Photoshop mouse painted beautiful blonde hair effect

Source: Internet
Author: User

First look at the final effect:

1, is also nonsense, probably draw a picture of what they want to draw, by the way the color must be determined, at this time I do not like to use too gorgeous color. A lot of friends come up directly to the canvas on the color block, but I personally do not agree with this practice. For beginners, it should be the first shape, and then consider the color of things. Probably do a shape, with the mouse tick line. (Mouse tick, line is very slag, oneself probably know what is OK.) )

2, about a fixed color, with a large angle brush to wipe a few background. The background should be the first to determine the color, convenient to determine the overall color of the picture. Otherwise, after painting, then to fill the background, it is very easy to appear chromatic aberration.

3, new layer, for the hair roughly color. The color of the hair and body can be separated. The extra parts can be easily erased with an eraser, and the missing parts can be filled with brushes. When coloring, select several more times on the swatches to make the color richer. If you need the same and similar color, directly with the eyedropper tool suction.

4, choose a medium and a bit of color, 90% opacity behind the brush, the space to fill in the gap.

5, the most annoying and have to do a step, create a layer, adjust the layer limited hand, put it under the hair. Use the soft corner brush to evenly apply a layer of color, and then depending on the highlights and dark color of different colors, if you do not want the picture to appear peaceful, it is best not to use the Dodge and deepen tools.

6, there are 4 layers now.

7, when painting the skin, need to pay attention to the edge. The edge and the hair at the junction of the place, on the skin also draw a layer, it will appear to have a layered sense. The extra parts can be erased, then the hair will be fine, the edge is the background. Very important.

8, in the skin layer with the smudge tool for appropriate smear, by the way slightly to repair the shape.

If you're painting skin, just paint the skin, and that will make your hair feel like it's dangling, rather than sticking to your skin or near your skin. If you are painting the skin layer, the edge of both edges, and then slightly stroked the edge, this can be used as a shadow of the hair or as a layer of hair. Because human hair is three-dimensional, it is not like a piece of cloth, so in the decision level, the need for more light, more progressive, multi-level, many colors.

9, the details of processing, the eyes began just casually with a large brush casually tick, determine the color and light. Now let's take care of it.

First use the soft angle brush, draw a circle, and then use the darker color, draw the pupil. The eyeball is a sphere, the highlight part, with the white soft corner brush 60% opacity point out. Other parts are diluted with 50% transparency of the Dodge tool. Where the need for deepening is deepened with the deepening tool 50% transparency.

The Whites are illuminated with 20%-30% Dodge Midtones to make the eyeball look real. The other eye does the same.

10, the first use of the lock tool, the ring top need fuzzy parts, and then use Gaussian blur to the image of the skin, the edge of the use of smudge tools to apply the edge of softening.

So the skin looks more lifelike.

Use the Smudge tool with the normal property 50% strength to make the line look smoother.

11, grinding methods as shown in the picture, with a set of lock first lap, the implementation of Gaussian blur, so that the skin will be a lot smoother. But do not choose a large area of skin once, will not need to blur the part of the blur together.

After the Blur is executed, a blurry edge is left and smeared with the smudge tool.

In addition to the modification and push color, in the zygomatic higher places, with Dodge tools to play high light.

12, to draw a nose, you must first understand the structure of the nose.

As the picture, the light is from the left, then, the bridge of the nose will form two sides. But it is also not flat, there are dark places, there are light intensity and the formation of reflective places particularly bright. Such a nose would look a lot more solid, except, of course, the less-than-falling nose.

At the tip of the nose there is one of the brightest parts of the entire snout, which is the high light, which is below the high light, the nostril, and its color is darker, except for the nose.

Master the light principle, draw the nose is not difficult.

The dark place with deepening, the bright place with Dodge, so the three-dimensional sense of the out.

13. Finish the skin, copy the skins layer and reserve.

Copy the hair layer and start processing the hair.

Handling hair is the most difficult and troublesome process, requiring a great deal of time and patience as well as carefulness.

14, roughly buy the direction of the hair.

15, use Ctrl+alt to copy a few lines, and then use the large soft angle smear tool to carry out the approximate smear.

16, continue to add line, using a relatively small soft angle brush, continue to smear.

In Ctrl+alt, use ctrl+t to change the length and curvature of the pen, and don't let the thing be exactly the same.

17, probably the effect is like this, this is the hair about the bottom. Now a little bit of a sense of hierarchy, but many places still appear to be peaceful, have to deal with slowly. Because the character is curly, the straight hair and the part of the curls are drawn separately. The direction of hair is not the same, can not be wiped down unanimously.

18, probably hook line.

19, this will take a little time, drag the pen. The detail part also needs to draw carefully with the pen, I only probably did a bit.

20, after the impact of the small effect, I observed that the right side of the curls too little color, now should first deal with the right curls. And the level of hair is very poor.

21. Use Dodge tool and deepen tool to stroke again. The direction of the hair is probably coming out.

22, with a pen in the picture on the point of play, the history of too many, also can not go back. The way I painted the fringe of the miserable, but this step again to use ... No way, repaint. Suddenly feel very weak, 1 O ' 1:30, I go to sleep. I was really, always in a tragedy, never to be overtaken.

23, properly deepen, reduce light, and then blurred. Strokes a bottom with a soft corner brush.

24. Add a little high light to the hair, and use the soft corner brush 50% transparency strokes. With a positive superposition of the dark part, with the color of the stroke, and then use the soft angle brush of the middle adjustment tool 50% transparency, from the whole to adjust the light of the curls.

25. A step that will be exhausting. Carefully erase some excess parts with the eraser, and use the liquefaction tool to push the size of the hair to fix it. After wiping, use the brush to paint carefully, create a new layer, draw a few strands of hair, reduce opacity, Gaussian blur. Several layers of hair, using the path, again strokes, brush repair details, continue to blur, smear, repair details. New layer Blending mode color Dodge, fill black, white soft corner brush 20% flow 20% opaque draw high light. Creates a new layer adjustment curve. Copy layer adjustment, soft angle intermediate adjustment opacity 40% Dodge tool to adjust high light.

Note : More wonderful tutorials Please pay attention to the triple Photoshop tutorial section, triple PS group: 311270890 welcome you to join

Classification:
    • ps Mouse Painting tutorial

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