[Unity3d] DIY tank fleet Armadatank

Source: Internet
Author: User

[Unity3d] DIY tank fleet Armadatank

I played a tank game Armadatank (tank fleet) as shown in

I tried to re-unity3d the game a few months ago and it was ready to play. Here is the remake on the PC.

and the Android version.

Re-plate

Re-Seihan has so many points.

Have all the original models

All models (tanks, nests, trees, buildings, stones, rewards ...) ) are identical to the original model. By analyzing the data from the original model, I wrote a format converter to convert the original model format into a generic 3DS format. In this way, these models can be used in a variety of apps.

Well, one model may be different from the original, which is the bricks. There is no brick model stored in the original, presumably coded. I can only do as closely as possible.

With all the original levels

A level is actually a map. By analyzing the original map file, I wrote a map analysis and loader. This allows you to use the original map file directly. So the re-seihan of the level is exactly the same as the original.

Well, the levels are a little bit different. I found that several levels were loaded and there was a dislocation of the grid, and I had to modify the map file so that it was loaded with the same effect as the original.

Here are some examples of levels.

3 types of weapons in the original

The player's 3 weapons (cannons, machine guns, missiles) have been implemented, with the same emission frequency and speed as the original. This is, of course, calculated accurately by analyzing the original data. The remaining 3 weapons have not been implemented for the time being.

Have all the original equipment

Defense, movement speed, shooting speed, bullet speed, bullet damage 5 kinds of equipment are the same as the original. Ibid., which is calculated accurately by analyzing the original data.

Attack, collision

In the original, when the player collides with other tanks, the player cannot move with each other, and when the enemy tanks collide with each other, the collision is directly penetrated. Bullets only hurt each other's tanks. The implementation of these features requires some special design.

Demo Demos

You can download the PC and Android demo here.

Link: Http://pan.baidu.com/s/1kTCFU3X Password: jg6u

If you need project source code, please donate 10 yuan through the QR code below and leave your contact information.

If you want me to introduce the key points of this system in detail, you can leave a message. If you need more, I'll take the time to write.

[Unity3d] DIY tank fleet Armadatank

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