From the division of game categories, online games can be divided into large client games, web games and mobile games according to their game devices. With the increasing popularity of smartphones and the gradual improvement of 3G network construction, mobile games, especially smart machine online games, have gradually become a new growth point for online games.
Figure 1: Classification of games and composition of online games
It can also be seen from the online game market structure that although large client games still occupy a large proportion in the Chinese online game market, their market share is gradually decreasing. Since 2010, the overall growth rate of China's online gaming market began to slow down, mainly because the number of large PC Client game users has become saturated. However, with the rapid growth of new types of games such as web games, mobile games, and platform games, China's online game industry is about to usher in a new wave of rapid growth. If we say that new games are just getting started in 2012 and mobile online games are initially exploring business models, we determine that the online gaming industry will maintain steady growth in 2013 and the overall market scale will be close to 82 billion RMB, the rapid growth of mobile games will be its driving force. Click for details
Discussion: Analysis on the development status of the online game market