This article demonstrates a test example of the Loki functor template class in the wince environment. It mainly demonstrates the usage of the following functor:
Use the function to initialize LOKI: functor
Use functor to initialize LOKI: functor
Use the class member function to initialize LOKI: functor
Use other
Development environment: VS2005 (VC8)The following code can not be run on VS2002, it is said that VS2002 (VC7) does not fully support the partial, VS2003 (VC7.1) support.Questions raised:One, the known type t,u, how to know in the compilation phase T can convert to U.Template struct Conversionhelper{Static long Test (...); /WQ Note: in C + +, indeterminate parameters do not require "at least one parameter".Static short Test (U);Static T maket ();};Template struct Conversion{typedef conversionhel
Recently, the project needs to manage resources in multiple threads. Naturally, it comes to the idea of using smart pointers with reference counting technology to construct a garbage collection and recycling mechanism. The first consideration is the use of smartptr in Loki, which is already running in the project. Now we can see that Loki: smartptr is not as flexible as we think. The problem is that the con
Recently, I made a project that is complicated and I want to use smart pointers to manage memory. There is very little information on the Internet, and I have studied a Loki smartptr.
Loki Installation
1, download the source code, the latest version is the loki-0.1.7, extract.
2. compile the project under the src directory, and the generated static library is un
C + + template parameter implementation of length and typeat in LokiFirst, the length and typeat simulations in the original Loki are implemented as follows1, template file/********************************** **author:szyu* *date:2017.1.7***************************************/#ifndef __szyu_loki__#define __SZYU_LOKI__#include 2, test case /********************************** **author: szyu**date:2017.1.7***************************************/#inc
C + + three major libraries boost, Loki, STLportin C + +, the position of the library is very high. Mr. Bjarne Stroustrup, the father of C + +, has repeatedly expressed the view that designing a library to augment functionality is better than designing more grammatical words. In reality, the Library of C + + has a wide variety of problems, and the solution is extremely extensive, from lightweight to heavyweight. A lot of people are eye-opening, or loo
The typelist _ ** macro in Loki is too difficult to use because it cannot support variable parameters.
Based on the idea of tuple in boost, this typelist_maker is implemented:
Template Class T6 = nulltype, class T7 = nulltype, class T8 = nulltype, class T9 = nulltype, class t10 = nulltype,Class T11 = nulltype, class T12 = nulltype, class t13 = nulltype, class T14 = nulltype, class T15 = nulltype,Class T16 = nulltype, class t17 = nulltype, class T18 =
In a twinkling of an eye, the design model has learned so much.
I think the design pattern is actually how to abstract and make use and implementation more reasonable. These practices make our software easier to cope with changes.
The bridging mode learned a few days ago.
When a change is oriented to two or more dimensions, we adopt a combination of abstract methods to deal with the change.What combination abstraction? Let's take a look at th
objects.
The design pattern is great. We should learn it. This chapter is over. Thank you. Haha :)
In addition to the question. In my opinion, the focus of understanding the design pattern is not on how to draw class diagrams,CodeHow to write. It is true that the code can intuitively express the intent and usage of a design pattern, and at the same time it l
Java design pattern: template method pattern or template design pattern (behavior pattern), java Design Pattern
Abstract class, the unchanged code is written, and the part to be changed is left to the subclass for implementation:
Package behavior _ template method mode; //
Creation Pattern Thematic Summary (creational pattern)——. NET Design Pattern series SevenTERRYLEE,2006 year JanuaryOverviewCreating patterns, which are patterns used to create objects, abstract the process of instantiation. It helps a system to be independent of those objects that create, group, and represent it. In this paper, we compare five commonly used creat
SVG Pattern filling-pattern, svg Pattern-pattern
SVG pattern is generally used for filling SVG graphics objects.fillOr strokestroke. This image can be an SVG element or a bitmap image.Element inxAxis oryThe axis direction is tiled at a fixed interval.
The following is an ex
Let's look at the design pattern-Observer Pattern and design pattern observer pattern.
With the development of the soft test, we started a new round of design model learning, which has been some time away from the previous overall and from the start to the end of the design model. In the last overall learning, I mainly
PHP design pattern: Registration tree pattern analysis, php design pattern tree pattern
This example describes the PHP registration tree mode. We will share this with you for your reference. The details are as follows:
What is the registration tree model?
The registration tree mode is also called the registration mode.
[Design pattern] Android design pattern-Observer Pattern self-insight, android Design Pattern
The observer mode is widely used in Android. Now, let's take a look at your understanding and write a simple demo.
When a teacher lectures, the teacher is an Observer, and he should inherit from the Observer
When a student lec
body of warm traffic and felt so happy ^ _ ^. There is a mm who understands people so well! I was about to reply to the text message, and the cell phone rang again. I wrote: "We are still going to McDonald's. But this time we are going to change to another place and go to McDonald's in Hualian." ^_^ ", GG was moved to the text message and was speechless. The text message replied: "The Life of all old women is from:-o ". Gg and mm are both immersed in sweetness and happiness. ^_^
Abstract Fact
The importance of the design pattern is unnecessary. Various design patterns are widely used in actual projects.
I. Simple factory mode and factory Mode
I know a little about UML. When I look at this class diagram, I know what the factory model is for. To put it bluntly, it is to provide an abstract base class interface, so that you do not need to remember the name of the new class to be generated.
See the following section.Code:
# Inclu
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Modes in natural language processing0:Mode ubiquitous Mode)
Copymiddle:Zhang junlin
Timestamp: 2010Year7Month
For the concept of mode,ItTechnicians should be familiar with this. The four-person masterpiece "design patterns" has become a classic. So is the pattern limited to the software desi
Design Pattern (13) Observer pattern, design pattern Observer PatternObserver Mode Observer
The observer mode defines a one-to-many dependency, allowing multiple observer objects to listen to a topic object at the same time.
When the status of this topic object changes, it notifies all observer objects so that they can automatically update themselves.Composition
In all mode designs, there are three basic design modes: Singleton mode, factory mode, and registration tree mode. Other models are often based on these models, next, let's take a look at the basic php design model (registration tree model, factory model, and single-column model). If you need a friend, come and learn. Let's talk a little bit about it. Let's first introduce the registration tree model, then introduce the factory model, and finally introduce the single-column model. This article i
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