Delete "directional light" in the Hierarchy window.
Place your mouse over the scene window and slide the mouse wheel to zoom to the scene window.
Place your mouse in the scene window, hold down the ALT key, and hold down the left mouse button to adjust the angle of the scene window.
Click "Main Camera" in the "Hierarchy" window and the camera in the "Secne" window is selected.
In the upper left corner of the software, there are 5 ways to view the Secne window and the game object.
The shortcut keys for each of the 5 ways are: Q, W, E, R, T.
Click "Main Camera" in "Hierarchy" and the camera in the Scene window is selected.
Press the shortcut key Q, hold down the left mouse button, you can drag the whole Scene window.
Press the shortcut key W, move your mouse over the camera on the Scene window, hold down the left mouse button, and drag the camera.
Press the shortcut key E, move the mouse over the "Scene" window on the camera, hold down the left mouse button, you can change the camera size and angle.
Press the shortcut key R, move your mouse over the camera in the Scene window, hold down the left mouse button, drag the node on the camera, and adjust the camera size in the x, Y, z coordinate system.
Press the shortcut key T, move your mouse over the camera in the Scene window, hold down the left mouse button, and drag the node on the camera to resize the camera.
Click "Game Object", "3D object", "Cube", and in the "Hierarchy" window, rename the Cube name you just created is called Box1.
Click the cube named "Box1" in the "Hierarchy" window.
Press the shortcut W, move the mouse over the x, y, or z coordinates of the box1 in the Scene window, and hold down the left mouse button to move the cube in x, Y or z direction.
You can also view the cube by tapping the x, y, or z coordinates in the upper-right corner of the Scene window.
Unity3d Practice series 02, viewing Scene Window objects