Ordinary designers and top designers have 90% commonality

Source: Internet
Author: User
Keywords Designer interaction designer user interface designer user interface designer
Tags change communication design designer designers difference it is it seems

So what is the difference between 10% of the average designer and top designers? More broadly speaking, interactive designers and even industrial designers?

Here's what it seems to know the netizens @ Zhou replied:

Zhou: I am not a top designer (I do not even know what it means to be the top). Even some of the top (well-known or excellent) designers I met have not been able to evaluate because of poor communication. But I can barely answer the good designers, and ordinary designers (in fact, I think most of the ordinary designers just know a little less about him / her, OK?), There is no commonality (the assumption is not established , You can assume that everyone is doing the design, it seems that the design is almost done?), A dime is not, or what the gap?

"Ordinary designers are about the same, outstanding designers have their own good" (no sampling range comparison, it is difficult to answer more accurately), in order to save time and space, I only say some I know, it should be Not controversial domestic outstanding designer's knowledge, the answer did not ask them one by one, so will hide the name and company; these are only my observations and exchange of income, they may have the other side I do not know, so do not deify These insights. In addition, I do not think that if you go to practice like this, you will surely become "excellent." People are different in intelligence, physical strength, personality, family and education. .

First, these excellent designers are first of all devoted and passionate

We see the case, a X designer junior high school began to play 3DS DOS version, has been loved and insisted during the truancy, suspension, entrepreneurship failure and other obstacles, is still doing it, before a He can spend two years changing a model continuously until each wiring of the model is close to equal perfection. Under the stressful task, he can still insist on learning Every morning, and then learn what they made teaching to share, this paranoid look focused, in fact, many designers are lacking, a work can be changed 3 times, change 5 times to curl one's lip, change 7 times on BS , Changed to 10 times the poor personal injury to the boss. However, in the process of design, it is not necessary to really scrutinize and polish the works. The few people who can calmly and concentrate on continuously improving the quality of the works. In addition, many designers say that they love the design, most people I see are not enough love, but a little bit of love only.

Second, outstanding designers know empathy, respect for people

The way you think about determines the quality of your design, the average designer sees demand, workload, and KPIs, the best designers see the barriers between products and people, the conflicting ideas behind each requirement, and the " I "in the middle of this upstream and downstream positioning. They will deal with a lot of work and life problems in a UCD way, and these people are by no means the "dead artists" and "wire frame" we usually look at. A W designer (girl) asks other people's work habits when communicating in a team, and then adjusts their own documentation tools, PSD layer naming conventions, and even helps programmers find reusable interface code to work efficiently with prototypes Development, the most surprising to me is that she will get off work after the desktop paper pen templates are neatly received together, because every day to use it to be taken out so very inconvenient, I asked why, she said: Every morning the company's aunt will clean up, I put things away, they clean it a little easier, "this matter is not design-related? But this matter and details, empathy, do not attach importance to these designers, and make fun This behavior, you feel.

Third, it is valuable is humble, constantly looking for room for improvement

From macro to micro thinking, from the concept to the means of landing. Most parts of China are not innovative environment, you are recognized? But I do not talk about the environmental reasons, although this to some extent inhibited the incubation of outstanding designers and growth. The few outstanding designers I have ever met are, first and foremost, very humble. Even though they are already prominent in visual design, they are also asking themselves if they can improve their ability to interact with designs and make more contacts Users research their lifestyle and consumer behavior, all spontaneously. A L designer's work and lifestyle is probably the case (and I kinda like): get up at 8:30 in the morning, go to bed at 1: 00-2: 00 in the evening, 200-300 pieces of industry news or product data analysis every day, every day Read 10-15 professional articles, nice evernote notes Synchronize, learn about 30 minutes, work anytime, anywhere, try to control the meeting, practice 1-2 ideas a week (there may be interaction, it may be visual Write articles regularly (but not necessarily). . . Every day, I will always regard myself as a primary school student. Do not have the self-satisfaction of "I seem to be an excellent designer." I will seize every chance of gaining information and enriching ideas and properly manage my time Circle, QQ chat and other time), this is all, no cheats.

Fourth, in a good platform, the right opportunity to show your ability to the best

The world is by chance, you change the subjective, but can not change the objective, those who tell you to work hard to succeed are rogue, you want to become a good designer, it is necessary for good customers, good companies, Or create yourself a good team, there is no successful product, there will be no Niubi designer. I read more of the gossip I said a lot of details of the topic, are related to this issue, the subject can see, not soft, is what I wrote, do not want to knock again.

Finally, there is no magic designer of outstanding design methods, there is no super design weapons, are people and people's personality, habits, dedication, sense of responsibility difference, as you slowly accumulate, become mature (old? ) While still active in the design circle, these qualities will be transformed into your pattern, gas field, personal charm.

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