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Usgs-eros Project Espa-surface-reflectance in LASRC version 1.3.0 module using VS2010 to compile WINDOWS64 bit versions (i)

Atmospheric correction of LANDSAT8 satellites at present, there are many scholars are doing, casually Baidu can find a lot of papers, proposed algorithms have their own bright spots, academic research has meaning.However, the problem comes, if you want to really take out any image of a Landsat8, with engineering data processing ability, and the average result accuracy is widely recognized algorithm program, choose Which?Currently, I think the preferred Usgs

Parse seismic space data on the USGS website page

Author: Flyingis You are welcome to repost this article, but please note the author and original article links, Prohibited for commercial purposes! The USGS official website updates the world's earthquake information in real time every day, including the location, coordinates, magnitude, and distance from the epicenter to the Earth's surface. The coordinate system uses the central coordinate system WGS84, how to collect these real-time information int

Nehe OpenGL Tutorial Lesson Sixth: texture mapping

Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as well as yarn translation finishing.Nehe OpenGL Lesson Sixth: texture mappingTexture mapping:In this lesson, I'll teach you how to map textures to six facets of a cube. learning texture map texture mapping (map) has many benef

Cocos2D-X source code analysis from cocos2D-X learning OpenGL (2) ---- QUAD_COMMAND, cocos2dopengl

and VAO setupVBOAndVAO ();} else {// VAO is not supported. Only VBO setupVBO () ;}} void Renderer: setupVBOAndVAO () {// a vao glGenVertexArrays (1, _ quadVAO ); // bindVAO (_ quadVAO); // create two VBO glGenBuffers (2, _ buffersVBO [0]); // vertex Buffer glBindBuffer (GL_ARRAY_BUFFER, _ buffersVBO [0]); glBufferData (GL_ARRAY_BUFFER, sizeof (_ quads [0]) * VBO_SIZE, _ quads, GL_DYNAMIC_DRAW); // The di

Introduction to gdal virtual files

Windows Device Independent Bitmap DIMAP (rov): SPOT DIMAP AirSAR (ro): AirSAR Polarimetric Image RS2 (ro): RadarSat 2 XML Product PCIDSK (rw+v): PCIDSK Database File PCRaster (rw): PCRaster Raster File ILWIS (rw+v): ILWIS Raster Map SGI (rw+): SGI Image File Format 1.0 SRTMHGT (rwv): SRTMHGT File Format Leveller (rw+): Leveller heightfield Terragen (rw+): Terragen heightfield HDF4 (ro): Hierarchical Data Format Release 4 HDF4Image (rw+): HDF4 Dataset ISIS3 (rov):

ArcGIS and *.dem

*.dem Open in ArcGIS Dem is often used in daily applications of data, to fill in the excavation analysis, three-dimensional scene display, image map of the correction, hydrological analysis and so on. As a result of projects or projects we need to buy some dem, where *.dem is the most common form of DEM, *.dem has two formats, NSDTF and USGS. If it is the USGS format dem, it is very good to do. Can be read

Geometry in the OSG

At this point, the number of data stored in the array of colors or in the normal coordinate arrays should be the same as the number of geometry the user will draw. For example, when a user draws two quads based on 8 vertices, you can set two normal coordinates for each of them, and use this parameter to bind. Bind_per_vertex Binding points by point Points-by-point binding. For example above, the four color data is bound

5 Global elevation data comparisons of DLR, ASTER Gdem, SRTM3, GMTED2010, etc.

There are a variety of global elevation data on the Internet, domestic in this area is also gratifying, resources third has been put out of the Guardian film has given a lot of surprises, its elevation number is worth looking forward to. But the elevation data of resource third will have to wait, the past two or three years the global elevation data development is quite rapid, the DLR released a very high precision data, the end of last year Aster Gdem released a revised second version, data qua

Nehe OpenGL Tutorial Lesson five: 3D space

Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as well as yarn translation finishing.Lesson Five: 3D space3D Space:We use polygons and quads to create 3D objects, and in this lesson we turn the triangles into three-dimensional gold

A trip through the graphics pipeline 20151112 tessellation

representation with three coordinates (U, V, W) based on barycentric coordinates (I. e. u, V, W \ GE 0, U + V + W = 1 ). in d3d11 parlance, these are the "QUAD" and "tri" domains, respectively. there's also an "isoline" domain which instead of a 2D surface produces one or multiple 1D curves; i'll treat it the same way as I did lines and point primitives throughout this series: I acknowledge its existence but won't go into further detail.Tessellated primitives can be drawn naturally in their res

Ue4 Worldmachine Combined Use

Recent project requirements make a vision part of a scene. Just try to use UE4 's Landscape. But directly in the Editor to brush the terrain is too much work, brush out the terrain is not real, the most important thing is that the Landscape tool is not so useful.So we decided to use Worldmachine as a tool for terrain generation, to import the height map of the terrain into editor, and then to modify the details in the editor. Worldmachine generated by the height of the figure is relatively artif

