Unity3d in Gameobject capture mouse click

Source: Internet
Author: User

Gameobject need to add Colider

First, in the update (recommended)

void Update () {      // left        -arrow      if (Input.getmousebuttondown (0True ;       // Right-        click      if (Input.getmousebuttondown (1true;       // Middle Key              if (Input.getmousebuttondown (2true;    }

Ii. utilization of Onmoseover events

in the Monobehaviour class, there are many pre-fabricated events. Here we take a look at the Onmoseover event, which is actually functionally similar to the update () method . The difference is that the update () is performed throughout the game as set within unity, while the onmouseover event responds when the mouse hovers over a GUI element and collision body. So we can think of onmouseover as the "subset" of update!

void OnMouseOver () {        // flag to trigger }

Unity3d in Gameobject capture mouse click

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