:-(void) viewdidload { [super viewdidload]; UITapGestureRecognizer *tapgesturerecognizer = [[UITapGestureRecognizer alloc] initwithtarget:self action: @selector ( Keyboardhide:)]; Set to No to indicate that the current control is propagated to other controls when it responds, by default yes. Tapgesturerecognizer.cancelstouchesinview = NO; Add touch events to the current view [Self.view Addgesturerecognizer:tapgesturerecognizer]; } -(void) Keyboardhide: (uitapge
Objective-c Code Instance mode one[[[UIApplication sharedApplication]keyWindowendEditing:YES];If there are many textfield on a view, you can directly[self.view endEditing:YES];Objective-c Code Instance mode two[[ SelfFindfirstresponderbeneathview: Self] Resignfirstresponder]; [[ SelfFindfirstresponderbeneathview: Self] Becomefirstresponder];//Open Keyboard- (UIView*) Findfirstresponderbeneathview: (UIView*) View {//Search recursively for first respond
If we set the return key of the text box to done, then we associate the Do End on Exit event of the text box in the code with storyboard. The Resignfirstresponder () method of the text box is called in the associated code. You can enable the user to turn off the virtual keyboard when they click on the keyboard return key.You can also turn off the virtual keyboard
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Monitor keyboard up and down there are four states that can be heard.Uikeyboardwillshownotification:stringUikeyboarddidshownotification:stringUikeyboardwillhidenotification:stringUikeyboarddidhidenotification:stringNsnotificationcenter.defaultcenter (). Addobserver (Self, selector: "Keyboardwillappear:", Name: Uikeyboardwillshownotification, Object:nil) Nsnotificationcenter.defaultcenter (). Addobserver (Self, selector: " Keyboardwi
// Monitor keyboard Notifications Notificationcenter. default Object: nil) //listening for keyboard eventsfunc keyboardwillchangeframe (note:notification) {print (Note.userinfo??"") //1. Get the time the animation was executedLet Duration = Note.userinfo? [Uikeyboardanimationdurationuserinfokey] as!TimeInterval//2. Get the final Y value of the keyboardLet Endframe = (note.userinfo?[ Uikeybo
Some TextField are blocked when the keyboard is displayed, so in the edit TextField we can move the view upBy adding two listener events to the TextField@IBAction Func BeginEdit (_ Sender:uitextfield) {animateviewmoving (UP:true, Movevalue: -)} @IBAction func EndEdit (_ Sender:uitextfield) {animateviewmoving (UP:false, Movevalue: -)} func animateviewmoving (Up:bool, movevalue:cgfloat) {Let movementduration:timeinterval=0.3Let movement:cgfloat= (up?-mo
Learning Swift is really a headache for people with less, and no OC Foundation, so and learn to cherish it.Do log in when found textfiled automatically call the keyboard can not be hidden? Headache ~ ~ ~ ~ asked a lot of people finally someone to write the answer for the convenience of posterity to write blog ~ ~ ~First, this is the default property of the delegate system.The first step is to add uitextfiel
editing area when you close (rewrite touchesended)You just need to rewrite the touchesended method in Viewcontroller.Touch events when one or more fingers leave the screen triggering the override Func touchesended (touches:set Third, click on the Done/go/next in the lower right corner of the soft keyboard ... Turn off the keyboard (the Do End on Exit event is bound for TextField)Select the Main.storybo
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