Some excellent design ideas for the iphone platform

This article attempts to combine some of the iphone platform design experience with some of the iphone platforms to extract some of the best design ideas of the iphone platform for you to do mobile Internet device design reference. 1, the difference between mobile internet devices and traditional mobile phones in the traditional mobile era, the standard call key, Hang machine keys, menu keys are standard mobile phones, the user was educated to use the keyboard to manipulate data, so we have developed the habit of using the keyboard, the classic case is the Nokia-led era. In the mobile internet era, especially the large-scale application of touch screen, the function of mobile phone has been ...

The glamour of Mobile app visual communication

Nowadays mobile open platform is numerous, Apple, Google, Microsoft, Nokia all have their own mobile development platform, want to let their products in many open platform to retain users, only by brand is not enough, product user experience is more important than brand.   We can make full use of the characteristics of mobile devices, the use of visual communication performance, to create a good user experience of the app application software. In today's smartphone era, large-screen high-resolution touch-screen smartphones are on the market for a popular trend. Smartphones mean many apps are soft ...

How to design a good user experience

Recently, looking at the uxguide translation of a Windows user experience Interaction Design specification, Windows as the originator of the UI, a lot of knowledge and experience worthy of continuation, the article interpretation of particularly fine. I combine my experience with some products, for how to design a good user experience this article, write their own digestion of things, mainly cases. is intended to share and record, welcome everyone to add. 1 grasp the basic function, make the characteristic product realizes the user's biggest demand is what, the product core uses the function, the target user is who, the core uses the sentiment ...

How to write an interactive documentation

It's been a while since we left the circle. But because the blog is still, or can occasionally receive some mail, last week, a classmate asked me: I am looking for a job, I see many recruitment instructions on the need for interactive designer interface design documents, what is the interface design document document? How do you write it? It made me think of it. In 2009, I also vigorously implemented the interactive documentation in the project (in the following article, abbreviated as DRD), the format is not limited, the interaction designers themselves write to the interface also line, the individual document is also the line, in short, so that interactive designers can not carry the interface information ...

Understand customer needs-let customers spend more money to purchase your website design Services

In the previous two articles: "Web Design price – the pain of the designer's heart Forever" and the "upset price of the poor site-the customer heart can not say the pain" said the site design industry lower prices of two factors, so how to allow customers to accept you than others high price? Of course, what I'm talking about here is not the usual way to get customers to say more money to buy your services than blackmail, intimidation, fraud, etc. Once again, this article is intended only for peace-loving people, and anyone who attempts to use illegal means, such as black sticks, intimidation, whips, chains, handcuffs, spike sticks, and beauty gauges, should take a detour. ...

yozuck!: What do you want Facebook to look like?

Nearly 700 million users have spent a lot of time on Facebook, and maybe everyone has a set of ideas about what Facebook should offer, depending on what people do with Facebook. Facebook has been adding functionality to the development process, so its designers face the challenge of making all the functions harmonious and interactive. As one unbiased designer put it: "Facebook's user interface is like Frankenstein (Frankenstein, Frankenstein)." Its network effect is so strong, now ...

Always reflect on your design to meet the user's actual

Recently I often said that a word makes some people uncomfortable, that is "fool users", many students think I arrogant, do not respect the user. I also reflect on my recent period of expression, there are a lot of people are refined out of the lack of interpretation, there are some simplified statements, there may be some are not understood, worried that some students to distract attention to my comment attitude is biased and targeted, I would clarify, It is worth advocating to test each other and share ideas. Arrogant, not respecting the user? In fact, otherwise, I never think that users have smart, advanced, stupid, low-level points ...

Consensual study: Measurement of aesthetic response to different visual design

Author: Christian Rohrer introduced recently I published an article in Jakob Nielsen's Alertbox aspires, which mentions a method of "measuring beauty", and many people let me talk more about "consensual research". Consensual research is not just about measurement, because we can also use them to inform or enlighten you about the direction of different visual designs that you might be considering. In this article I refer to a methodology graph of user studies, which is defined in this diagram as an attitude study that can be ...

My view on interactive design

Several consecutive projects, there is no time to write blog, but with more space for thinking, interactive design has a more in-depth understanding. One: the scope of interactive design and some of the friends around to do interactive design chat, the understanding is: there is action or operation occurs where there is interaction. This understanding of the interaction is narrow, the scope of interaction design should be more extensive. Interaction in addition to the system can be induced by the mouse operation, in fact, there should be a series of systems can not be perceived: visual, auditory, psychological. For example, users come to a website and look for the information they need. They visit the site with questions,...

Feedback tips in mobile phone product design

In product design, "Feedback" is an important interactive feature, it is an interface output, to give users the right to guide information, http://www.aliyun.com/zixun/aggregation/17185.html "> Help users to judge and make decisions. And the form of feedback is multifaceted, visual, auditory, olfactory, tactile, positive, negative, are in the delivery of information for the user. Without feedback or poor feedback, the user will only have a negative experience of failure and helplessness. &nb ...

