multimedia message android

Alibabacloud.com offers a wide variety of articles about multimedia message android, easily find your multimedia message android information here online.

Developing multimedia software MediaPlayer on Android

In the previous article, we introduced how to build an Eclipse Android development environment under Ubuntu. Now we will introduce how to develop the MediaPlayer multimedia software on the Android platform. MediaPlayer can be used to play videos, audio, and streaming media. The lifecycle of MediaPlayer is as follows: From the MediaPlayer lifecycle diagram, we c

Android scanning multimedia file operation detailed _android

This article from the System source code analysis, describes how to add the multimedia files created by the program to the system's media Library, how to remove from the Media Library, as well as most of the program developers often encounter problems can not be added to the Media Library. I will explain these problems through the analysis of the source code. Multimedia file scanning mechanism in

Summary of multimedia operations in Android

1. Multimedia Storage Mechanism:When the Android system is started, the system automatically scans the sdcard (including large-capacity storage) and system memory multimedia files, and stores the obtained information in two System databases, in the future, if you want to access the information of multimedia files in ot

Android (Java) Learning Note 242: How to set up full-screen multimedia

Android:versioncode= "1" 5 Android:versionname= "1.0"> 6 USES-SDKandroid:minsdkversion= "8" /> 7 ApplicationAndroid:icon= "@drawable/icon"Android:label= "@string/app_name"> 8 ActivityAndroid:name= ". Login. Loginactivity " 9 android:theme= "@android: style/android. Notitlebar.fullscreen " Ten Android:label= "@string/app_name"> One Intent-filter> A Act

Android Client Cache Mechanism (Text cache and multimedia File Cache)

Overview: The client cache mechanism is a very important task in Android Application Development. Using the cache mechanism can not only save 3G traffic for users, but also provide a good choice for user experience. The cache mechanism is divided into two parts: Text cache and multimedia file cache. Cache file storage policy: 1. Text cache: The text cache can be divided into two types: frequent updates and

Android source, add a field to the System multimedia database

Android.content.ContentProvider.attachInfo (Contentprovider.java : 1609)03-01 09:31:24.367:e/androidruntime (1065): at Android.app.ActivityThread.installProvider (activitythread.java:5008 )Well, there's No field "Is_upload" in Files, so why? Repeated reading of the Code of Updatedatabase (), found that there is such a paragraph:Db.execsql ("INSERT OR REPLACE into files2 select" + getallcolumns () + "from files;"); Db.execsql ("DROP TABLE files;"); Db.execsql ("ALTER TABLE

Android multimedia development-Audio

android.net. Uri;Import android. OS. Bundle;Import android. OS. Environment;Import android. view. View;Import android. view. View. OnClickListener;Import android. widget. Button; /** * This example shows how to use Music of Android

Android Multimedia Access

Android multimedia files are mainly stored in the/data/data/com.android.providers.media/databases directory, the directory has two DB files, one is the internal storage database file (internal.db), One is the memory card database (EXTERNAL-XXXX.DB).The operation of the media file is mainly around these two databases. The two databases are completely identical in structure.Android provides the Mediastore cla

The synchronization of lyrics and fonts of Android multimedia players in Ubuntu is garbled.

The synced display of lyrics is added to the android multimedia player. Because the lyrics are directly down on the Internet and are in Chinese. Therefore, the encoding format is GBK, gb18030, and other Chinese character encoding formats. Garbled characters are displayed in Ubuntu. When these LRC are pushed to the SD card for parsing, garbled characters are also displayed. The solution is as follows: 1. Co

Call process of mediaplay and opencore in Android Multimedia Framework

This article analyzes how mediaplay calls opencore In the android multimedia framework from the perspective of code. SummaryFor the android Multimedia Framework, Google has implemented stagefright in Android 2.2, but opencore is retained;In the new version 2.3, opencore was

Android Multimedia--4 Step Learning Soundpool

stream Precedence (0 = lowest priorities)//Loop loop mode (0 = no loop,-1 = Loop forever) loop or not//Rate Playback rates (1.0 = Normal playback, range 0.5 to 2.0) play back SpeedPool.play (ID,1,1,0, -1,1); } Public int Initsound() {if(Build.VERSION.SDK_INT > +) {Soundpool.builder Builder =NewSoundpool.builder (); Builder.setmaxstreams (2); Audioattributes.builder Builder1 =NewAudioattributes.builder (); Builder1.setlegacystreamtype (Audiomanager.stream_music); Builder.se

