properties on the Android page.2: In the project properties of Java Build path-Libraries, with the Add External jars button, add unity Classes.jar, such as my unity is mounted on the D disk, the path is: D:\Program Files\unity\editor\data\playbackengines\androidplayer\development\bin.3: Write two activity,a and B, imp
If you want to use Unity to implement a QR code scan function, find a plug-in on the Internet and find a plug-in that seems to be called easycode.pdf, but download it and use it. This is really bad. An error will be reported as soon as it is imported and run, after debugging the error code, run the "Discover" button again without responding. after retrying several times, the system still failed to check the source code. The result showed that only the
Access The Android SDK process is divided into the following four steps:1. Write Android activity file with Unity's call to Java Interface (Androidjavaclass/androidjavaobject)2.Android Java code After writing, packaged into a jar package3.copy Android Project to Unity4.Android
Reprint Please indicate this article from Big Corn's blog (http://blog.csdn.net/a396901990 ), thank you for your support! Opening nonsense:This project is prepared in four parts:One: Create rotatable "3D ball ":3D Voice Weather ball (source sharing)-- Create rotatable 3D ball second: Through the weather Service, from the network to obtain real weather information and dynamic generation "3D Ball ": 3D Voice Weather ball (source sharing)--create 3D ball dynamically through weather serviceThree:
http://blog.csdn.net/OnafioO/article/details/44903491(This is useless, just see the screen on the phone)Mobile phone installation unityremote and run, Unity set "edit" → "perferences", in external tools, set the Android SDK location, connect USB directly run unity on the phone to see the results.The problem with this method is that the result of running with this
If you want to know what love is, where we come from, the meaning of life, the origin of the universe, then please do not read this article.This is only a boring article, unless you are a tortured ape, otherwise please skip.Make Java code a Unity pluginDownload the Android SDK, configure the path in unity, and make sure unity
Objective:Recently do unity access to each Platform SDK, see the Rain Pine Momo Blog (http://www.xuanyusong.com/archives/667), Update SDK package to the latest 4.4, do a demo, there are various problems, in order to solve these problems,It took the whole 2 days to run through. It is now recorded and viewed later.1:eclipse Creating an Android project Unitysdk Note :The Minimum Required SDK chooses the lowes
About how Unity Programs Display embedded web pages on IOS and Android, unityandroid
Recently, embedded web pages are displayed on ios or android mobile phones because of the need to run the program in Unity. So I collected relevant information from the Internet. As follows:
UnityWebCore first saw this in the search. A
Two development for the Unity game Engineering Android client, as long as you understand how unity and Android call each other. There are already blogs about this online.U3D Game company packaged Android client games in general there are two ways:1: Write the required Java c
command line mode,$ mkdir MonobuildThen put the downloaded mono source code zip file into this directory (can only be dragged from Windows to this directory on it), this time input$ lsYou can see the Monobuild directory.4. Unzip mono to enter the Monobuild directory$ CD MonobuildPerform the decompression command$ unzip mono-unity-4.6. zip5. Download the NDK installation package, this time you want to see the/mono-
Unity adds Android ad summary, unityandroid Summary
There are several ways to add ads to Unity games:
Import Android Jar package
Export the game as an Android Project (select the Google Android Project during Build. For this me
Original: 2018 Unity combined with Android SDK download installation and configuration tutorial
First statement: Unity version 2017.1f3???? recently try to use NetEase in unity to do AR Development, publish project files need to publish to the Android platform, encounter
AndroidSDK cannot be found during Unity compilation | Unable to list target platforms (reprinted), unityengine. ui cannot be foundOriginal article: http://www.jianshu.com/p/fe4c334ee9fesymptom
When compiling Android applications with Unity, you may encounter the problem of Unable to list target platforms.
Error Message
Detailed error description:
Error:Invalid co
Unity Android real machine debugging, unityandroid
Official Document https://docs.unity3d.com/Manual/AttachingMonoDevelopDebuggerToAnAndroidDevice.html
However, according to the official documentation, many people will see no device problems in the monodevelop Attach to Process dialog box.
After some tests, I found a solution.Process 1: Enable adb and then enable unit
Reprint Please indicate this article from Big Corn's blog (http://blog.csdn.net/a396901990 ), thank you for your support! Brief introduction:Some projects need to include unity features in Android, such as embedded Unity3d view in Android Apps (3D models)Some projects need to include Android features in
Recently in contact with unity, for unity and Android interaction, online find a lot of, mostly is a way, the following say I use after the experience.First of all:Unity calls Android,Unity Code:New Androidjavaclass ("com.unity3d.player.UnityPlayer"); = JC. Getstatic
How does Unity call the Native API and androidios in Android and iOS?
This article describes how to call Native APIs in Android and iOS in unity.
First, unity supports Calling C ++ dll in C #, so that C ++ interfaces can be provided in A
Unity needs to call Android's features mainly in two ways, one is to use Android plug-ins, and the other is exported to Googleandroid engineering, for processing. Use a third-party plug-in or Access Channel SDK.1: Use Android plugin for processing.The specific process, the search engine has a lot of results, no longer repeat.The main point to note: When exporting
This article belongs to one of the series of articles on "unity and iOS, Android platform Integration .This article focuses on the directory structure of the Xcode project that unity exports.The version of the software I use:Unity 5.3.5F1Xcode 7.3Preamble StepThe first step is to create a new project Build_to_ios_androidThe second step is to create a new file CSh
You see this article from HTTP://WWW.CNBLOGS.COM/AYANMWProject to use Android mobile payment SDK in-app billing [http://dev.10086.cn/wiki/?p2_01_05]Because of the need for unity and Android interaction, the previous study, unity and Android interaction is possible. But why i
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