but not least, superwebsocket. I have a little doubt about this (if I remember correctly, this is just a package I found through the NuGet website, but not a usable package). It seems a little complicated, but in fact it is very simple. Examples of documentation support help you step-by-step from the simplest WebSocket server to a complex WebSocket server with command requests, JSON, multi-server instances
With the development of the Internet, the traditional HTTP protocol has been difficult to meet the increasingly complex needs of web applications. In recent years, with the birth of HTML5, the WebSocket protocol has been proposed, it realizes full duplex communication between browser and server, expands the communication function between browser and service, and enables the server to send data to the client
With the increasingly mature and popularization of HTML5 websocket technology, we can use the websocket to make it easier to get through BS and CS--because the websocket in B/s can be directly connected to the server of C/s and the two-way communication. As shown in the following: I. Requirements for the socket serverWe can try to get the socket server to transp
Spring WebSocket Detailed The spring framework supports WebSocket starting with version 4.0, and I'll detail the Spring WebSocket library. The content includes how the spring framework supports WebSocket messaging in Web applications, and how to leverage the STOMP protocol as a sub-protocol to the application layer's p
ws://, and the security WebSocket protocol uses wss://.Ws.send ("Hello");Used to send messages to the server2.ws.onopen = function () {Console.log ("open")};The OnOpen event is triggered when WebSocket is created successfully3.ws.onmessage = function (evt) {Console.log (evt.data)};The OnMessage event is triggered when the client receives a message from the service
First, the front and back end common communication method1. AjaxThe browser initiates the request, the server returns the data, the server cannot actively return the data, the real-time data interaction can only be Ajax polling (let the browser send a request in a few seconds, and then update the client display. This approach actually wastes a lot of traffic and creates a lot of pressure on the service side.2. WebSocketWebSocket is HTML5 out of the Th
", function (code, reason) {
console.log ("Turn off Connection")
});
Conn.on ("Error", function (code, reason) {
console.log ("abnormally Close")
})
. Listen (8001)
Console.log ("WebSocket established")
"Game1 Code": by clicking to get the contents of three boxes, upload to the server
"Game2 Code": Gets the message pushed by the service and displays
Run Screenshots:
client and server side can directly exchange data through TCP.
Because WebSocket is inherently a TCP connection, it is stable, so it has a performance advantage over Comet and polling, as shown in the figure:
Back to top three, websocket connection 3.1 connection established
The client side sends a handshake request with the request message as shown in the figure:
Unlike ordinary HTTP requests, this req
ServerEndpointConfig.Configurator { @Override public void modifyHandshake(ServerEndpointConfig config,HandshakeRequest request, HandshakeResponse response) { HttpSession httpSession = (HttpSession) request.getHttpSession(); config.getUserProperties().put(HttpSession.class.getName(), httpSession); }}
Add this configuration in the websocket service, just like this
@ServerEndpoint(valu
Week after week, time flies, every weekend is very happy but very confused. Happy is not work, the wandering is what they learned this week, their skills have not improved, how to deal with this ever-changing society ... This week, I decided to write weekly notes about what I did and what I learned every week.This week's work on Developing IM (live chat) modules, the technology to use is websocket. Because just contact
1. What is WebSocket
WebSocket protocol is HTML5 a new protocol. It implements the browser and server Full-duplex communication (Full-duplex). The first handshake needs to be done with an HTTP request.
1. Traditional way of web communication
1. Working mode: Client Request-service-side response
2. Applicable scenarios: Information changes are not particularly fre
the version is 8. In the 10 version of the communication protocol, the client sends 8.The WebSocket client is implemented in the Chrome 14 browser without its own implementation. can go to download one when WebSocket client is used.2. Create a service-side keyOur server intercepts the Key1 (length 24)4tajitqo9so2wu8lkrsq3w==With it and a custom string (length 36
fails, you can check the errno to determine if the signal is interrupted.Because the program will run all the time and know that the signal is terminated, the destructor is not very important. Here the destructor is removed by calling Inotify_rm_watch all the previously saved WD, and then closed by calling the INotify file descriptor via close call:
code is as follows
copy code
filewatcher::~filewatcher () { if (inotifyfd > 0) { Boost::unordered::unordered_m
convenient to use because of encapsulation. HTML:
The function is very simple, that is, to connect to the websocket service and submit registration information, of course, to be more flexible, we will re-open the connection form when detecting that the connection is closed. The specific JSCodeAs follows:
Function connect () {channel = new tcpchannel (); channel. connected = function (EVT) {$ ('# dlgco
json components on various platforms are relatively mature. analyze json data and map it to the server for processing.
The following code uses a simple user registration method to demonstrate the interaction process between HTML 5 and websocket using josn. It is very convenient to use because of encapsulation.
HTML:
The function is very simple. After the websocket ser
(ChannelFutureListener. CLOSE );}}Private static String getWebSocketLocation (HttpRequest req ){Return "ws: //" + req. getHeader (HttpHeaders. Names. HOST) + WEBSOCKET_PATH;}}
The logic of the above Code is clear: first, set WebSocketServerPipelineFactory in WebSocketServer; then, set WebSocketServerPipelineFactory in WebSocketServerPipelineFactory; then, process the request and return the result in WebSocketServerHandler, the most important processing logic is in the handleWebSocketFrame metho
connect 4, after the connection can send the message, send the message is also very simple, in addition to support string sent also support byte send, well, the client is so happy to write (detailed code see the following package of demo). Second, the creation of the service side:1-1,Java Application Server creation (using Java-websocket Library), in fact, is also very simple, inheriting a class Webs
the instance object that indicates how many bytes of binary data are not sent out. It can be used to determine whether the send is over.var data = new ArrayBuffer (10000000);Socket.send (data);if (socket.bufferedamount = = = 0) {Send complete} else {Delivery's not over yet.}Iv. Server aspectsThere are a lot of common nodeNow, just a special wobsocketd.Its biggest feature is that the background script is not limited to language, standard input (stdin) is the input of
Recently, when using Ratchet (a PHP websocket framework) to transform a PHP Web site, an error occurred:
"It is set to 1024x768, but you had descriptors numbered at least as high as 1266.
--ENABLE-FD-SETSIZE=2048 is recommended, and may want to set itTo equal the maximum number of open files supported by your system "
After several twists and turns, the reason is that the PHP source code set Fd_size to 1024, once more than 1024
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