Cool edit vocals How to deal with

Source: Internet
Author: User
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First, we have to figure out a question, do you make music or song? I don't mean to say that song is not music, I mean you have to separate the song from the Pure music, in the song, the human voice is absolutely dominant. Therefore, the right to deal with the voice of the song in the whole song occupies a very important position.

Now, we start with the preparation, first you have to have a decent microphone, do not believe that people say one hundred or two hundred yuan microphone can record professional voice. Those karaoke microphones are especially obvious, because too much exaggerated in the frequency band, and often in order to not out of the high-frequency cut off the high frequency, such a microphone of course can not record a clear voice, a lot of friends in a separate karaoke microphone recording when the human voice is also OK, but when the whole music to shrink when found the human voice is ambiguous No matter how it is not good to hear, that is the reason. In the same way, some people just start to use AKG such a microphone when feel very unaccustomed, think loud noise, sharp voice, in fact, for the human voice, I think clear and bright high audio segment is very important, such as some popular songs itself reverberation larger, when the mixture must be raised a little more high-frequency, or the reverberation is not enough, Otherwise vague, this is to be said later. My advice is to use headphones to listen to the echo, basically can not hear the ambient noise and current sound on it, of course, professional point of the microphone impedance is relatively large, there is no words may be difficult to sound, so it is best to get a word or a high-power headset.

All right, here we go. Now start recording!

Now do the first step work to reduce noise

Someone said, noise reduction I will ah, select a noise waveform as a sample, and then the overall noise bai, slow, this place is prone to problems, first of all, you want to listen to what kind of noise? In the voice of how much weight. Look at this noise sample (figure I), which is a sample of the noise of ambient noise in the cooledit when the voice is mute. The amount of noise in this spectrum is actually very small, and the main is very high frequency of the current sound, such noise can be solved by the above method, but if the amount of noise is larger, and mixed a lot of high-frequency environmental noise, I suggest you do not use this method, because it will eat your voice, It also causes the human voice to have a silent, Pakistani phenomenon. So I suggest this method should be used with caution and try to pick the smallest and most straight part of the noise when sampling. If the noise is finished in the middle of the human voice there are noises ah, panting, ah, I suggest you direct that part of the mute, so although there is a little noise in the human voice, but by the human voice mask, the voice is intermittent mute, the whole human voice will sound relatively clean. Say 1000 10,000 it is best to record when the good off, as much as possible to reduce noise input.

The second step, volume

Volume is also an important reason for the clarity of the human voice (nonsense).

After recording a track waveform, first look at the longitudinal size of the waveform, the general amplitude of 2-2.5 sound better. Then use this method to determine whether your person's voice is appropriate in the process of shrinking:

Turn the monitor down to the minimum and then slightly open, this time because the human voice can only be heard more clearly, the other voices are looming, and then open a little more, then you can hear the guitar, bass overtone, cha sound more clear, and then turn the volume to the general state, when the drums and bass clearly spread out. Then put the whole volume up to the max and listen to what's on the record. In fact, it is the auditory characteristics of the human ear that determine the first intermediate frequency, then the middle frequency, then the low-frequency.

People who do music and listen to music are different because people who make music often try to listen to every detail, every sound, but the people who listen to music often only pay attention to what he wants to hear, so in a song, the human voice is sure to let others hear clearly. Imagine you passed a video store, unconsciously heard a song, you notice what?—— is the singer singing voice. I think the proper volume and reverberation are important components that make the sound clear or lean forward.

The third step, the pressure limit

After completing some of the above work, the following are the two most important steps: pressure limits and reverberation.

First, the rational use of the pressure limit in the human voice processing, if you don't know what a pressure limit is, then take a look at Hugo's article, "Dynamic Dafa", in short, the pressure limit is a Volume control button, when your voice is too loud to turn you a little bit, when your voice is too small to give you a little lift, Is that your volume always stays on a more average line. I often use the RCL in the wave3.0 plug-in bag, but through the test I found that wave3.0 C4 more suitable for the treatment of human voice.

This is a preset in the C4 of a vocal pressure limit, roughly you can see: The vertical is the volume value, in the positive and negative 6db this range (Magenta range) is the normal range, over this range for processing. And then you can see that 4 areas are divided horizontally, which is the essence of C4----piecewise compression, in fact, with the C4, I have very little to do with the human voice in the balance of treatment, static equilibrium is always here suitable for there is not suitable, adjust to go very troublesome, and C4 balance and pressure limit is the same dynamic, And it's tightly connected, and I'm going to focus on the benefits of this dynamic equilibrium and the combination of pressure limits.

Let's just say that you have four instruments in your work, bass, guitar, drums, bedding strings and your voice, in terms of frequency bands, bass and bottom drums are in the low frequency band, the high bit guitar and treble area chord in the high-frequency segment, then and his alto area, bass overtone, string music in the Alto area, your vocals are in the Alto area, It's just our division, in fact, each instrument mixed together when there is no such obvious division, often in each frequency division of the place to coincide with a group of voices, the result is that each instrument does not sound obvious, all mingled together, a moment to hear Baze, a moment of the human voice and Mongolia. The function of C4 is to divide the effect into various frequency bands, through dynamic pressure limits and equalization of the voice of each frequency band, such as bass, through processing, on the honest occupy the low-frequency, more than the low-frequency voice was crushed, so that is which frequency of the voice in which band, everyone peaceful, Anyone's voice is clearly discernible. So I usually in the final mix before the C4 processing (should be combed) again. Through such a general explanation, do not know if you have a little understanding, if you do not understand, it does not matter, anyway, we only talk about the human voice processing, look at this:

This is also a preset for C4 called pop vocal, do you notice how it differs from the standard vocals above? (as I've just mentioned, pop vocals are often added with a lot of reverb, so in order to be clear, the high frequency will be raised a little bit, because in the voice the treble is the strongest point, the bass is the worst.) Look at that purple area! Starting at 3K, it's up to 16K, and that's the backbone of the general human voice (and the clearest and most beautiful part). If your voice is bass or soprano, you can manually adjust the gray clips of 4k that place, and then adjust the amount of balance accordingly. In general there is no fixed preset, and when I was born in the 70 's CD, because of the style of the song and the different adapter, I adjust the value is also different, "habits" so heavy things, I put the whole purple part of the entire pull down a little, the treble area is not up, and the whole music match up, the human voice into which, and "bump On the contrary, basically using the above value processing, just imagine what your voice would feel like if the whole music was in the middle and low frequency (except for the deliberate music experiment), so some people said that the total feeling of the voice and music is not together, out of the appropriate reverberation, which is also an important reason. From the mastering point of view, the reasonable average of the sound distribution to each frequency band, the entire music will appear full, your job is to where the voice assigned to where, do not let him run away just. How, find your vocal files, listen to your voice and then adjust to see which frequency is the most moving, right, I suggest you in Cakewlk or Sam as the effect of plug-ins to use, do not damage the audio processing, or do bad regret not to say is not too convenient.

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