Get broadcast address code when Android connects to WiFi _android

Copy Code code as follows: Private InetAddress getbroadcastaddress () throws IOException { Wifimanager Mywifimanager = (wifimanager) getsystemservice (Wifi_service); Dhcpinfo mydhcpinfo = Mywifimanager.getdhcpinfo (); if (Mydhcpinfo = = null) { System.out.println ("Could not get broadcast address"); return null; } int broadcast = (mydhcpinfo.ipaddress mydhcpinfo.netmask) | ~mydhcpinfo.netmask; byte[] Quads = new BYTE[4]; for (int k = 0

EO-1 for Hyperspectral Image Data/Detailed ordering process

time period can be as long as possible. Step 7: Use Acrobat to print the webpage as a PDF file before submit form. Step 8: after submitting the DAR Form, wait for the USGS staff to contact you. (Shella ?) They will send you an email to tell you how much you need to pay. Step 9: Make an external payment in RMB. It is best to select wire transfer. A wire transfer account needs to be obtained from USGS's staff first. If he doesn't give it to you, he can

Computer Graphics (ii) OUTPUT element _10_ polygon Fill Area _7_opengl Polygon fill area function (bottom)

changing the entity constants to Gl_quad_strip, we get a set of contiguous quads in Figure 3.57 (b).Glbenin (Gl_quad_strip); Glvertex2iv (p1); Glvertex2iv (p2); Glvertex2iv (p4); Glvertex2iv (p3); Glvertex2iv (p5); Glvertex2iv (P6); Glvertex2iv (P8); Glvertex2iv (P7); Glend ();After specifying two vertices, each quadrilateral is specified with a further two vertices, and we must list the set of vertices that enable each quadrilateral to get the corre

[WebGL Primer] 19, occlusion culling and depth testing

important role in simulating a three-dimensional space with a deep concept, and is designated as the correct evaluation method, so that near objects will be able to block distant objects in the same way as in the real world.This time to do the demo, you can freely switch the effective and invalid occlusion culling, and can freely specify the inner and outer side of the polygon, the single box of the demo page is selected or not selected, you can switch the corresponding state, and the depth tes

Fun with georss)

uses the Google Maps and Yahoo'sMaps APIs. So far as I know, it only knows how to read W3C georssAt this time. To start, check out this link,A map of California state parks fed by an RSS feedHttp://mapnut.com/calstatepark.xml:Http://www.acme.com/GeoRSS? Xmlsrc = http://mapnut.com/calstatepark.xml A Georss feed populates Acme's georss map viewer With state parks in California. Did you look at that URL carefully? It's the Acme URL, then an equalsSign, then the URL of

Global (national) land use data set list

management plans of countries or internationally. At the IGBP work conference held in toruz, France in 1992, the requirements of the IGBP core scientific plan for global data were discussed, and the current data was evaluated under the leadership of IGBP-DIS, finally, LUCC was the first of several of its core research plans. At the same time, a proposal was made to use AVHRR data to prepare global 1 km land cover feature data, and IGBP-DIS established the land cover Working Group (lcwg ), the A

About UDP broadcasts in Android hotspot mode

) { return(int) (Math.pow (3) *integer.valueof (Ipaddress[3] 0xFF) +math.pow (2) *integer.valueof (ipaddress[2] 0xFF ) +256*integer.valueof (Ipaddress[1] 0xFF) +integer.valueof (Ipaddress[0] 0xFF)); } PrivateInetAddress getbroadcastaddress (Wifimanager wm,intipAddress)throwsIOException {dhcpinfo dhcp=Wm.getdhcpinfo (); if(DHCP = =NULL) returnInetaddress.getbyname ("255.255.255.255"); intBroadcast = (ipAddress dhcp.netmask) | ~Dhcp.netmask; byte[]

How to use graphite modeling tools in the 3ds Max 2010 release

, the graphite modeling component of Max 2010 is placed horizontally above the work view, and I like to put the PolyBoost interface on the right side of the max work view because of my previous usage, so I've researched these things.Graphite Modeling Max 2010 custom menu elements are distributed in: Customize User interface--menus (or toolbars/quads)--category:modeling:graphiteToolscustomize User Interface--menus (or toolbars/

Obtain the broadcast address code when android connects to wifi

Copy codeThe Code is as follows: private InetAddress getBroadcastAddress () throws IOException { WifiManager myWifiManager = (WifiManager) getSystemService (WIFI_SERVICE ); DhcpInfo myDhcpInfo = myWifiManager. getDhcpInfo (); If (myDhcpInfo = null ){ System. out. println ("cocould not get broadcast address "); Return null; } Int broadcast = (myDhcpInfo. ipAddress myDhcpInfo. netmask) | ~ MyDhcpInfo. netmask; Byte [] quads = new byte [4]; Fo

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