About [Android] multimedia playback API

"Android:hint= "Music Path" /> LinearLayoutAndroid:layout_width= "Match_parent"Android:layout_height= "Wrap_content"android:orientation= "Horizontal"> ButtonAndroid:layout_weight= "1"Android:layout_width= "0DP"Android:layout_height= "Wrap_content"Android:text= "Play"Android:id= "@+id/bt_play"/> ButtonAndroid:layout_weight= "1"Android:layout_width= "0DP"Android:layout_height= "Wrap_content"Android:text= "Paused"Android:id= "@+id/bt_pause"/> ButtonAndroid:layout_weight= "1"

Android multimedia calls the camera and selects an image from the local album

Android multimedia calls the camera and selects an image from the local albumOverview: The function of this routine is to take photos, automatically compress images, and select images from the local album.Permission to be loaded: Demo: Public class MainActivity extends Activity implements View. onClickListener {private Button mButtonTakePhoto; private Button mButtonGetPhoto; private ImageView mImageViewP

Android multimedia calls the camera and selects an image from the local album,

Android multimedia calls the camera and selects an image from the local album,Overview: The function of this routine is to take photos, automatically compress images, and select images from the local album.Permission to be loaded: Demo: Public class MainActivity extends Activity implements View. onClickListener {private Button mButtonTakePhoto; private Button mButtonGetPhoto; private ImageView mImageViewPho

Android Multimedia Framework Summary (10) Stagefright frame audio and video output process

first frame, indicates the current audio playback time and the first frame of the video difference between the value Where the variable is passed maudioplayer->getmediatimemapping (int64_t *realtime_us, int64_t *mediatime_us) {Mutex::autolock Autolock (MLock) got The difference between the two indicates how much of this packet of PCM data has been played. The video in Stagefright is based on the difference between the two timestamps derived from the Audioplayer.Audio and video outputFi

Android Multimedia Framework Summary (21) Mediacodec in the Create to start process (to the JNI section)

paragraph, is equivalent to making a mappingAnd then into the Android_media_mediacodec_native_setup function.The SETMEDIACODEC function is as follows:Next, look at the structure of Jmediacodec.After several steps to get Mediacodec on the image, you reach the Java layer call Mediacodec.configure (format,surface,null,0)By getting the map in format, it is a hashmap that facilitates the format of the video source into two arrays, and then passes the native_configure downThis paper is derived from c

[Android 14] -- Multimedia 1: playing music

Disclaimer: The book "Secrets of Android Application Development", which records the logs of the book, references the relevant code and summary, and has no commercial use, it is completely a record of self-learning, and many problems will inevitably occur in learning just now. If there are any mistakes, please criticize them a lot. Today, I started to learn about multimedia operations, because part of our s

Android multimedia development music playing (with progress bar and time display added) and playing sound effects using SoundPool

Play Music MediaPlayer mediaPlayer = new MediaPlayer ();If (mediaPlayer. isPlaying ()){ MediaPlayer. reset (); // reset to initial state } MediaPlayer. setDataSource ("/mnt/sdcard/god.mp3 "); MediaPlayer. prepare (); MediaPlayer. start (); // starts or resumes playback. MediaPlayer. pause (); // pause playback MediaPlayer. start (); // resumes playback. MediaPlayer. stop (); // stop playing MediaPlayer. release (); // release resources MediaPlayer. setOnCompletionListener (new MediaPlayer. OnCom

Android (Java) Learning Note 241: API call graph for multimedia Media Player

engine invokes the Oncompletion.oncompletion () callback method provided by the client programmer. Can be set by calling the Mediaplayer.setoncompletionlistener (Oncompletionlistener) method. The internal playback engine once called the Oncompletion.oncompletion () callback method, indicating that the MediaPlayer object entered the playbackcompleted state. 9.3) when in playbackcompleted state, you can call the start () method again to let the MediaPlayer object enter the started state again.

65th: Android Multimedia (media) (iii)

microphone source Mediarecorder.setAudiosource (MediaRecorder.AudioSource.DEFAULT);//Set the recorded sound output format Mediarecorder.setoutputformat ( MediaRecorder.OutputFormat.DEFAULT);//Set the encoding format of the sound Mediarecorder.setaudioencoder ( MediaRecorder.AudioEncoder.DEFAULT)///Set the file path of the recording output (save) Mediarecorder.setoutputfile (File.getabsolutepath ()); try { Create file File.createnewfile ();//Prepare to record Mediarecorder.prepare ();} catch (Ex

Total Pages: 15 1 .... 3 4 5 6 7 .... 15 Go to: Go

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.