webrtc broadcast

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WEBRTC build.sh

#!/bin/bashfunction Build_xcode () {Echo "* * * Building WebRTC for the ia32 IOS simulator";Export gyp_generators= "xcode";Export gyp_defines= "build_with_libjingle=1 build_with_chromium=0 libjingle_objc=1 os=ios target_arch=ia32 clang_ Xcode=1 ";Export gyp_generator_flags= "$GYP _generator_flags output_dir=out_ios_ia32";Export gyp_crosscompile=1;Gclient runhooks;Ninja-c Out_ios_ia32/release-iphonesimulator Iossim apprtcdemo;}function Build_iossim_ia3

"WEBRTC Audio preprocessing unit APM's overall compilation and use-Android"

ObjectiveBefore writing the article "separate compilation using WEBRTC audio processing module-Android", I have been trying to compile the WEBRTC audio processing engine Voe the whole to use for his project, but limited to the poor technology, time is tight, so did not succeed. The AECM, AGC, NS, and VAD modules in the engine were compiled separately to make it work. Although it can achieve a certain effect

Explanation of Intent in Android (2) Introduction to using Intent to Broadcast events and Broadcast Receiver

Explanation of Intent in Android (2) Introduction to using Intent to Broadcast events and Broadcast Receiver The first article explains how to use Intent to start new application components. However, they can also use the sendBroadcast method to anonymously broadcast messages between components. As a system-level message transmission mechanism, Intent can send st

Simple implementation of the custom broadcast (broadcast) mechanism

Simple implementation of the custom broadcast (broadcast) mechanism First, define a receiver in the Manifset file and set the Intent-filter For example: The next step is to set up a custom broadcast in the activity, as follows: Intent Intent = new Intent ();Intent.setaction ("Com.neter.broadcast.receiver.SendDownXMLBroadCast")

Intent in Android (ii) the use of intent broadcast event and broadcast receiver profile

In the first article, we've seen how to use intent to launch new application components, but in fact they can also use the Sendbroadcast method to broadcast messages anonymously between components.As a system-level messaging mechanism, intent can send structured messages between processes. Therefore, the broadcast receiver is implemented to monitor and respond to these

WEBRTC First Knowledge

Recently, due to the needs of the project, I began to touch the WEBRTC thing. Unexpectedly the threshold of this thing is still pretty high, next share I stepped on the pit, hoping for the first contact with this thing in the future to help people.WEBRTC official websiteThe first step of course is to see the official homepage (www.webrtc.org), first the content of the homepage was roughly swept over, probably a little bit of understanding of this thin

WEBRTC implementation difficult? Let's see how Mozilla does it.

Transferred from: http://www.cnblogs.com/gbin1/archive/2013/03/26/2982917.htmlWEBRTC changed the network, it helped us to be impossible to achieve in a few months ago, even the things that we dare not think about become a reality. Whether you're making video chats by visiting URLs or sharing files on your social network, WEBRTC is rapidly expanding the application horizon and looking for what can be achieved in Web applications.WEBRTC is a recommended

Build Android WEBRTC libjingle Library on Ubuntu

Recently, our team is developing a app to help people solve problem face to face.We Choose WEBRTC Protocol as our bridge among different platform (Android, IOS, browser etc).But there are a hole in Android 6.0 system, the protocol can not support Android 6.0 system.As we known, Libjingle (Http://mvnrepository.com/artifact/io.pristine) was built in December, 2015,It hasn ' t been updated in least one year. I do not know if

Local Video collection of WEBRTC

Reprint Please specify source: http://www.cnblogs.com/fangkm/p/4374610.htmlThe first two articles describe the running process of WEBRTC and the use of the framework interface, and then begin to analyze the local audio and video collection process. Due to the large space, video capture and audio capture are divided into two blog posts, where the video capture process is analyzed first. Analysis of the time of the first analysis of the

WEBRTC audio engine with client create code for the daytime

src\webrtc\examples\peerconnection\client\conductor.cc1, BOOL Conductor::initializepeerconnection ()1.1 WEBRTC::createpeerconnectionfactory();src\talk\app\webrtc\peerconnectionfactory.cc2, BOOL Peerconnectionfactory::initialize ()2.1.1 cricket::mediaengineinterface* peerconnectionfactory::createmediaengine_w() {Return Cricket::webrtcmediaenginefactory::create(Def

