Mainly facing the Web front-end engineer, need certain JavaScript and Three.js Foundation;This article mainly shares the content is based on the three.js development Webvr thought and encounters the question;Interested students, welcome to discuss the thread.Directory:First, the project experience1.1. Project Introduction1.2. Function Introduction1.3. Gaming ExperienceII. Technical programmes2.1. Why use Webvr2.2. Common
, debugging or use, you can know how much damage this will do to the lazy player. This is like a DotA player it is willing to play in the game for a long time a variety of fine control, but the computer on the good "steam-registered account-Update the game-Pray the server does not crash" is really complex, a "forget, lazy play, or the mobile phone play a certain next game bar" may be a lot of older players true portrayal. Second, use the correct dimensions to divide the VR game into categories
Example code of a project class written based on three. js, sample code of three. js
WebVR
Before starting, we will introduce WebVR. WebVR is an experimental Javascript API that allows HMD (head-mounted displays) to connect to web apps, the location and action information of these devices are also accepted. This makes it possible to develop VR applications using
A-frameOverviewA-frame is an open source framework for creating 3D and VR experiences on the Web. It is more rapidly prototyping Webvr experience by the built-in MOZVR team, and we ask ourselves "what will virtual reality be like on the Web?" ”。 As today on the Web, we click on the link from a page to jump to the page, one day we will walk through the portal from the world to jump to all over the world. And there are worlds between which we need to
Navigating the web via VR is not a problem, but you need a dedicated VR browser, and Gearvr's virtual reality app is called "Samsung Internet for Gear VR". After the launch last December, it ushered in the first update and introduced some key features to provide more immersive virtual reality services.The app allows users to browse the Web on a large virtual screen, enjoy video and photo browsing, as if they were in a theater. Upgraded to version 4.2 after the update and added a powerful backgro
new set of technologies, or learning new things in the original knowledge to determine your different starting point.If you are a Web Developer:Unityscript is a JavaScript-derived tool that can be used for unity games and application scripts. WebVR is an experimental API that uses Three.js or WEBGL to see the VR site in Firefox or Chromium browser. A-frame is a MOZVR-centric markup language that allows VR content to be made in HTML-based VR devices.I
responsive messages. Its semantic syntax is much simpler and more intuitive when it shows rich message content. The project provides an open-source engine for converting the MJML identity language into HTML.
Browser-based Code editor Monaco-editor
Transmission door: Http://www.oschina.net/p/monaco-editor
Monaco Editor is a Microsoft Open-source Code Editor based on the VS code, running in a browser environment. The editor provides code hints, smart recommendations, and more. More convenien
full platform application, running ionic on Eletcron, that means unlimited possibilities.It's good to use the web to get things done with web development.GameThe moment that WebGL was brought into the browser, it was decided that it was a new world.Let's forget about compiling, starting updates, plug-ins, and so on, and we can also run a direct development.VrIf you've seen the previous article, "JavaScript in the VR world," you'll be more impressed with the content.The main idea is to use WebVi
can solve the adaptation problem of mobile web pages in Android-. Now it has made rapid progress, I already have my own IDE Intel SDK) and Intel SDK. I am a professional HTML5 Interactive Animation content production cloud platform, 360yun WebVR platform (the effect is amazing, in the future, I can put the aerial photograph above), and the wild dog real-time BaaS (Backend as a Service, mainly based on Web Socket technology for Real-Time) cloud Servic
execute the event, which appears to be provided for internal use by the plugin).Fittocontainer (): Adjusts the Panorama container size to the specified size.GetPosition (): Gets the latitude and longitude of the coordinates.Getpositionindegrees (): Gets the degree of latitude and longitude.Getzoomlevel (): Gets the zoom level.Load (): Load Panorama ().MoveTo (longitude, latitude): Moves to a point based on latitude and longitude.Rotate (Dlong, Dlat): Moves to a point according to the degree of
ProblemWith the popularity of VR, is the Web virtual reality feasible
