The legend of the turret

Source: Internet
Author: User

This game is very reasonable fire, the ability to absorb gold is also very strong. I played, the total recharge of about 250 yuan, VIP8, most of the features have been experienced.

World view, the use of the well-known heroes of the DotA, maybe this is a necessary premise of the game fire, the first to attract a large number of players.

Teaching, or is very interesting, not boring, but also cumbersome.

Regular copies and Elite replicas that use stamina to limit players and make the game's life cycle longer.

Hero fragments and equipment fragments, rather than lowering the equipment drop rate, give the player a chance to see. Also about falling, brush several times must be out, should be done pseudo-random algorithm.

Arena, in fact, from the click of the challenge, the result has come out, should be determined when the client has calculated the battle process and results, and upload the server. may be in order to avoid in the course of the game, was caused by the situation, such as the 1000th place to challenge the No. 500 player process, there is a No. 2000 name just defeated the No. 500 player, the original 1000th name of the player wins, may become a NO. 2000 name. I think the arena is a fully automatic battle, and there may be some consideration for it.

Guild, undoubtedly greatly enhanced the player interaction, including the regiment, including the battle, including the ruins (although the use of the friendship point is not known, but the future must be very useful)

Arena History Rankings reward, there is a saying is borrow, obviously is cheating! But why not prohibit, for example, in the Nine O'Clock rankings recorded as historical data? Because borrow this activity, is a powerful magic weapon to bring the player interaction, of course, is grinning open one eye closed one eye, perhaps this is also the plan did not think of a small surprise at the beginning.

Peak Arena, prediction of the pool, heroic trials and so on, the meaning of these exist, is very simple, is to make most of the heroes are useful, can be said to be balanced data, but also to dig the deepest pit, so that the players for more heroes spend more time and money.

VIP level, this is like the soul stone and equipment fragments, let people feel that step by step is not so painful, it seems to be acceptable, the effect of promotion and design is very reasonable, the VIP level after the privilege is the current VIP level players want, always so a step away, see can hold. Even I have comforted myself, a little more, save some time more important, are not enough to buy a cup of coffee, haha.

box, I am not high V, but have not eaten pork, have not seen a pig run? Specially tailored for local tyrants, many games of income, often mostly from a small number of local tyrants, strong is should, but to grasp can not let the game seriously lose balance.

Game re-connect mechanism, this piece is done very well, but there are several versions in the middle seems to have some minor problems, not sure is because of the aging token mechanism.

Multi-platform agent, China is now doing more and more platforms, many platforms in order to bigger and stronger, but also for your game to do some free promotion and activities to increase user stickiness and pay rate.

The front-end uses cocos2d-x to support cross-platform, skeletal animations, which look good and reduce development costs and game volume.

At present level 65, continue to play, slowly summed up.

The legend of the turret

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