. Net platform pushes ios messages and. net platform ios messages
1. messages can be pushed to customers in ios apps.
2. You need an apple certificate and password (how to obtain it, search for it online, and you need to pay the fee)
3. the
Cocos2d-x-iOS platform lua encrypted luac resource method and Jsc file (MAC platform development trial-windows platform has not been studied)
First of all, it's really too busy recently. I haven't written a blog for a long time. Today, I just want to write about some of the latest discoveries in the game;In other words
luacompile-s/users/your username/desktop/lua-encode-oldfiles-d/users/ Your user name /desktop/lua-encode-finish-S: The original path of these LUA files to be encrypted -D: The path to storing these encrypted LUAC files SeeOk! Here our LUA encryption for LUAC is done, isn't it simple! Now we say JS encrypted into JSC file, the same reason and LUA encryption, in order to save time I directly:Ok! It is super simple and saves a lot of time.Next time, talk about the Mac
Comparison of the UDID solution on iOS platform, and the udid on ios platform
Apple disabled [UIDevice uniqueIdentifier] In iOS6, and blocked mac address retrieval in iOS7. No way. After all, people are the boss and say they won't let you use them.Here, we will summarize some of the existing UDID acquisition methods (
Apple mobile phone led the fiery iOS, a lot of developers in the development of the iOS platform, I believe you have also used QQ voice video dialogue function, but do not know whether you have tried to develop an iOS platform based on audio and video instant messaging appli
or iOS platform can be perfectly compatible, small details, it is estimated that everyone will understand.Two. Simple introduction and use of Platform componentsSometimes we differentiate between platforms, such as top-up, adaptation issues, access to a third-party SDK, or interaction with native platform components,
An awkward encounter.I feel that layering the project is a very good idea, so I look for information about the layering of iOS projects on the web. Helpless, the network on the IOS Project architecture very little (finally proved that I went wrong in the big direction, the architecture should be independent of the platform, so "
called once per frame
void Update () {
}
}
The above is the unity script, output A, a, B. Notice the key.[CSharp]View PlainCopy
[Monopinvokecallback (typeof (CallBack))]
This tag cannot be successfully recalled without this tag.With this method you can guarantee coding efficiency and execution efficiency, you do not need to carry out a variety of middle-tier packaging, do not need to turn the string, thanks to Mono's cross-platform
This article is my published book "React Native and actual combat" serial sharing, the book by the mechanical Industry publishing house, the book detailed React Native framework underlying principles, React Native component layout, components and API Introduction and code combat, and React Nati ve and IOS, Android platform of the mixed development of the underlying principles and code demonstration, a selec
FrameskxmoviePlay VideoNSString *path = @""; Nsmutabledictionary *Parameters = [Nsmutabledictionarydictionary]; //increase buffering for. wmv, it solves problem with delaying audio frames if ([Path.pathextension Isequaltos tring:@"wmv"]) parameters[kxmovieparameterminbufferedduration] = @ (5.0); //Disable deinterlacing for IPhone, because it ' s complex operation can cause stuttering if (Ui_user_interface_idi OM () = = Uiuserinterfaceidiomphone) parameters[kxmovieparameterdisabledeinterlacing]
"Only for technical exchanges, without permission to prohibit the reprint"Usually app-server uses the HTTP protocol to tell the app what it needs to display the picture, text. This is one of the most common protocols. Another kind of client-side protocol, such as the news app, clicks on a focus story and app jumps to the appropriate channel or topic. It is not difficult to find: the former is Server->app communication, mainly content type, the latter is AppHow to better handle the intra-app comm
system, it also requires architectural design, but not all applications must be based on a common, low coupling enterprise-class system architecture, which generally involves information processing applications to use this architectural design pattern, for example: some games have their own game engine, engine also belongs to the architecture design. The iOS platform General Information processing applicat
application, many of the players who do AppStore are fighting gold, and iOS users spend far more money than Android users, there are many reasons for this. This gap, in fact, has been shown in the developer's attitude towards two platforms, Google is recognized as an advertising internet company, Android system is also weili Google advertising business. iOS has rightly become the preferred
Now is the era of mobile internet, app startup is common, then in the app development , why not first choose to develop the Android version of the app, and choose the iOS version, which is the reason?1. App development difficulty and time costThe cost of creating and publishing an Android app is 3 to 4 times times that of the iOS app. This is caused by a variety of reasons: complex development tools, cumber
PrefaceI have nearly a decade of technical background, in addition to app development on the back end, the front end, etc. are familiar with, recently do an app project requires iOS, Android two platforms are required, can only bite the bullet. In fact, very early to develop the app is also very early contact with Android, iOS native development, Hybrid, HTML5 WebApp and other development but has not done a
COCOS2DX a game engine that supports 2d and 3d on a cross-mobile (flatbed) platform, and is based on C/E + +, which is not described here.We are concerned about cross-platform of those things, naturally found platform directory. Guys, there's a lot of support for the platform, and the most interesting thing we can focu
Background descriptionBased on project requirements, a unified packaging platform is being built within the team to package iOS and Android projects. and in order to facilitate the distribution of test packages within the team, we hope to generate a two-dimensional code after packaging, experience users (products, operations, testing and other people) through the mobile phone scan QR code can be directly in
With the development of mobile, cross-platform has become a communication architecture design important considerations, PC, Android, IOS, WP and other cross-platform communication between the data, it is necessary to solve the problem of character encoding/decoding.The multi-byte character set MBCS is not a cross-platform
Use the multi-Byte Character Set cross-platform (PC, Android, IOS, WP) encoding/decoding method, androidios
With the development of mobile terminals, cross-platform communication architecture design has become an important consideration. Data Communication between PCs, Android, IOS, and WP across multiple platforms, it
1. Install CNPM:NPM install-g cnpm--registry=https://registry.npm.taobao.org2.An error occurred when I was running "Ionic Cordova Platform Add iOS". It noticed me with the information:using cordova-fetch for [email protected]^4.4.0This problem had been resolved by using commands:Cordova Platform RM iOSCordova Platform
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