGRectMake (0,100,200,100)]; Add a Click event[ButtonAddTarget:SelfAction@selector (Pushtosecond)forControlEvents:UIControlEventTouchUpInside]; The background color of the entire button (effect when no background picture is available)Button.backgroundcolor = [Uicolor Greencolor]; Add a background picture[Buttonsetbackgroundimage:[UIImageimagenamed:@"01.pn
UIButton SetImage and Settitle, the default image and title alignment is centered,Because the title length is not fixed,So if you want a couple of buttons that have an image with the title vertically aligned,No matter how you adjust the imageedgeinsets and titleedgeinsets, it is possible to cause the front picture to be untidy,So, just take a left to align!! Simplified processing!!Remember, this setting:Btn.contenthorizontalalignment =uicontrolcontent
(Dirpanel::ondirup)); Uilayer->addwidget (M_PUPBTN);Incidentally, in fact, UIButton this class does not exist.typedef Cocos2d::ui::button UIButton;It's actually derived from a TypeDef, and the real control class is a button.With the button, we just need to create four button controls and then add them to Uilayer, of course, Uilayer may be added to the node. Then add a touch response event for each button.T
BTN. Frame = cgrectmake (X, Y, width, height );
[BTN settitle: @ "Search" forstate: uicontrolstatenormal];
// Set the auto size on the button
// [BTN setfont: [uifont systemfontsize: 14.0]; // This type can be used to set the font size, but it may be removed from future SDK versions.
// Use
BTN. titlelabel. font = [uifont systemfontofsize: 14.0];
[BTN sebackgroundcolor: [uicolor bluecolor];
// Add the button to the specified view superview
[Superview addsubview: BTN];
Append
1. The uibutton button has three statuses: Normal, pressed, and disabled, when we set our three state images in the cocostudio Editor, when we use the setenabled (false); Method in our project, we find that uibutton disappears, the solution is as follows:
① Enter uiwidget. cpp
Find the visit (); method. here we need to modify the visit (); method to remove the if judgment.
The result is as follows:
Void Wid
This creates a rounded rectangle button UIButton *button1 = [UIButton buttonwithtype:uibuttontyperoundedrect]; The following 6 kinds of button types can be defined,//typedef enum {//Uibuttontypecustom = 0, custom style//uibuttontyperounded Rect, rounded rectangle//uibuttontypedetaildisclosure, Blue small arrow button, mainly to do detailed description with//Uibuttontypeinfolight, Bright Color exclam
Uibutton+webcache.h file1. Gets the picture URL of the current button.-(Nullable Nsurl *) Sd_currentimageurl;2. Obtain the image URL according to the different status.-(Nullable Nsurl *) Sd_imageurlforstate: (uicontrolstate) state;3. Set the URL of the button in a different state, then load asynchronously and cache.1- (void) Sd_setimagewithurl: (Nullable Nsurl *) URL2 forstate: (uicontrolstate) state;3 4- (void) Sd_setimagewithurl: (Nullable Nsurl *)
1. Create a custom buttonUIButton *btn = [UIButton buttonwithtype:uibuttontypecustom];2. Add a button[Self.view ADDSUBVIEW:BTN];3. Setting the position and size of the buttonBtn.frame = CGRectMake (100, 100, 100, 100);4. Tap the button click (The Btnclick method of self is called when the button is clicked)[Btn addtarget:self Action: @selector (Btnclick) forcontrolevents:uicontroleventtouchupinside];5. Set the properties of the button in the default s
);//raisetheimageandpushitrighttocenteritself.imageEdgeInsets=UIEdgeInsetsMake(-(totalHeight-imageSize.height),0.0,0.0,-titleSize.width);//lowerthetextandpushitlefttocenteritself.titleEdgeInsets=UIEdgeInsetsMake(0.0,-imageSize.width,-(totalHeight-titleSize.height),0.0);}-(void)centerImageAndTitle{constintDEFAULT_SPACING=6.0f;[selfcenterImageAndTitle:DEFAULT_SPACING];}@end
After testing, if the text length of the button change, will cause the picture position changes, after several change
Add a UIButton component in cocostudio. We can see that the following three buttons are usually used: normal, pressed, and disable. however, after we set the disable status, after running the button-> setEnable (false) on a button in our game project, the button is completely lost ?! Solution: Modify the Widget: visit () method and change it to: void Widget: visit () {CCNodeRGBA: visit () ;}, that is, delete the if judgment. modify the Widget: setEnab
"];UIImage *imgforuse2 = [UIImage imagewithdata:dataforimg];}UIButton Status, EventState//can set the status of the button, Normal, highlight, select and so on. The button initially is in a normal state, and when clicked, the status changes.AddTarget:action:forControlEvents://Add target objects and behaviors for a particular event. (actually registering the add operation in the internal message sub-publication)/* Target: Destination object, recipient
1. When you cancel the highlight effect in UIButton, clicksender.adjustsimagewhenhighlighted = NO;2. If you want to change the picture of the words there are many waysFirst type: (animation)Set the time to 0 with a rotational angle, but the image used must be the same.The second type: (KVC)By getting the Name property of the picture to change its properties through judgment, but still need to traverse the property;The third type: (Change button state)
Original linkSizeToFit () and Sizethatfits (_:)sizeToFit()The method is called sizeThatFits(_:) , and the current frame parameter is used. The view is then updated based on the results returned by the function.
SizeToFit would simply call through to sizethatfits:passing the view's current size as the argument. It would then update the view's frame based on the value of it gets back. The important logic goes in sizethatfits:, and this is the method you should override for your own custom
to set the alignment of the font on the UIButton , do not use:[Button. Titlelabel settextalignment:uitextalignmentcenter];Instead, use:[Button setcontenthorizontalalignment: Uicontrolcontenthorizontalalignmentcenter]; typedefns_enum(nsinteger, uicontrolcontenthorizontalalignment) {Uicontrolcontenthorizontalalignmentcenter = 0,Uicontrolcontenthorizontalalignmentleft = 1,Uicontrolcontenthorizontalalignmentright = 2,Uicontrolcontenthorizontalalignme
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