Draw beauty surfing liquid effect in Photoshop

Source: Internet
Author: User

The summer is coming to an end! Wood has to the beach to surf the children do not regret, today, small knitting son ink with you to share a use PS draw a liquid effect of surfing, let us enjoy the last summer cool bar!

The old rules, first look at the effect chart:

Step 1

Open the surf chart.

We need to extract the model from the background. Because of the complexity of the background, there is no quick way to achieve this goal. First, we will fix the hair, choose > Color Range. Set the Blur slider to 46 and select Grayscale Preview. The eyedropper tool is active by default, so click the background close to the head of the model and add the eyedropper to the selection--remember, at this stage we focus on the head of the model.

Step 2

Set Lasso (L) to add to the selection, draw a rough marquee as shown in the picture

Step 3

Select-Select the tool, and then click the Adjust Edge button in the options bar. Check the smart radius/radius: 48.5px, Feather: 0.3px, move Edge: 9%. Check purify color/Quantity: 100%. Finally, the output should be set to the output should be set to the new layer and mask, and then click OK.

Step 4

Now you can see two layers on the layer panel, one is the original and the other is a new layer with a mask. Set the original layer to invisible. The head layer around the new layer mask thumbnail and lasso rough selection model. Press SHIFT + Command/Ctrl + to reverse the selection. Set your foreground and background colors to the default black/white and press CMD/CTRL + Remove/BACKSPACE key to fill the black.

Step 5

Next, complete the rest of the head, set the pen tool (P), and then zoom in and carefully draw the closed path. As shown in the figure. When you have finished your path, double-click the thumbnail to save it.

Step 6

Command/CTRL Click on the selection of the thumbnail generation path, then press the Shift+f6 Feather window and enter 2px. Go back to the layers panel, target layer, press cmd/CTRL +J the floating selection to a new layer.

Step 7

These base layers are no longer needed, so delete it. Target layer and click command/press CTRL + E to merge down and click OK in the window below. Name generated layer of "surfing"

Step 8

We need to remove the flag. Use the Lasso tool (L) for selection, from the plate near the logo, the color close to the selection, feather, 5px. Copy to a new layer, then move/rotate to the best position, deselect, and use Eraser (E) to further decorate the edges if necessary.

Step 9

Repeat this process until all identities are overwritten, and then all layers are merged. The effect is as shown in the figure

Step 10

Add missing areas, such as overhead hair and windsurfing front ends. Crop Tool (C), as shown in the figure:

Step 11

Copy a new layer on the tip of the windsurfing and drag it to the missing area. Eraser (E) brushes around 70%, the hardness removes excess and merges. As shown in figure:

Step 12

Repeat this process to fix the missing top hair model as shown in the figure.

Step 13

Now the image is basically finished.

Step 14

Create a new A4 paper size layer, RGB mode, resolution 300, set to white background.

Step 15

Open Texture 1. Rotate counterclockwise, as a new layer. Overlay background, opacity down to 30%, defined as "Texture 1".

Step 16

Select Create a new fill or adjust Layer button on the Layers panel. Click the double Circle icon in the window below to release it (affects all layers) and set the white dot output slider to 169.

Step 17

Turn on texture 2, rotate counterclockwise, as a new layer and adjust on it. Expand, reduce opacity to 38%, set blending mode to overlay, defined as "Texture 2".

Step 18

Turn on texture 3, rotate counterclockwise, as a new layer. Expand, reduce opacity to 66%, set blending mode to multiply, and define "texture 3".

Now select Create a new fill or adjust Layer button on the Layers panel to select the color balance and adjust the layer as shown in the picture:

Step 19

Place an empty layer at the top and name it "texture merge." Image > Application image, check the blending set to normal, click OK. The command is to create a composite layer from all the underlying layers.

Step 20

Add a mask to the texture merge layer. Set the Gradient tool (G) radial gradient, select Black to transparent gradient. The direction is shown in the following figure arrows

Step 21

To further deepen the edges, select a new fill or adjust Layer button on the Layers panel to select the level, and the slider value is 0.63.

Step 22

Add a new layer, and then set the foreground color to # A5C6C9 to add another radial gradient. Blending mode is soft light.

Step 23

Add watercolor textures. Edit > Transform > Horizontal Flip, resize and position. Now double-click the layer thumbnail to enter the Blending Options window, select/Alt click, drag the slider, and the value is 39. This figure is defined as "Watercolor 1". As shown in the picture:

Step 24

Repeat, "Watercolor 1", flip horizontally and name it "Watercolor 2". Change the blending mode to multiply, if set to 0, and then add a hue/saturation adjustment layer to copy the settings.

Step 25

Import "23.jpg" to resize/position. Name this layer "Watercolor 4" and change the blending mode to linear depth. The masks are black to transparent radial gradients, then add color balance adjustments and apply the following settings.

Step 26

Add the last watercolor layer (30.JPG). Resize and rotate 90 degrees counterclockwise, as shown in the figure. Change the blending mode to multiply, and the opacity to 62%. Now mix the upper right corner if the slider to 208.

Step 27

Add an abstract 3 D render, then add "6.png" as a new top layer. Resize and flip horizontally to the bottom. Change the blending mode to overlay, and then add the mask as needed. After the production is finished, define some layers as "3d1".

"5.png" layer, resize/position, set blending mode to overlay, then define "3D2". Click Cmd/ctrl + U, as shown, repeat the same hue/saturation modifier "3d1".

Step 28

Open the sky picture from the source file and drag to create a new layer. Change the blending mode to soft light, and this layer is defined as "sky".

Step 29

From the source folder, open the line. PDF.

Step 30

Select all, paste, check the Smart object and click OK. Change the blending mode to soft light and reduce opacity to 70%. 180-degree rotation adjustment position, in the lower left corner, it is named "1 line". Copy this layer, rename it to "2-line" and rotate counterclockwise to rotate 90 degrees and position to the left of the canvas.

Classification:

    • PS Composite Picture Tutorial

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