Unity3D game development practices original video Lecture Series 4-2D crazy competition shot game development

Source: Internet
Author: User

Zookeeper

Tutorial directory:

Lecture 1 game introduction includes resources
Lecture 2: Preparation of prefabricated bodies and preliminary map creation
Third, improve Map Production
Fourth, we will discuss how to create and control player movements.
Fifth, the realization of player Animation
Sixth, continue to beautify the scenario
7. Four-week alteration and handling of player deviation from the track
8. Use of items and creation of player attributes
9 synchronization of item and player attributes and preparation of item pre-fabricated Systems
10. Improve the synchronization of item and player attributes

Lecture 2Apply damage

Lecture 2Reflect the damage and summary on the GUI

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Video storage address: http://ipd.pps. TV /user/1058663622
Or: http://www.iqiyi.com/u/1058663622

Updating continuously ~~~~~~~~~~~~~~.
 


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