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Reference Address: http://blog.csdn.net/u012200908/article/details/38557217Because the free version in the development process can not support DLL loading, specific what reasons do not know, the front-end suggested I get a cracked professional version, to facilitate debugging.Cracked key point: Unity4.5.1 's cracked file here: http://pan.baidu.com/s/1mgoi8pMUnity4.5.2 's cracked file here: Http://pan.baidu.
2d horizontal version of the game, the background can be indefinitely continued. Today, a relatively rudimentary version has been implemented.
Just learn to write the script in unity.
First set two ground, the window displayed, that is, the player is currently standing on the ground, named Leftground, on the right side next to the Rightground.
Naming rules what n
The Linux beta version of Unity was released today (August 26) after Unity announced a plan to support the Linux version last month. This version is based on the Unity 5.1.0F3 version a
Unity version is 5.1.1, running in the editor is not a problem, the build version of the Windows version of the operation is not a problem, but the build out of the Mac version in the individual scene switch will be stuck, by viewing the log (view build Log Method reference:
In the process of learning Unity , the most basic and most important part is the lens control . Lens control is through the mouse, keyboard and other input device operation, to achieve in-game navigation. The essence of Unity is to transform the position (position) and rotation (rotation)of the camera object by receiv
[Unity] Chapter 1 input control, unit chapter 7th Input
Classification: Unity, C #, VS2015
Created on: 1. Introduction
Unity provides an easy-to-use and powerful class for processing Input information: Input, which can be used to process game peripherals such as mouse, keyboard, joystick, steering wheel, and handle,
the following curves:
Pitch
Distance
I then evaluate the appropriate point from each curve based to the camera zoom level, as follows:
// Calculate the appropriate pitch (x rotation) for the camera based on current zoom float targetRotX = pitchCurve.Evaluate(zoom);// The desired yaw (y rotation) is to match that of the target objectfloat targetRotY = target.rotation.eulerAngles.y;// Create target rotation as quaternion// Set z to 0 as we don‘t want t
Ubuntu developers and KDE developers have co-exist with both Unity 8 and KDE, allowing users to have two desktop environments on the same system. Currently the Unity 8 is still on a massive scale, so far the environment can be used on Ubuntu phones, the development of Ubuntu Desktop version is also actively developing, will be used in the desktop
Control the following position of the particle play in the Unity editor.In the previous article "control playing particles in Unity Editor", we talked about controlling playing particles in the Scene view of the Unity editor. However, when this particle is mounted to the bod
object, the path of the. od file in the Circle650) this.width=650; "Src=" https://s1.51cto.com/wyfs02/M00/08/95/wKiom1nkZnuwQmT0AABhxCawuTQ609.png-wh_500x0-wm_ 3-wmp_4-s_2358385071.png "title=" image 8.png "alt=" Wkiom1nkznuwqmt0aabhxcawutq609.png-wh_50 "/>The final step is to import the 3d Objcet package into unity, add AR Cameras and objecttarget, and hang the model you want to display under Objecttarget, and export the APK.This article is from the
Unity version: 5.6.2The control scroll view is made up of 4 parts,1. Root node containing Scroll rect component: Scroll View2. Node containing the Mask component: Viewport3. Contents of parent node for all content, often containing layout controls4. Scroll bar, including landscape and portraitSpecific node details can be used in the official documentation:Https:/
The background is that I need to be in unity when I press a key and then show the information of the object that was hit by the Ray. The information of the object has been sorted into txt text before. Read it for a moment. Then there is a problem, because each object's introductory information is not the same length, then if the text within the text control is longer than the length of the display, more tha
Use code generation for multi-volume, complex, and regular controllersAnimation Status Code Control1: Each animation state, such as entering the state, leaving the state, etc. may require code to participate in and processing, such as what to do after entering the animation unit, to open the animation unit to do what to do, in order to solve this problem, unity allows each animation unit to bind a script code, This script code must inherit from Statem
What is Centralized version-control system with the distributed version control system? Centralized version control system : Repository is centrally placed in the central server, when we actually work, with their own computers, s
The version control system of the SVN project starts from scratch and imports the project to the version library. The svn Control System
Chen kichao
======================
1. Introduction
SVN is short for Subversion and is an open-source version
I want 3 things! NDS,SDK,JDK,NDK official website Download: https://developer.android.google.cn/ndk/downloads/index.html (note system is not 64-bit)JDK Download: http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html (Note that the system is not 64-bit)Download the SDK website: https://android-sdk.en.softonic.com/SDK words do not recommend the official website download method, suggest there are 2: first, download a skd_manager, in the VPN Fq download, the method does
How to find out the scene of the tick?Method 1: We all know that code can be written deadMethod 2: Because we know that this file is saved inProjectsettings\editorbuildsettings.assetYou can see it when you open it. (Be careful to change the file to text format, otherwise you see binary) Const string buildscenename = "Projectsettings/editorbuildsettings.asset"; Static string[] levels = NULL; public static string[] levels {get {if (levels = = null) {Streamre Ader sr = new Stre
The new face of the Unity control panel is currently available in Ubuntu11.10. (But, to be honest, the stupid rabbit is not used to it. Not as good as GNOME2 and KDE .) Next, let's take a look: The Ubuntulogo is moved from the upper left corner to the top of the left panel; the "Application menu" is also extended to the window control when the left application is
point there is a BG layer, remember to go to the main camera where the BG layer is removed8. At this point, the settings on the scene is over, so there is a background, and often the background is the need to dynamically capture the screen resolution to fill the entire interface, so here I add a script to add a new script on the plane BG.cs, the script content is as follows:1 usingUnityengine;2 usingSystem.Collections;3 4 Public classBg:monobehaviour {5 //Background Map6 Publi
One, SVN
SVN (Apache Subversion) is an open source version control tool that uses a branching management system relative to RCS and CVS. is its advantage. Material Reference: Rookie Tutorial-svn.
Use:
Server side:
A. Creating a user
B. Creating a new warehouse (version library)
C. Import the initialization project version
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