1. The easiest solution to achieve web virtual reality A-frame
A-frame is an open source framework that allows you to build Webvr scenarios with custom HTML elements. With this framework, Web programmers can add virtual reality support in web development without having to learn a new language or a three-dimensional engine like unity and unreal. As an introduct
brought into the browser, it was decided that it was a new world.Let's forget about compiling, starting updates, plug-ins, and so on, and we can also run a direct development.VrIf you've seen the previous article, "JavaScript in the VR world," you'll be more impressed with the content.The main idea is to use WebView to render VR perspectives:and each browser manufacturers in the promotion of Webvr for virtual reality device display to provide support
and development of a set, more like React.5. Desktop ApplicationsDesktop applications for the development of pcs, a small number of companies in the provision of such applications, generally using electron,nw.js, heX (domestic, youdao)6. Browser Plugin Developmentchrome-plugin,firefox, etc., are generally used to develop small tools to improve Efficiency. Chrome has a store that can download such plugins.7. Game DevelopmentWebGL: Browser Games2d games: cocos2d Support JS3d games: Unity3d Suppor
in the scene and select a material for the object to initialize to the network. New Three. Mesh (new three. Cubegeometry (1, 2, 3), new three. Meshbasicmaterial ({ 0xff0000 }) ); Scene.add (cube); 6. Rendering // Render Renderer.render (scene, camera); InstanceAlso attached are some examples of simple updating learning:GitHub Address: Https://github.com/zhangxiaoshuang32/WebVROnline Demo: https://zhangxiaoshuang32.github.io/
); renderProfileData(dataToDisplay);};This code does three things: load the data, calculate the relevant state, and then render the content.In the modern front-end application framework, these three things are separated from each other. By separating, everything can be better combined or expanded.For example, we can completely replace the renderer without affecting the rest; for example, react has a rich custom renderer: Reactnative,webvr aframe for
developed by Mozilla employees Graydon Hoare in 2009, based on the concept of modern programming language design (translator Liigo Note: Graydon seems more inclined to retro programming concepts). It incorporates the flexibility of the high-level language (high-level languages) and the strong control of the underlying language (low-level languages).In essence, the Mozilla language emphasizes performance and covers a wide range of applications, from operating systems to database software, as wel
their own IDE Intel SDK and Intel SDK, Wood pimple professional-level HTML5 interactive animation content production Cloud platform, 360yun Webvr platform (the effect is very flashy, I can put the aerial picture on the above), wild dog Real-time Baas (backend as a service, mainly based on the web socket technology to achieve real-time) cloud services. The introduction of the morning arm of the HTML5 new technology looked very rewarding, and some thin
an open-source library built by members of the Chrome team. It can bring airspace audio to the browser. Omnitone is built based on the standard Web audio API to provide an on-site experience and is also used for associated projects such as WebVR. Read the announcement of this project to learn more.Daily scientific reportToday's smart phones come with many sensors that tell us a lot of interesting information. We launched the daily scientific report p
conference and booths from various member companies. Khronos's presentations and activities during the GDC are summarized below:
Khronos GDC Booth – Welcome to Khronos Booth, every hour we will have an introduction to the Khronos API, and have the opportunity to communicate with Khronos member companies and industry standards experts. 2419 Booth, South Hall.
Khronos in the VRDC 2017 Discussions openxr: February 27-28, Monday and Tuesday, 10 o'clock in the morning to 6 o'clock in the aft
Today's JavaScript code is optimized for performance, often using some conventional means, such as deferred execution, preprocessing, settimeout, and other asynchronous ways to avoid handling the main thread, and a little bit of webworker. Even for Webworker, the problem of blocking the main thread is only solved, but the problem of slow JavaScript computing performance is not resolved. Here are some scenarios that require intensive computing I recommend an artifact--webassembly to everyone. At
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