Unity_editor |
#define directive for calling Unity Editor scripts from your game code. |
Unity_editor_win |
#define directive for Editor code on Windows. |
Unity_editor_osx |
#define directive for Editor code on MAC OS X. |
Unity_standalone_osx |
#define Directive for compiling/executing code specifically for MAC OS X (including Universal, PPC and Intel architectures ). |
Unity_standalone_win |
#define Directive for compiling/executing code specifically for Windows standalone applications. |
Unity_standalone_linux |
#define Directive for compiling/executing code specifically for Linux standalone applications. |
Unity_standalone |
#define directive for compiling/executing code for any standalone platform (Mac OS X, Windows or Linux). |
Unity_wii |
#define directive for compiling/executing code for the WII console. |
Unity_ios |
#define directive for compiling/executing code for the IOS platform. |
Unity_iphone |
Deprecated. Use Unity_ios instead. |
Unity_android |
#define directive for the Android platform. |
Unity_ps4 |
#define directive for running PlayStation 4 code. |
Unity_samsungtv |
#define directive for executing Samsung TV code. |
Unity_xboxone |
#define directive for executing Xbox One code. |
Unity_tizen |
#define directive for the Tizen platform. |
Unity_tvos |
#define directive for the Apple TV platform. |
Unity_wp_8_1 |
#define directive for Windows Phone 8.1. |
Unity_wsa |
#define directive for Windows Store Apps. Additionally, Netfx_core is defined when compiling C # files against. NET CORE. |
Unity_wsa_8_1 |
#define directive for Windows Store Apps when targeting SDK 8.1. |
Unity_wsa_10_0 |
#define directive for Windows Store apps when targeting Universal windows apps. Additionally WINDOWS_UWP and Netfx_core is defined when compiling C # files against. NET CORE. |
Unity_winrt |
Same as UNITY_WSA. |
Unity_winrt_8_1 |
Equivalent to Unity_wp_8_1 | Unity_wsa_8_1. This was also defined when compiling against Universal SDK 8.1. |
Unity_winrt_10_0 |
Equivalent to Unity_wsa_10_0 |
Unity_webgl |
#define directive for WebGL. |
Unity_ads |
#define directive for calling Unity Ads methods from your game code. Version 5.2 and above. |
Unity_analytics |
#define directive for calling Unity Analytics methods from your game code. Version 5.2 and above. |
Unity_assertions |
#define Directive for assertions control process. |