First look at DirectX 11 and the Game Performance section:
DX11 is the Windows7/vista available on the game API, the industry has high hopes for DX11. The recent AMD official blog has also introduced specifically for DX11, saying that "DX11 uses the latest graphics hardware technology, and in Windows7 these technologies can bring significant game performance and game experience to the player." ”
AMD emphasizes the tessellator of the surface subdivision technology based on the hardware of the graphics card, and says that the technology can provide users with more beautiful game picture after cooperating with DX11. In fact, Tessellator is not a new technology, AMD's graphics card is very early to support the technology, but has not been able to use in the actual game.
In addition, WINDOWS7 can better support processor Hyper-Threading technology and GPU general computing technology, game developers use these two technologies in Windows7 game to provide users with better game performance and more realistic game picture, and because the WINDOWS7 environment of game programming will be more simplified, Therefore, the cost of game development will also be reduced.
Game compatibility:
Compatibility is always the most concerned topic of the game, and in the WINDOWS7 environment, all the works can be perfect operation, players can also click on this link to understand WINOSW7 's game support list.
Motion sensing "Project Natal" technical support:
Earlier this month, Bill Gates also said that the motion-sensing technology on its gaming platform "Project Natal" would also apply to Windows PCs. He also said that the technology is not limited to supporting games, but also can support a variety of multimedia applications, such as video conferencing, human-computer interaction and so on, but this support will start from the game.
Based on our current usage of the beta version of Windows7, we are not sure that Windows7 will be able to improve the performance of the game, but Windows7 will certainly do better than the previous operating system in terms of new feature support for the game.