Interactive Design in movies

Source: Internet
Author: User
Keywords Movies interactive design sci-fi movies very you can
First, it is necessary to elaborate on the concept of interaction design again: "Interaction design is the process of designing and defining the behavior of artifacts, environments and systems, and the design and definition of the form elements that convey this behavior, which means that the designer analyzes, predicts, defines, plans, Describe and explore the process. Simply put, it is the process of designing and defining how a user can use a product to reach its goal and accomplish a task. ”

When it comes to interactive design in movies, people immediately think of the dazzling interactive scenes of sci-fi movies, the Cool interface, the pleasing effects. As Jobs put it: "This is the perfect combination of technology and art," he added, drawing inspiration from star Trek and launching the ipad.

The history of

science fiction films

From the history of sci-fi movies, we can also see the development of interactive design, from the initial simple mechanical movement to the current high-tech sense of operation, from the Earth back to space roaming, we have a glimpse of technological progress, design development, human and machine interaction more and more intelligent, whether in usability, ease of use, Or the user's emotional aspects have a great promotion, but also bring people a more enjoyable viewing experience. Now, let's take a look at the history of sci-fi movies.

Science fiction movies are almost synchronized with ordinary movies and are toughened in 19th century and 20 centuries. The first sci-fi film, "Machine Butcher", is only one minute long, and the contents are ultra modern slaughter lines.

The 1920s science fiction film ushered in the first wave, the German science fiction filmmakers will be fantasy and prophecy two elements of a wonderful integration, in 1926 launched a world film history of a monument: Metropolis.

The 50 's is the "Golden Age" of science fiction movies, which can be called the second wave, science fiction film began to have a broad market. The Japanese began filming the Godzilla series, and Godzilla in Japan was portrayed as a heroic figure that represented nature's revenge on humanity. 60 was born in the "007 series" of the First "Oriental Doctor", starring Connery.

1968, science fiction film reached the peak of the time, the American film "2001 Space roaming" was born, the director for Stanley. Coublic, many literary and artistic, "Clockwork Orange" is also from his hand.

Then, sci-fi film ushered in its High-tech era, in 1977, "Star Wars" in the United States to restart the climax of science fiction film, director George. Lucas was an unsuccessful Hollywood player, and when he gave the more than 10-page episode outline of Star Wars to investors, he was in the same mood as the gambler. "Star Wars" was a hit, not only to win Lucas, but also to create a new era of science fiction film and the latest High-tech combination.

At the same time, Spielberg launched the White Shark series, followed by the introduction of "ET", "Third Kind of contact", "Jurassic Park" and "Indiana Raiders system", the most memorable is the classic "Schindler list."

And a good man, James. Cameron, he's got the Terminator series, the Aliens, Titanic, Avatar, and so on.

Finally there are some of our familiar sci-fi films: "Minority Report", "Matrix", "Iron Man", "Ninth district", "Public Enemy of machinery", "the war" and so on.

Here's a video (Visual effects Perton of inspiration) that tells you a few special effects for a century of sci-fi movies that you can enjoy first.

Interactive Design Those things

Having enjoyed so many sci-fi movies over the years, do you know what kind of human-computer interaction it involves and what technology is involved? They include speech control, fingerprint identification, identification, virtual reality, augmented reality, natural interaction interface, gesture operation, eye tracking, holographic projection, motion capture, etc.

Speech control

In the beginning, the most popular science fiction film producers are afraid of voice control, the reason is simple, the voice interface is most intuitive, more importantly, very save money-no special effects, only actors pretend to be able to shape the future of the world's High-tech sense. However, this technology is not widely used in real life, and is largely due to the recognition rate. Recently, Apple has made new moves in speech recognition, and it is believed that the application of speech control will be widely popularized in the near future.

Fingerprint identification

Fingerprint identification, a relatively advanced concept in the 80 's, is now highly commercialized, with many laptops equipped with fingerprint recognition. But in the film, the picture of fingerprint recognition is still very frequent.

Identification

In the Minority Report, identification is used in customized advertising and services, when the protagonist walked out of the subway station, his identity was identified by the retina of the subway station, advertisements calling his name and attracting his attention, and as he entered the clothing store, his identity was identified, The virtual salesman asked him if he was satisfied with the previous product and recommended the product.

In real life, we can see a lot of related services, such as watercress on the guess you like, watercress Radio personalized recommendations, Amazon based on your browsing record for the relevant push and so on.