How to design a simple mobile website

"Good interaction design focuses on what people think, do and feel"-Stephen · This sentence of P Anderson Anderson applies to the whole field of interactive design, as well as the truth of mobile phone interaction design. Allowing users to quickly find the information they want is a necessary condition for mobile phone interaction design. The most important thing is that users can find the most important things in the easiest way. Since mobile phones are the most personal device, it is important to let users have a very good feeling about what they are doing so that they will be able to visit your site more and more. ...

The transmission of symbols and the usability of network products

With the development of information technology and high technology, we are moving from a manufacturing-oriented economic era to a digital and network-oriented post-industrial era, with service and experience as the core of the tertiary industry will become the main driving force of the economy; network experience economy is mainly refers to the Internet for people to provide a variety of products and services companies, such as online shopping consumption, information inquiry, corporate office management, online entertainment and so on, network products, ease of use, aesthetics, simplicity of operation, task success rate, etc., directly affect people's experience in using network products, the theory of semiotics applied to the development of network products, ...

Android UI Design Remember

Android's Official developer blog has sent a slide show of some Android http://www.aliyun.com/zixun/aggregation/8760.html ">ui design tips, Roger is here in the form of a look at the picture, and interested readers continue to flip. The whole PPT is divided into 5 parts, part I translates the first two parts. As developers, why do we care about the UI, the front of the pile can be ignored, ...

Motivate users with numbers? Scenarios and user-led accidents

Sociabeta before the article "4 kinds of clever use of" digital to motivate the user behavior of the method, describes some use of digital to motivate user behavior of the case design. Recently happened in a project, involving digital guidance, all found under the relevant articles, do some comparative thinking, recorded. Currently in the user-led design to take the digital guide design of the main concentration of four types of Web sites or Products: (1) shopping sites, such as group buying stations, they use numbers to create a scarcity of the impression and incentive to follow suit; (2) system optimization software, such as 360 software, use numbers to

Herd mentality

Do not know everyone's online shopping habits, before I always according to "Sales" sort, which sell the most prosperous, go to buy which. Before you buy something, always check out the comment area and see what other people are evaluating. This month, a more profound understanding of the "http://www.aliyun.com/zixun/aggregation/8795.html" > Herd mentality, the word: everyone is actually looking at, if the first person's self-introduction is "Zhang/XXX Company" , then all the Self-introduction, is this class ...

Collation and analysis of message notification design for mobile phone system

When an application is not in the foreground, a message notification informs the user of some information in a timely manner. For example, receive new messages, receive new messages, program downloads are complete, or to-do items are about to begin. At present, the design of the message notice on each mobile platform is different, each has its own advantages and disadvantages. This is the sort of iOS, Android, Palm Web OS, http://www.aliyun.com/zixun/aggregation/13466.html ">windows phone and ...

Brief discussion of user recommendation

Attention to the ' user recommended ' opportunity is now a shopping site's ' Guess you like ', although the recommendation is to change the skin, but really a day began to accurately guessed my heart good. I guess I am a lot of operation, adhere to disdain to use the product, leaving enough clues to the database, which was hit by an arrow, let the program see through the preferences. One day meeting, business and design in dispute ' recommend ' module content, in the end by the business push? Or do you want to push it according to your preferences? In other words, are you arranging a blind date or letting free free? What do you mean by "user recommended"? Or am I looking at mine? ...

How to highlight key content in visual design

The survival of Internet enterprises is the need to introduce new ideas to guide users to interact on the Web site, the introduction of new products, improve the user experience, how to let users know, to use. If the site color is very single, the shape of the same, then the user must be a glance away to let users know and to use the site of the new product or key points or valuable, must be 1&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp ..."

My opinion on the design of mobile client's interactive fitting

Brief: This article from the mobile phone platform, model (touch screen and keyboard) and screen size three simple discussion of the mobile phone client interaction and adaptation characteristics and some principles. Mobile phone client software is only a function of mobile phone, but it is more complex than the design of a single phone. In the design of a single, single series of mobile phones, you need to consider the phone's software and hardware advantages and disadvantages, considering its characteristics, its UI Style guideline, to determine the content, the entire platform's UI also found a foundation. Speaking of which, this is at best considered the characteristics of a system, a screen, ...

Levels of the underlying control and interaction design elements

Today, when Jobs pointed out the directionality of the work before, he realized the hierarchical relationship that formed the final product element. In the current http://www.aliyun.com/zixun/aggregation/9807.html "> Workflow, the specification is well known and tried to implement, in order to ensure the quality and consistency of outputs, Improve the efficiency of design and work. However, the specification is composed of more than two elements: the underlying control and the underlying component. The level control of the interaction design element ...

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