Tutorial: Creating crystal clear water drops

Source: Internet
Author: User

1. Modeling
This scenario is very simple, so the modeling process is not complicated at all.
Modeling of water drops: these water drops are just some sphere. Here they are converted into editable polygon and go to the vertex mode and feathers options to ensure that the appropriate number of vertices are captured in this option, then, I grabbed the top vertex, stretched it, and obtained the shape of water drops after being canonicalized. But this is not all. I also added a stain modifier and some distortion to make some changes to the water drops, and then I smoothly covered it with a mesh.


Figure 01

Modeling of small raindrops: these small drops of water are only half of the sphere. They use a smooth grid, and some raindrops are connected together to get a feeling of water drops.


Figure 02

Modeling of leaves: Modeling of leaves is a basic plane and then made into the shape of a leaf. There is nothing complicated. I used two distortion modifiers to bend the leaves, we also used mesh smoothing to make the leaves look better.

Ii. Texture
There is only one texture in the scenario, and the leaves and water drops are only vray mats coloring devices.
Water Drop texture: In the vray mats option, I set the white diffuse reflection, reflection, and refraction.
Leaf texture: The leaf is made by a texture I found on the network. I add this texture to the leaf mesh, in this way, I don't need to edit it in Photoshop. The shadow is a vray mats that sets the reflection value to 5. I added transparency and a nice green color. I made the following settings:
Thickness 1.0 fog multiplier 0.0
Light multiplier 2.0
Scatters coeff 0.5
FWS and BCK coeff 0.5
Finally, I used Photoshop to make a concave and convex texture, scale the texture, and add it to 100. This is used for texture.

3. Create a scenario


Figure 03

Water Drop: I copied water drops several times, changed their positions, and scaled them to make them fall from the sky. Next, I made an animation to let the water drop from the leaves, but not to let the water drop too fast, the reason is to get a better action effect.
Small raindrops: the small raindrops have also been copied several times and placed manually. There are three basic shapes of small raindrops in the scenario: "normal", "small", and "synthetic ".


Figure 04

Iv. Lighting
Lighting is also very simple. There is only one basic vray top lighting, one local lighting is used as the direct light source, and the other local lighting is set in the same position as the scattered light.
Partial illumination 1: Here I set the modifier to 0.8, along with a yellow color and a vray shadow.
Partial illumination 2: scatter light I set the modifier to 15,

5. Rendering
Rendering is a standard job.
Image sampler is set to automatic default value.
6. Post-Production
You must adjust the level, brightness, contrast, and other values during post-production.



Hope you like this tutorial.

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Statement:
The tutorial was found on the Internet of liangshiyiyou. The tutorial was found on the Internet of liangshiyiyou. Currently, it is more oriented to design practitioners and technical houses.Ice bucket challenges"The activity launched a lot of tutorials for institutions and teachers. I want to Jingwei, Xiaobai, Xing Shuai, lexueba, e, and so on. Basically I can count them all, if you want to learn more about the system, you can search for it on this website. You are welcome to challenge yourself !!

Tutorial: Creating crystal clear water drops

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