The first few days encountered a problem: Save the image to the SD card in the Android development app, and the user searched in the gallery, similar to the form of the cache. The first idea is to change the suffix name, for example, to save a picture as Image1.txt, so save of course no problem, but in the application of reading in the not, and later did not study why not
Copy the APK resource file to the SD card.[Html]/** Copy the raw file to the SD card.**/Public void copyResToSdcard (String name) {// name is the path specified under the SD cardField [] raw = R. raw. class. getFields ();For (Field r: raw ){Try {// System. out. println ("R.
I recently made a music player and needed to add MP3 files to the SD card. The following describes how to use sdcard.
The android simulator allows us to use the disk image in FAT32 format as the SD card simulation:
All of the following operations are performed in Windows1. Create an image fileRun cmd to enter the tools
Android provides several options for storing persistent application data, one of which is external storage (/sdcard,/mnt/sdcard ). External Storage includes a micro-or standard-sized SD card inside the device, an Android device memory card mounted to the PC, and an Android/obb directory.
In versions earlier than Android, the files stored in external storage are w
Capacity Class
SD capacity 8MB, 16MB, 32MB, 64MB, 128MB, 256MB, 512MB, 1GB, 2GBSDHC capacity 2GB, 4GB, 8GB, 16GB, 32GBSDXC capacity 32GB, 48GB, 64GB, 128GB, 256GB, 512GB, 1TB, 2TB
SD Card Register
command Format
All commands are in this format, with a total of 48 digits. One starting bit, One Direction bit, 6 command bits, 32 bit parameters (some commands req
Add a file directly to the SD card of the simulator in ddms. If an error occurs, the following error occurs:Failed to push xxxxx.txt on emulator-: Read-Only file system error, because your sdcard permission is insufficient and you need to create an sdcard directly.
I. First create an sdcard. The name of the sdcard I created is sdcard. IMG (the name is random an
This article describes the Android simulator to achieve the mobile phone to add files to the SD card method. Share to everyone for your reference, specific as follows:
Add files directly to the emulator SD card in DDMS if there is an error like this: Failed to push XXXXX.txt on emulator-:
This example mainly implements Android to get the data in the Assets folder and write it to the SD card, which is mainly to read the database in the Assets folder and write it to the SD memory card.
The complete sample code is as follows:
Import Java.io.File;
Import Ja
My experience:
Seeing some of the great God's instructions, I timidly entered the drivers/mmc/host/.
As the use of s3c2440, look at the driver, I will first find s3c words, so I noticed sdhci-s3c.c and S3CMCI.C.
Took a look at Kconfig
Config mmc_s3cTriState "Samsung s3c SD/MMC card Interface Support"Depends on arch_s3c2410HelpThis is selects a driver for the MCI interface found inSamsung ' s s3c2410, s3c241
I recently made a music player and needed to add mp3 files to the SD card. The following describes how to use sdcard.The Android simulator allows us to use the disk image in fat32 format as the SD card simulation:All of the following operations are performed in windows1. Create an image fileRun cmd to enter the Tools d
The premise is that the phone needs to be rooted.Then use a text editor to open the "platform.xml" file in the/system/etc/permissions directory (Mount read/write), Restart your phone and you will find that you can create, modify, and delete data to an external memory card (SD card).
Recently, I am working on an image upload function. I need to provide the path for uploading images to the SD card. I have read some examples on the Internet. The code is very simple after debugging. The layout file is as follows:
Copy codeThe Code is as follows: Android: layout_width = "fill_parent"
Android: layout_height = "fill_parent"
Android: orientation = "
This article describes how to save the image resources of android Assets to the SD card. If you are interested, refer to the following:Copy codeThe Code is as follows:
Public class ReadBitmap {Public void readByte (Context c, String name, int indexInt ){Byte [] B = null;Int [] intArrat = c. getResources (). getIntArray (indexInt );Try {AssetManager am = null;Am = c. getAssets ();InputStream is = am. open (n
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