In this paper, the UI main thread and child threads in Android are deeply analyzed. Share to everyone for your reference. Specifically as follows:
When an Android program starts running, a process is started separately. By default, all activity or service (service and activity in this program is just two of the components provided by
Android Development is currently one of the hottest mobile development technologies, and with the continuous effort of developers and the progress of the Android community, Android Development technology is maturing, and of course, there are many good open source UI projects emerging in the
Overview and learning plan of hardware accelerated rendering technology for Android application UI
The smoothness of the Android system has always been compared with that of iOS, and is considered inferior to that of the latter. This is related to the hardware quality of Android devices and the implementation of
This section shows you how to send data to the UI line Chengri objects in a task that allows you to work in a background thread and then display the results on the UI thread.
Defines a handler in the UI thread
Handler is part of the Android system's threading management framework. A handler object receives the messag
The directory structure has not changedor the corresponding Package/app/incallui and Package/services/telephonyFile comparisonThe phone call process is basically the same as 4.4. The interface adds a lot of animation effects, and the layout structure is very different from 4.4.The layout of Incallactivity.java 5.0 is as followsUnlike the 4.4, which no longer contains the layout of the Callbuttonfragment answerfragment dialpadfragment, but allMove to the callcardfragment layout, call_card_content
ArticleDirectory
I. Android asset Studio
Ii. Android design Preview
Some developers may feel that the user interface design and implementation in Android development is simple and troublesome, and there is a lack of effective help and support. The Android-ui
Http://www.android100.org/html/201505/24/149342.htmlUI designers need to know Android screen knowledge-Android 100 share a lot of designers and engineers are confused by the numerous screens of Android devices, I do both UI design, but also part of the Android interface layo
Recently I am writing an application and want to put the setting page and the application page together so that users can see the impact of their settings on the UI in real time, in this way, you can easily set your favorite interface. After thinking for a while, I found that using the slidingdrawer control can achieve this effect. That is, a drawer. Open the drawer and occupy half of the screen. The other half of the screen is displayed on the applic
Recently I am writing an application and want to put the setting page and the application page together so that users can see the impact of their settings on the UI in real time, in this way, you can easily set your favorite interface. After thinking for a while, I found that using the slidingDrawer control can achieve this effect. That is, a drawer. Open the drawer and occupy half of the screen. The other half of the screen is displayed on the applic
Each Android application runs in a Dalvik virtual machine process, where the process starts with a main thread (Mainthread) that handles and UI-related events, so the main thread is often called the UI thread. Because Android uses the UI single-threaded model, the
The true logic of Android apps
App UI Component Hierarchy
Most of the UI components in Android are stored in Android.widget packages and their children, android.view packages, and their child packages, all of which are inherited from The View class , The view class also has an important subclass of ViewGroup, so it h
Why do I write this article
Do you often see a lot of books saying: You can't manipulate the UI in a child thread, or you'll get an error. Do you also encounter the following puzzle (see the code below):
(Bundle savedinstancestate) {
. onCreate (savedinstancestate);
Setcontentview (r.layout.activity_main);
TV = (TextView) Findviewbyid (r.id.tv);
Thread.CurrentThread (). SetName ();
Loopert
Android UI collection-1. Android Drawable Classification summary (2/3)
This section introduces:
In the previous section, we have learned about four Android Drawable, which are:
ColorDrawable, NinePatchDrawable, ShapeDrawable and GradientDrawable!
In this section, we will continue to learn the other five Drawable, whic
Android's automated testing has many frameworks, where UI Automator is the official black-box UI-related automated test tool (GitHub homepage: Case used in Java, and today we practiced the sample program in the official document, There are still some small problems to be summed up.Environment Preparation:1.JDK (yes, you are not mistaken, basic Android development
Android UI Learning-ListView .- .- - -: +: *Tags: Android UI Mobile Development ListView Listactivity original works, allow reprint, please be sure to use hyperlinks in the form of the original source of the article, author information and this statement. Otherwise, the legal liability will be investigated. http://and
This is an Android UI design slide from the official Android Developer blog, and 51CTO translators will be able to help the Android developer by translating 5 parts of the tutorial. This article is the first part of Google's Android UI
In the interface design of the Android UI Development topic (i), we introduce the Android platform Resource usage and bitmap related classes, and then give you an example of how various classes are useful and attentive. Today we continue to understand the more important drawing classes in the Android.graphics package.
First, Android.graphics.Matrix
Some common
Android Test (eight): UI Automator Automated TestingRelease date December 20, 2017 bug MasterOriginal: https://developer.android.com/training/testing/ui-testing/uiautomator-testing.htmlUser interface (UI) tests that involve user interaction across multiple applications can validate an application's behavior when user
In the previous article, we analyzed the connection process between Android applications and SurfaceFlinger services. After the Android Application successfully connects to the SurfaceFlinger service, an anonymous shared memory is required to share its UI metadata with the SurfaceFlinger service so that the SurfaceFlinger service can correctly create and render t
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