Unity3d game development-particle system implementation

Source: Internet
Author: User

Zookeeper

Today, we will share with you the Particle System in unity3d, which is usually used to present advanced effects such as smoke and cloud. It is a part that focuses heavily on production techniques, today we will use a bubble demo to learn how to use particle systems in unity3d. First, create an unity3d project, and then import the officially provided particle system resource package, such:


Next, we create a particle object ,:

Next, we complete the settings of the Particle System in the attribute panel. We will introduce this attribute Panel through a figure:

Next, click Renderer to set the material attribute of the module. we drag and drop the official soapbubble texture to this attribute box,

Reference: www.cgzhw.com Game Development Network. Similarly, we can change the values of other modules based on our own needs. The final effect is shown in:

This is the unity3d particle system. I hope you will like it! Thank you!

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.