ios platform

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Cairo, SDL compilation and running on iOS platform

I wrote blobsalad code from the Internet (click to open the link), which is interesting. I want to transplant it to the iOS platform. The program requires Cairo and SDL. First, compile their iOS platform library. SDL 1.3 supports IOS compilation. Compile Cairo: Cairo depe

Add Google Admob and iosadmob to the iOS platform

Add Google Admob and iosadmob to the iOS platform Monkey original, reprinted. Reprinted Please note:Reposted from Cocos2D Development Network-cocos2dev.com. Thank you! Original article address:Http://www.cocos2dev.com /? P = 567 The call to iOS by Unity is still very simple. In the free time of the night, unity loads Google Admob on the

Comparison of several push services on the iOS platform

Comparison of several push services on the iOS platform Http://blog.163.com/[email protected]/blog/static/171370086201399113833299/recently studied the Aurora push (Jpush), Baidu Cloud push and a push on the iOS platform push mechanism, did a bit of contrast.First, introduce the push mechanism (apns:apple push Notifica

Four points you must know after the iOS version of WeChat public platform's appreciation function is disabled

public account operator can display the QR code in the article and obtain support through personal transfer. Two types of QR codes are available: fixed amount and non-fixed amount. In order to protect users' funds, such funds will be settled in a period of T + 7. if funds are frozen or refunded, you can view the relevant traffic in the background of the public platform. In addition, users can also use the Android version to appreciate supported pub

IOS platform Cocos2d-x Project access third-party SDK (is the problem of static library access)

IOS platform Cocos2d-x Project access third-party SDK (is the problem of static library access)Solution: -Force_load path/to/your/libWeiboSDK. a instead of the-ObjC and-all_load provided by him. The following describes in detail Here is a special example path. For example, you have imported XXX in the project. put a in a group file named aaa, and the path is aaa/xxx. a, or you can use the full path and cli

Comparison of several push services on the iOS platform

Http://blog.163.com/[email protected]/blog/static/171370086201399113833299/recently studied.Aurora Push(Jpush), Baidu Cloud push and push in the iOS platform push mechanism, do a bit of contrast.First, introduce the push mechanism (apns:apple push Notification service) for Apple push Notification Services:Figure 1 The APNs push processClearly shows the entire APNs workflow, where provider is a third-party d

Independent developers: Six advantages of the iOS platform

Chris Eidhof, a startup independent iOS developer, has previously published a post about why new developers prefer the Apple mobile operating system. Note: He is currently creating his first iOS app ). Eidhof analyzes the charm of the iOS platform from 6 aspects. 1.High-end platfo

Add Google Admob-1/2 to iOS platform (7 from Unity3D Development)

Add Google Admob-1/2 to iOS platform (7 from Unity3D Development) The call to iOS by Unity is still very simple. In the free time of the night, unity loads Google Admob on the IOS platform. You can check it out. I. First write the iOS

Features of successful apps on Apple iOS platform (1)

Currently, the iOS platform mainly refers to the iPod Touch, iPhone, and iPad models. Recently, I started to study the related chapters of the iOS Human Interface Guide (HIG, I found that there are many questions that are frequently asked at the Getting Started level. In fact, I can answer them here. I would like to share some of the questions that many people ma

The. NET platform pushes Android,ios messages with third-party push services (Aurora push)

Recently done. NET project (Windows Service) need to send push message to Android phone, it is a bit difficult, did not stop to search the document, and finally saw an open source project Pushsharp, Can push the ios,android,windows phone and other devices in the. NET platform message, exultation, and then did the iOS, success, but do the Android when encountered

"unity" integration with iOS, Android platform: 3, exported Android-studio project

This article belongs to "unity and iOS, Android platform integration" series of articles , reproduced please indicate the source .Unity is the default export of the Android-eclipse project, after all, Eclipse for Android development in the last one or two years has only begun to decline, the user volume is very large.Individuals think that Androidstudio is very useful and can easily solve many of the proble

This document is required for beginners of the IOS development platform.

Powerful Foundation IOSThe amazing user experience is built on a powerful foundation.IOSThe kernel is derived from the Mac OS x kernel, and the power and excellence of Mac OS X Kernel have been confirmed. On this basis, iOS has simplified it to make it more concise and efficient, and can maximize the use of iPad, iPhone and iPod touch hardware features. Technologies shared between Mac and iPhone include OS X Kernel, BSD socket for network communicatio

"Go" How to develop the application under the Apple iOS operating platform?

Original URL: http://zhidao.baidu.com/link?url=vxRWjCchSstFmVKvxEqLqfqomu2h5kF-NLAIVEehQgN_ Fnytei4f5ypms6ywbuaw0d2ij9jqma7b1uh2wejpfqApplication development under the iOS platform is mobile development, which probably requires the following points:1. First you need to have a development platform, that is, development tools,

Can I use cocos2d-x to develop cross-Ios \ Android and other platform applications?

A friend company want to use cross-platform engine development IOS \ Android platform applications, first want to use phonegap, and finally choose to use cocos2d-x.The purpose of cross-platform selection is to develop multi-platform terminal version applications by a team to

iOS Platform Credential recognition system

There are two major mobile phone systems on the market, one is Google's Android system and the other is Apple's iOS system, which jobs took a bite of apple. The iOS system, originally designed for the iphone, was later applied to products such as ipod Touch, ipad, and Apple TV. The iOS system is a proprietary system for Apple, and such a powerful system should ma

"Fine" client (IOS, Android)/server,app Internal communication protocol, Cross-platform solution

Original link: http://blog.csdn.net/hherima/article/details/50827363 "Only for technical exchanges, without permission to prohibit the reprint"Usually app-server uses the HTTP protocol to tell the app what it needs to display the picture, text. This is one of the most common protocols. Another kind of client-side protocol, such as the news app, clicks on a focus story and app jumps to the appropriate channel or topic. It is not difficult to find: the former is Server->app communication, mainly

Audio encoded into AAC on iOS platform

Before the introduction of decoding AAC, once used Fadd, and mentioned, if you want to encode into AAC format, you can use FACC, FDK-AAC, etc., but the use of FDK-AAC and other encoding methods, are soft coding, CPU consumption will be significantly larger than the hardware code.The hard-coded advantage is the ability to perform coding tasks at high speed and low power with the integration of hardware chips.On the iOS

IOS Platform Development OpenGL ES Program considerations

I recently went from OpenGL ES development of the Android platform to OpenGL ES Development on the iOS platform, so there are some differences in development due to the different platforms, and again the points to note.1. First, you need to understand the iOS main development framework, once again only to introduce the

iOS platform add Google ADMOB-2/2 (Unity3d Development VIII)

, gadadsize size, Vector2 pos) {#if unity_iphoneint Adsizeid = (int) size;startrequestadmob (admobid, Adsizeid, p Os.x, POS.Y); #elseDebug. Log ("Admob only run on IPhone platform"); #endif}//Set Admob bannerview is visible or notpublic vo ID SetadmobvisiBLE (bool isVisible) {#if unity_iphonesetadmobhidden (!isvisible); #elseDebug. Log ("Admob only run on IPhone platform"); endif}//use of the Initialization

iOS platform joins Google ADMOB-1/2 (Unity3d Development VII)

Monkey Original, welcome reprint. Reproduced please specify: reproduced from the cocos2d Development network –cocos2dev.com. Thank you!Original address: http://www.cocos2dev.com/?p=567Unity calls iOS is still very easy, spare time in the evening to write unity on the iOS platform loaded into Google Admob. A friend who needs to be able to see.First, write the code

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