', encoding= ' Utf-8 ') as f1,\#open (' log2 ', encoding= ' utf-8 ', mode= ' W ') as F2:#print (F1.read ())#f2.write (' 666 ')#with open (' Log1 ', encoding= ' utf-8 ') as F1:#content = F1.read ()#f1.close ()#Pass#With open (' Log1 ', encoding= ' utf-8 ', mode= ' W ') as F2:#f2.write (' 333 ')06, file changes.1, open the original file Old_file, read the original content to memory.2, create a new file new_file.3, the original content through your rewriting to form new content, write to the new f
Copy the snippet code (starting from E100 to the last Q) and save it as a text document named 1.txtI saved it to D-plate.Using the "debugGenerates an executable program.Enter is a 3D game rotation interface, there is a beautiful music, really cow ...Let's go check it out.Ensure the executable, to ensure non-toxic ...
E100 f6 Bf 0 B5 f3 A5 8c C8 5 0 2 1 CB E 1f be A1 1 BF 0 1e11b 6 B8 1 BB 7 4b 4b F9 ad E0 8b C8 BD FF FF E8 20e134 0 3d 0 1 1a 7f 3 AA eb f3 2d ff 0 E8 F 0 5a F7
Copy this machine language code into Notepad, save Ytlds.txt, hide the file name ytlds in the extension, create a new batch file under the same folder, enter
echo offDebug Run the batch file will run the program automatically, the generated program is 4KB, the program is running under DOS.A scene animation, and music.E100 f6 Bf 0 B5 f3 A5 8c C8 5 0 2 1 CB E 1f be A1 1 BF 0 1e11b 6 B8 1 BB 7 4b 4b F9 ad E0 8b C8 BD FF FF E8 20e134 0 3d 0 1 1a 7f 3 AA eb f3 2d ff 0 E8 F 0 5a F7
Extreme Game ProgrammingI remember that the DEMO named "OMNISCENT" in 1997 aroused a lot of interest. Today I wrote another one, which is simpler,Also shorterRun DEBUG in the DOS window, copy and paste the content from the horizontal line to the DEBUG window, and press enter to see it.Bytes -----------------------------------------------------------------------------------E100 e8 51 0 e8 3e 1 e8 df 0 b8 0 4c cd 20 f 0 8 8 7 1 1 6 7 7 1 0 f 1 0 0 0E11f 0 fe c2 cb c4 c1 8a d3 c5 df 8a cc c5
The first prize in the world Programming Competition-general Linux technology-Linux programming and kernel information. The following is a detailed description. Save the following text as 1.txtand Add the above content.
Open a DOS window and enter
Debug You get a 1.com program and run it.
The screen is a scenario where the game is turned around (Descent!
E100 33 f6 bf 0 20 b5 10 f3 a5 8c c8 5 0 2 50 68 13 1 cb e 1f be a1 1 bf 0 1
E11b 6 57 b8 11 1 bb 21 13 89 7 4b 4b 48 79 f9 ad 86 e0 8b c8 bd f
Save the following code as *. txt (named by yourself) and run debug Code compressed
There is a self-resolving program in it, and it starts to be self-resolved.
E100 33 F6 BF 0 20 B5 10 F3 A5 8C C8 5 0 2 50 68 13 1 CB e 1f be A1 1 BF 0 1
E11b 6 57 B8 11 1 BB 21 13 89 7 4B 4B 48 79 F9 ad 86 E0 8B C8 bd ff E8 20
E134 0 3D 0 1 74 1A 7f 3 aa eb F3 2D FF 0 50 E8 F 0 5A F7 D8 8B D8 26 8A 1 aa
E14f 4A 75 F9 EB de
[Figure] the first program in the world Programming Competition (I tried it, really
(Copy the following code to save it as a document with the name 1.txt, and place it under c: \ Documents and Settings \ Administrator)In the command line window (find the "run" column in the "Start" menu and Enter cmd to enter the inventory Letter of the document. You can see c: \ Documents and Settings \ Administrator>, enter debug To exit, press the Windows key)
E100 33 F6 BF 0 20 B5 10 F3 A5 8C C8 5 0 2 50 6
-extracting Program (class RAR compression), and undecompressed programs are 4782 bytes in length. 3D scenes contain 144 cubes, 367 faces, 362 points, and 15 different 64*64 textures ......
Choose "start"> "run"> "debug", and paste the following heap of text (click the icon in the upper left corner of the command line window, edit it, and paste it, if your sound card is compatible with sound blster, you can also hear MIDI music. The Code is as follows (after pasting, wait a moment and the progra
Source: http://hi.baidu.com/ccsdu_xx/blog/item/f43628dfca127e1162279878.html
Set the followingCodeCopy and save the file as 1.txt, and place it on drive C,
Click Start and Enter cmd to enter the DOS interface,
Enter cd c :\
Then enter debug
PS: I only think of the following data: memory address and running data, called in batches
It's a 3D Game rotation interface, and there's a wonderful piece of music !!!
E100 33 F6 BF 0 20 B5 10 F3 A5 8C C8 5 0 2 50 68 13 1 CB e 1f be A1 1
programmers have strong or weak points.
Putting aside impetuousness, it is right to sink your mind to do things.
Source code of the appendix Program (I do not know it was written by the Senior Engineer ):
E100 33 F6 BF 0 20 B5 10 F3 A5 8C C8 5 0 2 50 68 13 1 CB e 1f be A1 1 BF 0 1E11b 6 57 B8 11 1 BB 21 13 89 7 4B 4B 48 79 F9 ad 86 E0 8B C8 bd ff E8 20E134 0 3D 0 1 74 1A 7f 3 aa eb F3 2D FF 0 50 E8 F 0 5A F7 D8 8B
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