Since JavaFX was incorporated into Java 8, the JavaFX team decided to skip several versions and Chase Java 8. And today's JavaFX and the previous swing and JavaFX version 1.2 is very different, in order to make it easier to understand and develop, the change of JavaFX is not to be underestimated, but the benevolent see, for JavaFX, how long to go to the public to develop the sight, wait and see.
2048 games developed by JavaFX650) this.width=650;
Guide:GitHub is a well-known platform for it enthusiasts to share code, and it's popular, how do we usually upload our own code to GitHub to save it and provide it to others for reference?I think there are several ways to do this:1, upload the code directly on the GitHub Web page (not tried);2, using git tools, download git and then use command-line tools to upload code, this way requires more command-line
2048 Games Written in Javascript, javascript2048
Last year, 2048 was very popular, and I had never played it. My colleagues said that if I use JS to write 2048, I only needed more than 100 lines of code;
I tried it today, and the logic is not complex. It mainly involves various data operations on the Data constructor. Then, the interface is updated by re-renderin
Today idle to boring, with everyone to write the Black window version of 2048, the effect is as follows:First, the game introduction"2048" is a recently popular digital game. The original 2048 was first published on GitHub and was originally written by Gabriele Cirulli. It is based on the "1024" and "Little 3 Legends"
equal //moving path in whether there is an obstacle for (int i=0; iBased on the above two judgments, the left-shift core algorithm is constructed.Full CodeHttps://files.cnblogs.com/files/henuzyx/2048.zipC + + version is intended to review the basic game algorithm, familiar with C + + syntax, and not in the details, such as no game to add the end of the decision.However, my JavaScript version is fully functional, including the end of the game di
Apple equipment is becoming more and more popular, holding a cell phone want to beat the drums, and then have this series, will step by step teach you to learn swift programming, learn to do their own App,github address: Https://github.com/scarlettbai/2048.git.
This article requires you to understand some of the basic swift syntax. It's a practice-oriented place where you don't talk too much about
add an existing item to GitHub
Create a new repository that you can create directly on the GitHub Web site or use the Windows GitHub tool.
Enter GitHub Repository Project
Use Git bash in the GitHub Windows tool to open the project and use the CD command to enter the existing
It's interesting to see a Dutch Linux console version of 2048 written on GitHub, in C language.The original URL is here.Read his source code, feel good to write, the thick skin added some Chinese comments, the source code is as follows:/* ============================================================================name:2048.cauthor:maurits Van der Scheedescription
Last year 2048 very fire, originally I did not play, colleagues said that if you use JS to write 2048 to 100 more lines of code;
Try today, the logic is not complex, mainly data on the data constructor of the various operations, and then by rendering the DOM to implement the interface update, the overall is not complex, js,css, and HTML together on more than 300 lines;
The interface generation uses the Un
First step---Sign up for a GitHub accountStart by creating an account on GitHub and you can register an account with the official website.Premise: Install a git locallyI Github:https://github.com/saucxsSecond, git installation: http://msysgit.github.io/Two, second step---generate the private key and secret keyBecause the transfer between the local git repository and the
Cocos2d-x 3.2 2048 development tutorial
* *********************************** Please specify the source: bytes ******************************************
Long long time no see.
During this time, I made a 2048 game, although it was an old game.
I have been trying to do it until now. I am ashamed.
You can go to the Network Disk download play a bit: http://pan.baidu.com/s/1nidcE
(Not on
In the words, the 19-year-old Italian Gabriele Cirulli was completed and released on GitHub in March 2014, and the game was designed from 1024, and 1024 was inspired by the mobile game of threes!. However, the popularity of the game soared beyond his imagination, people forget Flappy Bird, 2048 of the Internet "the most addictive things."I am completely familiar with the cocos2d-x3.x version, only to write
Comprehensive analysis on how to use AngularJS to develop 2048 games (1)
One of the frequently asked questions is when Angular framework is a bad choice. My default answer is that when you write a game, Angular has its own event loop processing ($ digest loop), and the game usually requires a lot of underlying DOM operations. if Angular supports many types of games, this statement is not accurate. Even if the game requires a lot of DOM operations, th
The previous article said the Linux console version of 2048, this time is a simple modification of the code after the Windows version 2048.The results are as follows:Compared to the Linux version, the core code has not changed, only the change of the terminal color function of the part of the adjustment.However, under Windows, the use of VS2013 Express differs from GCC, so some processing has been done and
() { for(vari =0; I 4; i++) { for(varj =0; J 4; J + +) { fixed(int* Intpoint = Matrix._cells[i, J]) {_directiondic[directionenum.up][i, J]=Intpoint; _directiondic[directionenum.down][i,3-J] =Intpoint; _directiondic[directionenum.left][j, I]=Intpoint; _directiondic[directionenum.right][3-J,3-I] =Intpoint; } } }}The movement of the subsequent directions only needs to be converted to the corresponding pointer upward movement. Because each pointer points to th
Reprint Please specify source: http://blog.csdn.net/dongdong9223/article/details/52609465This article is from "I'm a fish-hook blog."
GitHub is a world-renowned code hosting platform that is very handy to use today to introduce you to the GitHub account registration and the way to create a GitHub remote repository after logging in.
Visit the
Cocos2d-x 3.2-2048
Long time no see.
During this time, I made a 2048 game, although it was an old game.
I have been trying to do it until now. I am ashamed.
You can go to the Network Disk download play a bit: http://pan.baidu.com/s/1nidcE
(Not on github now .....)
If you have any suggestions, leave a message and I will keep improving.
Original blog,
At the previous layer of the "Sunshine Xiaoqiang" series of blog posts "it's the next layer of men", we have completed our own Snake Game-crazysnake, maybe many of our friends are not addicted, so today we are playing a 2048 game that has been very popular recently, so that we can enjoy it again. "Sunshine Xiaoqiang" is not currently engaged in android game development, so the implementation of these games does not require professional game developmen
Java 2048 and java2048
Functional requirements: 2048 basic interface, capable of achieving 2048 of game functions.
General idea: two classes: Game and GameListener.
Game is responsible for implementing the interface and rewriting the painting method.
GameListener handles keyboard and mouse events. The moving method, adding method, winning/losing judgment, and the
Currently, I am playing the 2048 game. The game logic is simple and is very suitable for new players like me to implement logic. So I chose the best Ruby language to implement the main logic of this game. It's quite simple. It takes about four hours to complete.
Code:
require 'optparse'module HelpHELP_TEXT =
I wrote some tests:
require 'ruby_2048'describe R2048 do before(:each) do @r2048 = R2048.new end it "should jump to [2, 0, 0, 0] when
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