It's a simple picture, but it still seems to be a problem.
Here's what I'll do with the results |
1, the first open Photoshop tools, and then you handle the photos open, the background layer copy a layer, to the picture to create a hue/saturation adjustment layer as shown below. |
2, we use PS curve to adjust the Layer Ctrl+m pop-up dialog box to select the RGB channel, the parameters are set below. |
3, now we create a new optional color-we choose white, neutral color, black as shown in the following figure operation. |
4, in order to enhance the color of the whole picture to make it more green, we still create color balance, choose the shadow, midtones, high light specific to the following figure operation. |
5, now we use Photoshop sleeve strands the character's face, neck, hand, feather 10~15 pixels, and then ctrl+m up the Curve dialog box, we choose red, green channel parameters of the specific parameters as shown in the following figure. |
6. Now we're going to call the high-light selection (Ctrl + ALT + SHIFT + 2) to reverse Select (Ctrl + ALT + SHIFT +i) and create curves (ctrl+m) This time we choose the red and RGB channels, the parameters are shown in the following figure. |
If you think the character skin can not be appropriate to use USM sharpening to deal with, and finally add a signature bar. |