WebRTC Videoengine Ultra-Detailed tutorial (i)--the basic process of video Call

Transferred from: http://blog.csdn.net/nonmarking/article/details/47375849 This series is currently a total of three articles, follow up will also update WebRTC Videoengine Ultra-Detailed tutorial (i)--the basic process of video Call WebRTC Videoengine Ultra-Detailed tutorial (ii)--integrated OPENH264 codec WebRTC Videoengine Ultra-Detailed tutorial (iii)--integr

Broadcast and broadcast receiver code instances in Android _android

Broadcastreceiver can not only receive system broadcasts, but also receive customized broadcasts1. Define a broadcast receiver Copy Code code as follows: public class Myreceiver extends Broadcastreceiver { Public Myreceiver () { LOG.I (TAG, "myreceiver"); } Getaction () of intent can be used to distinguish between different broadcasts received @Override public void OnReceive (context arg0, Intent arg1) { String action=intent.get

Android broadcast receiver (broadcast receiver)

First, IntroductionBroadcast receiver is a broadcast receiver that receives custom and system anchors. It can also be called a listener.Broadcast intent, like intent, is the medium of communication, and unlike intent, broadcast intent is received by multiple components at the same time.Broadcast intent broadcast mechanism, br

UDP, broadcast and Multicast (7), udp Broadcast

UDP, broadcast and Multicast (7), udp Broadcast (Reference) TCP/IP explanation, Volume 1: Protocol UDP is a simple datagram-oriented transport layer protocol. Each output operation of a process generates a UDP datagram and assembles it into an IP datagram to be sent. UDp datagram is encapsulated into IP datagram format, for example: UDP Header The fields of the UDP header are as follows: The port number i

Brief analysis of "reprint" WEBRTC echo Cancellation module

WEBRTC 's echo cancellation (AEC, AECM) algorithm mainly includes the following important modules: Echo delay estimation, NLMS (normalized minimum mean square adaptive algorithm), NLP (nonlinear filtering), CNG (Comfort noise generation). The General classic AEC algorithm should also include double-ended detection (DT). Considering that the NLMs, NLP and CNG used by WEBRTC belong to the classical algorithm

Android IOS WebRTC Audio and Video Development Summary (72)--What do you think of when you see Google Duo?

app Google launched), we'll see what chemistry can produce.So regardless of whether duo succeeds or not, at least we see Google's focus on social and video. In other words, even if duo is unsuccessful, Google will definitely launch other relevant apps to get into this area.2, Google is not always pushing the HTML5 standard? And there is a very important element in HTML5 is WEBRTC, on such an important occasion to show duo (Duo is based on

Create a multiplayer online game based on WebRTC

The goal of this project is to develop an online multiplayer game with as few server resources as possible, while expecting to run the game on one user's browser while allowing another player to connect. In addition, it is hoped that the program is as simple as possible for analysis in blogs.Application of the technologyI found WebRTC when I first came into contact with the technology, and I thought the technology was right for the project.

WEBRTC Learning nine: Camera capture and display

The newer WEBRTC source code does not have the corresponding vidoeengine with the voiceengine structure, instead of the meidaengine. Mediaengine includes the Mediaengineinterface interface and the fact that the compositemediaengine,compositemediaengine itself is also a template class, and two template references are audio engines and video engines respectively. The compositemediaengine derived class Webrtcmediaengine depends on the template parameters

Next Tuesday launch of "Audio and video technology WEBRTC" Open class, Welcome to join!

?? Next Tuesday launch of "Audio and video technology WEBRTC" Open class, Welcome to join!Open Course Links: http://edu.csdn.net/huiyiCourse/detail/90The course's explanatory material and code will be uploaded at the end of the Open class http://download.csdn.net/user/yangzhenpingThe following is the course information:Course Brief IntroductionThe core of WEBRTC originates from Gips.Gips (Global IP Sound) w

WEBRTC Speech Processing

Cross-platform WEBRTC WEBRTC is Google Open source of a plug-in real-time video communication technology, which is divided into web development and native development; currently supports Chrome,firefox,android,ios,opera,edge. is a true sense of cross-platform plug-in real-time video communication technology. Video applications are generally based on web-level development. This paper is mainly about the cod

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