In the process of development, we often encounter the button's title left-aligned way, first we will think of button.titleLabel.textAlignment = Uitextalignmentleft is not useful, But this method has been banned in iOS, that is, the use of and no effect, fortunately UIButton inherited from Uicontrol then we can use this method to implement, Button.contenthorizontalalignment = Uicontrolcontenthorizonalignmentleft, but don't think it's done, so you'll fi
An example of how to adjust the text position in UIButton is as follows:
CGRect btnRect = CGRectMake (360 * 0.5f, 352 * 0.5f, 107, 49); m_iknowBtn = [[UIButton alloc] initWithFrame: btnRect]; [m_iknowBtn setTitle: break (@ "", nil) forState: UIControlStateNormal]; [m_iknowBtn setTitleColor: [UIColor whiteColor] forState: UIControlStateNormal]; break = [UIFont systemFontOfSize: 18]; response = YES; response
Monkey original, reprinted. Reprinted Please note: Reprinted from cocos2d Development Network --cocos2dev.com, thank you!
Original address: http://www.cocos2dev.com /? P = 265
XIB is a good thing, but sometimes when I draw a cell, I will set a tag for the control in it to get the child control of each cell in cellforrowatindexpath, if the child control has a uibutton, after you set targeta for it, there is no way to tell which cell button is triggere
Full-code iPhone program tutorial source code 4 UIView UILabel UIButton special edition of fireworks group list
This tutorial describes how to compile the iPhone's View Interface completely using code (it does not involve the use of Interface Builder and Storyboard ).
The tutorial starts by teaching you how to use Xcode to create a program project, how to create class files and writing methods, and how to create a complete view interface. The tutori
UIButton Under normal circumstances is the picture in the left, the text in the right, adjust the position to become the picture on, the text in the next, this more commonly used- (void) setup{//Adjust pictureself.imageView.xm_x =0; Self.imageView.xm_y=0; Self.imageView.xm_width=Self.xm_width; Self.imageView.xm_height=Self.imageView.xm_width; //Adjust textself.titleLabel.xm_x =0; Self.titleLabel.xm_y=Self.imageView.xm_height; Self.titleLabel.xm_width=
Workaround:There are laws for this in sdwebimage:sdwebimage/sdwebimage/uibutton+webcache.hImport this file in your class:#import Use any of this method:- (void)Setbackgroundimagewithurl:(Nsurl*)URL Forstate:(Uicontrolstate)State;- (void)Setbackgroundimagewithurl:(Nsurl*)URL Forstate:(Uicontrolstate)State Placeholderimage:(UIImage *)Placeholder;- (void)Setbackgroundimagewithurl:(Nsurl*)URL Forstate:(Uicontrolstate)State Placeholderimage:(UIImage *)Plac
Base:base
Public init (_ Base:base) {
Self.base = Base
}
}
protocol need to use Associatedtype to preset a type
Public protocol Ciimagedownloaderprotocol {
Associatedtype type
var ci:type {Get}
}
Public extension Ciimagedownloaderprotocol {
public var ci:ciimagekit
get {
return Ciimagekit (self)
}
}
}
We declare a CIIMAGEDOWNLOADERPROTOCOL protocol, and for classes that comply with the protocol, there is an object of
Objective
At first also thought that the code wrote a problem, click on the event there are more time-consuming card main thread code, one by one of the deletion code found not so.
Body
Not exactly the same as in the reference article, UIButton is not placed on Uiscrollview or UITableView, but Viewcontroller is supported by sliding back.
—————————————————— Gorgeous split line, search guessing problem solving ——————————————————
Solution: There is
[btn.ImageViewsetcontentmode:uiviewcontentmodescaleaspectfill]; The following methods can be tried, you know the effect of ...typedef Ns_enum (Nsinteger, Uiviewcontentmode) {Uiviewcontentmodescaletofill,Uiviewcontentmodescaleaspectfit, //contents scaled to fit with fixed aspect. Remainder is transparentUiviewcontentmodescaleaspectfill, //contents scaled to fill with fixed aspect. Some portion of content may be clipped.Uiviewcontentmoderedraw, //Redraw on Bounds change (calls-setneedsdisplay)Uivi
, LineColor.Cgcolor);
}
Cgcontextmovetopoint (Contextref, Textrect. Origin. x, Textrect. Origin. Y + textrect. Size.Height + descender+1);
Cgcontextaddlinetopoint (Contextref, Textrect. Origin. x + textrect. Size. width, textrect. Origin. Y + textrect. Size. Height + descender+1);
Cgcontextclosepath (CONTEXTREF);
Cgcontextdrawpath (Contextref, Kcgpathstroke);
}
@end
Copy this class directly into the project, and then change the required underlined Button class name to Hyp
Recently, I was working on a project and encountered two click events in succession.
1. uiimageview interaction is disabled by default.
Solution: Just open it. Interaction among other basic controls such as uibutton and uilabel is enabled by default. The interaction of uiimageview is disabled by default.
Imageview. userinteractionenabled = yes;
2. the frame of the sub-view exceeds the container size of the parent view and cannot respond to
Normal (normal state)Defaults (default)The corresponding enumeration constants: UIControlStateNormalHighlighted (highlight state)When the button is pressed (the finger is not released)The corresponding enumeration constants: UicontrolstatehighlightedDisabled (fail State, unavailable state)If the Enabled property is no, it is in the disable state, which means the button cannot be clickedThe corresponding enumeration constants: UicontrolstatedisabledThe state of
1. When using UIColor
I used the above method and found that there was no effect at all. Later I found that the values of red, green, and blue were all 0 ~ 1. After the attempt, it is found that the following usage is correct:
Divide each value by 255.0 to get a value ranging from 0 ~ 1. 2. When using UIButton, set the rounded corner as follows:
In this way, you can set any rounded corner, as long as you can make a circular Button, as long as the f
IOS-UIButton button event, iosuibuttonUIButton
Button event
-(IBAction) clickRedButton {// change the text color self. label. textColor = [UIColor redColor]; // modify the text content self. label. text = @ "I am red"; // change the text background color self. label. backgroundColor = [UIColor greenColor]; // change the text alignstextalignmentcenter: Center, NSTextAlignmentRight: Right, NSTextAlignmentLeft: Left self. label. textAlignment = NSTextA
IOS × Ü yangá _ {µ~öuibutton µäí ~~ä)
° U have been transferred to the upper reaches of the Lower Reaches of the upper limit. limit µä£;{μ? ¬ à Ð ''' ó Ò» Ø Ó µ µã × Å
UIButton * button = [[UIButtonalloc] initWithFrame: CGRectMake (100, 40)];
// Ó Î äxö
[Button setTitle: @ "è Ê öî ä×ö" forState: UIControlStateNormal];
[Button setTitleColor: [UIColorredColor] forState: UIControlStateNormal];
// **************
[Button setImage: [UIImageimageNamed: @ "p
property value for the corresponding state-(Nullable Uicolor *) Titlecolorforstate: (uicontrolstate) state-(Nullable Uicolor *) Titleshadowcolorforstate: (uicontrolstate) state-(Nullable UIImage *) Imageforstate: (uicontrolstate) state-(Nullable UIImage *) Backgroundimageforstate: (uicontrolstate) state-(Nullable nsattributedstring *) Attributedtitleforstate: (uicontrolstate) state**//*In subclasses you can overload the following methods, which return the CGRect structure, indicating the bounds
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