video game development books

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Unity 2D game development-Epub + code

encoded in each chapter and use them to improve the game and your 2D game development skills!What you will learn from this bookCreate a 2D game using unity 4.3's native 2D TechnologiesControl collisions using layered collision managementManage events using basic timed sequencing-specifically, a boss battleDiscover how

Research by DirectShow developer guide, DirectShow practical selection, and proficient Network Video Core Development Technology

Research by DirectShow developer guide, DirectShow practical selection, and proficient Network Video Core Development Technology Today, I saw my colleague reading a book about DirectShow, "proficient in core development technology of online video". I pulled it and turned it over at any time. It happened to go to page

HTML5 Canvas Core technology: Graphics, animation and game development PDF scan version?

HTML5 Canvas Core technology: Graphics, animation and game development content Introduction:"HTML5 Canvas Core technology: Graphics, animation and game development", the best-selling author David Geary (Kirill), a practical example of the program directly into the API, a comprehensive explanation of its function, in or

Learn wp7 XNA game development together (1. First knowledge of XNA)

X in XNA represents a powerful cross-platform software tool between Windows Xbox and its partners. N indicates "Next generation", and A indicates "Architecture )". XNA is a game development environment based on DirectX. It is Microsoft's revision and extension version for Managed DirectX. Its task is to help developers reduce costs when creating better, faster, and cross-platform games. By integrating Micr

Experiences in VR Game Development

++. net is C ++ based on.. Net class library C ++, the program or DLL made by it can be C #. net, VB. net and so on.. NET language calls each other; 7. c ++. net support. NET development, which is no different from C # at this time, but C ++. net supports mfc7.0, And the VC is mfc6.0, which is later than the VC's MFC version (I am not very clear about these differences, but I just collected and sorted them out. One more point: in fact, virtual realit

Lin Yongjian's Silverlight for Windows Phone development series video (16 courses in total)

environment, including hardware requirements and operating system requirements. Next we will show you how to download and install the RTW and update of Windows Phone developer tools, as well as precautions during the installation process. Next we will introduce the tool set included in Windows Phone Developer Tools: Visual Studio 2010 express for Windows Phone, xNa game studio 4.0 for Windows Phone, expression blend for Windows Phone and Windows Phon

Game Development-skill Design of combat systems

function of the Role type, and each role in the scenario is executed with an internally designed cleanup check function. This is what we have done this week. Writing this blog is a summary of the work of this week, and I don't know where the design is unreasonable. It's unreasonable. There's no way. All I will do is... In fact, I still want to combine the knowledge related to the design model to sort out this week's work, but I haven't read the relevant bo

Android game development-physical ball application

Game Development is different from application development. Everything is customized, so there is nothing to say about controls or things. The following is a simple example. It is actually in books and is being learned recently, by the way.First, we need to develop the object. Movable. javaPackage com. jj. ball; Import

The experience and experience of the first mobile online game development

Turn game development for half a year, did not many games, just started to write a stand-alone version of the game, but not many. Later on the contact mobile version of online games, the first game is super hero, the game is still in the upgrade maintenance, the first releas

OCulus Rift Game Development Six principles

improve in the future, only for the time being.I hope these little tricks will help the people who have the same problems as us. The development of Oculus Games may be confusing and frustrating, but it will be interesting to sink down. To be honest, it feels great to develop video games for the latest video game techn

[Unity3D] Unity3D game development: When the legend of the fairy sword meets the Mecanim animation System

Hello everyone, I'm Qin Yuanpei. Welcome to follow my blog. My blog address is blog.csdn.net/qinyuanpei. The blogger finally wrote this article at the end of this month. This month, because the final exam has not had time to study much about the technical aspects. Although the blog has been updated, I still have a clear understanding of the quality of the article. So, as the last article of this month, what the blogger wants to share with you today is the Mecanim animation System in Unity3D. The

Classic Continuation: JAVA project development full record with book video + source __java

resource format : Compressed package version : AVI release time : 2008 Region : Mainland languages : Mandarin language : Simplified Chinese introduction : 01 Invoicing Management System (Swing+sqlserver 2000 implementation)Instructional Video: 1 hours and 42 minutes02 Enterprise Internal communication System (SWING+JAVADB implementation)Instructional Video: 1 hours and 40 minutes03 Enterprise Personnel Ma

Java version of SLG game development--data reading and saving

When it comes to SLG game development, no matter how it works, it can not be separated from all kinds of data processing, in general, the more professional the game, the amount of data to be processed will be relatively large, the classification is more detailed. The game can not be separated from the art, also insepa

HTML 5 2D Game development: graphics and animations

Graphics and animations are the most fundamental aspects of any video game, so in this article, I'll start with a brief introduction to the Canvas2d API to discuss the implementation of Snail Bait's central animation. In this article, you will learn how to: Draw image and graphic primitives to the canvas Create a smooth, flicker-free animation Implementing the Game

Development of audio and video technology-Digital TV

the chip different, the hardware platform is different, equipped with other devices and interfaces are also different, this constitutes a variety of STB. For example, by adding a modem or network card to the STB, a set-top box with two-way function is formed, and the hard disk is the personal video recorder (Pvr:personalvideorecorder), which requires the cooperation of the software. In the same hardware platform through the presence of different soft

[Cocos2d book translation-update ended] Learn iPhone and iPad cocos2d Game Development

This post is published by a cocoachina member. Please post the source and the post address to share "Learn iPhone" here.And iPad cocos2d game development. In view of the technical and English restrictions, leakage is inevitable. Please give more comments. Thank you. In chapter 2, the game center actually has little to do with cocos2d, and the usage of the

Getting started with DirectX Game Development

Reprinted from guigangsky and finally edited guigangsky [Document Introduction]Today we are going to have access to the awesome DirectX. It is several times faster than Windows GDI and can be used in different languages and platforms.[Body]  ☆IntroductionToday we are going to have access to the awesome DirectX. It is several times faster than Windows GDI and can be used in different languages and platforms. It supports from pixel rendering to advanced 3D images, from playing sound to d

[Unity3D] combination of Unity3D game development and Mecanim animation system, unity3dmecanim

[Unity3D] combination of Unity3D game development and Mecanim animation system, unity3dmecanim Hello, everyone. Welcome to my blog. I am Qin Yuanpei and my blog address is blog.csdn.net/qinyuanpei. During this time, the blogger spent most of his energy on the official example project, hoping to find valuable things and share them with you so that the bloggers can learn together. Well, what the blogger wants

21, Cocos2dx 3.0 game development to find small three Cocos2d-x animation and scene Effects

Cocos2d-x, the 2D engine, has been trying to reduce the difficulty of game development, and does not use such as 3D and vector means to achieve complex animation effect, but introduces Frame Animation to express some actions (Action) special effects that are hard to implement.Frame Animation is similar to the music video we normally play. The engine plays the edi

[VC ++ Game Development] Intelligence games-pick bones in eggs (imitation mine removal) and pick bones in vc eggs

[VC ++ Game Development] Intelligence games-pick bones in eggs (imitation mine removal) and pick bones in vc eggs When I learned about game development, the biggest trouble I encountered was that I did not know the complete implementation process of a game, but the code was

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