Inferior virtual reality game entering the market can cause the virtual reality industry to regress

Source: Internet
Author: User
Keywords Virtual reality virtual reality technology
Tags .mall developed developers development entering game game companies games

Inferior Virtual Reality games Enter the market, and the entire virtual reality industry may regress to the 90 's.
Virtual reality software developers encounter a lot of awkward
Foreign Media magazine said, virtual reality software developers for small game companies, for a new platform, many companies are facing many practical problems. The following is the original text of the article:
Lucas Angle (Lucas Unger) excitedly entered the next level of the gallery: six elements (the Gallery:six Elements), a virtual reality game developed by his parents. But the 8-year-old Unger was in trouble. He is not tall enough to pull the lever in the virtual world.
I'm too short. I'm going to tiptoe high and it's too hard to operate. "said Unger.
Gallery: Six elements has been in development for more than two years, but developers Cloudhead games never considered the height difference of the virtual reality helmet wearer. "The game never thought about height," said Chor Green, producer. Suddenly, the height difference is so obvious. "
Virtual reality helmet products will be listed as early as the end of the year, but Cloudhead's situation shows that virtual reality software developers are facing a variety of challenges." Gartner analysts expect virtual reality equipment to sell more than 25 million units by 2018.
Large hardware manufacturers have flooded into the virtual reality market, most notably Facebook's $2 billion purchase of Oculus VR. Samsung and HTC are planning to launch virtual reality devices Gear VR and VIVE at the end of the year. Sony's Project Morpheus is expected to debut in the first half of 2016. The virtual reality market will be more than $5 billion trillion by 2018, according to Kzero Worldswide, a British consultancy. Initially, in order to attract potential customers, the game is expected to become the most popular virtual reality service. "There is a concern in the industry that if inferior virtual reality products Enter the market, the entire virtual reality industry may be back to the 90 's," said John Carmack, Oculus VR chief technology officer, at the Game Developers Conference held earlier this month. John Camac. Carmack has been involved in the development of the classic shooting game, the destroyer Warrior. "The prospects for virtual reality are vast and the stakes are huge," says Paul Bettner, co-founder of the Friends, Words with Paul Batner, a mobile game. "In 2010, Zynga successfully acquired the Words with Friends".
Currently, Butner is developing an adventure game for the Oculus Rift helmet. "We've invested millions of of dollars in this game," he said. "he said. He was equally concerned, asThe experience of a virtual reality game is so bad that buyers may lose confidence in virtual reality devices.
After acquiring the virtual Reality Developer Toolkit, game development Side-kick Games tries to replicate its own hot-sell mobile games, a common method called "porting" in the gaming industry. Guy Bendov, chief executive of Side-kick, said some games were very strange to see, for example, clouds and smoke were stationary.
Indeed, this experience is not suitable for building an immersive world. "If you want to have a great experience, you need to think more about what your surroundings look like." We have a lot of work to do, which makes us surprised. "said the husband. Segdor Goude Youngson Sigurður Gunnarsson, a senior programmer for game developer CCP Games, says that even the simplest player's life is a new concept. CCP Games is developing a virtual reality shooting game.
in a traditional game, the player's life value is displayed in the upper-right corner of the screen. But in the virtual reality game, the information that covers the picture is often too prominent. In the new CCP-developed game, if you need to know the value of life, the player may need to view the spacecraft dashboard.
You should probably forget the game design rules. "said the young Sen.
As Lucas has encountered, the virtual reality game encounters many real-world problems. HTC and Valve have developed virtual reality helmet Vive, but the wearer is likely to wall. To prevent accidents, two companies are testing new features, and Vive will display white lines when the wearer approaches the object.
However, Butner worry about consumers ' response to virtual reality services. "The way virtual reality services will be transformed into a consumer platform is no one's guess." We will wait and see if virtual reality can prevail. "he said.

 

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