Android L, IOS 8, WP 8.1 who copied who?

Source: Internet
Author: User
Keywords ios8 wp8.1
The first half of a variety of technology (developers) Congress has basically washed the minds of everyone, especially Apple, Google and Microsoft, the three have released their latest mobile operating system--ios8, Androidl and WP8.1. As the most mainstream mobile platform, this is doomed to another bloody, and their own fans have begun to defend the road. We found that the audience's voice was heard at three press conferences: Shameless plagiarism! Copy who who!! , this sort of thing doesn't seem to be telling, so we decided to put the three new systems together for a look and then jump to conclusions. Interface: A slap on the beat of the three most of these operating systems, the first feeling is so similar-all of them have been shot flat. Yes, since the Androidl's new design style materialdesign launched, these three systems are the same, at least in the interface. When it comes to flattening, it seems that the first implementation of this concept is the WP system, through a minimalist symbolic icon and a large number of words constitute a system, in the original implementation of the time is also subject to the user's query. But now it seems that people are slowly accepting the idea that simplicity. WP8.1 Flat Interface But it is noteworthy that this is actually a process of continuous correction, such as we see the WP8.1 also from the original very simple even the personalized background to abandon the extreme, also began to enrich the customization of the correction. In WP8.1, users can customize the desktop background and lock-screen unlock mode. The same goes for iOS, except that it's a reverse process. The new interface from IOS7 to a more abstract and monochrome simple style from the previously materialized, colorful interface, which has been extended to the iOS8. The IOS8 interface is not too much adjustment, but in the flat based on the details of the fine-tuning. IOS8 continued the flat design finally to see Androidl. One problem that Android currently encounters is that openness gives application developers the right to use more personal ideas, but the result is a low level of platform recognition. Although Google always uses the native interface to demonstrate its design concept on the Nexus Series models, the results are not obvious. However, from now on, a set of highly visual and highly recognizable design language has been developed, which is the materialdesign mentioned earlier. With colorful colors, icons and animations to show a dynamic application, and interestingly, such a design style is still flat category. Google hopes that developers will be able to design their own products through this new design language, to enhance the visual experience of the application, but also to deepen the platform's identity. Materialdesign summed up we will find that in the flat interface does not seem to exist who copied who the problem, but a process of their own correction, that is, from an extreme to balance. Ivy once said that the materialization is toLet everyone accustomed to touch screen design, and mobile platform popularization so far, the center of gravity has shifted to the essence of content. This may be the real reason for flattening. On the other hand, we also see that the platform now want to be able to grasp a certain degree of control, I hope that developers can follow their own thinking. Even if it is open like Android, does it not also launch the Materialdesign Unified design language? Although not mandatory, it also shows Google's attitude. In the platform competition today, how to enhance the platform identification and the overall sense is particularly important.
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