Virtual reality

Virtual reality is to generate realistic three-dimensional vision, hearing, smell and other feelings, so that people as participants through the appropriate device, natural to the virtual world experience and interaction.

In the 80 's, Jaron Lanier put forward the view of VR (virtual Reality) in order to establish a new user interface so that users can be placed in the environment of the three-dimensional spatial database represented by the computer, and can pass through the eyes, hands, The ear or the special space three-dimensional device in this environment "travels", creates a kind of "immersive" feeling.

Increase the reality

and virtual reality is different, add reality is in the reality of the introduction of virtual interface, Microsoft launched the surface is a good representative. In the movie we can see a lot of such examples.

Natural Interactive Interface

Natural interaction makes man and machine inseparable. In the Matrix, the human brain directly connected to the computer, access to a completely virtual 20th century world, humans rely on the illusion of life, machines powered by the human body. In reality, the study of natural interaction is mainly aimed at helping the disabled.

Gesture operation

One of the most striking of the minority report is the way the gesture works, as Tom Cruise's waving his arms around making phone calls and manipulating videos is bewildering. In real life, we can see many successful business cases, such as the iphone, Wii and so on.

Follow the department.

In "Iron Man", when Tony Stark put on his iron suit, the interface of his operation will follow his eyes, and when he looks at the information of each part, he only needs to look at it and the corresponding information will be amplified from the focus.

In the real life, we will use the eye movement to carry on the user research, from observing the user's gaze trajectory. Keep an eye on hotspots and points of interest.

Holographic projection

The whole body projection is the technique of recording and reproducing the real three-dimensional images of objects using the principle of interference and diffraction. We can often see a three-dimensional holographic communication technology in science fiction movies, which can be projected in the air by a distant person or thing in three-dimensional form, like the appearance of the princess in the movie Star Wars, the Hallelujah in the avatar.

Technical Analysis

Personally, we're exploring interactive design in movies, should not only discuss the film finally presented to the audience, but also to understand the design of the film behind the implementation of the film itself involves a lot of interactive design knowledge, from the play to the play, we can find the design of greater charm.

Let's take a look at a video--the Hollywood movie special effects

What technologies are involved in these sci-fi movies and how are they achieved?

Blue/green screen shooting

Because some scenes do not exist in reality or difficult to achieve it, have to use the computer to create it. Generally there are two kinds of blue and green, also known as "blue screen" and "green screen" (as long as the color and other characters have a difference on the line). Actors in the blue background after the performance, through the computer software processing, the blue place all with a specific background to replace, so that the characters and so on retained.

Motion capture

Motion capture appeared in the field of physical therapy and rehabilitation after the Second World War, and the study of movement and behavioral analysis of patients with disabilities, amputations, cerebral palsy, and Parkinson's disease was born at the Stanford University Neuro-biomechanical laboratory. Motion capture technology began to be used in the field of animation production in the 1970s, and Disney has improved the animation by capturing actors ' movements.

Matte Painting

Matte painting refers to the landscape, scene, or remote environment that is needed to create a film in a painting, but that is too expensive or difficult to photograph. The Lord of the Rings, a film directed by Peter Jackson, uses matte painting technology to create the imagined middle-earth scene. The typical matte painting use is "Pirates of the Caribbean", "Star Wars", "King Kong", "Terminator" and so on.

Behind the creation of these sci-fi films is a world-leading film special effects production company, the Industrial Light Demon (Industrial Light and Magic), created by director Lucas in 1975 and providing visual effects for the first Star Wars film, since then The Industrial Light demon has become synonymous with movie magic and has won up to 28 Oscars: 14 are the best visual effects and 14 are technical achievement awards.

Now let's take a look at the Industrial Light Magic promo.

The soul of

movie--Script

Finally, from the conceptual analysis of interactive design, interactive design conveys a message, and it has been said that interactive design is storytelling. The film itself is an interactive design that conveys to the audience the message the director wants to convey, as the theme of inception: Implant, the director puts his ideas into the audience's mind through film, which plays an important role. A good script can make a memorable movie with the director's hands. It is believed that the success of Zhang Yimou, the fifth generation director, owes much to his choice of script, such as the film "Red Sorghum" adapted from Mo Yan's novel "Red Sorghum", which is based on the film "The Big Red Lantern" adapted from Su Tong's novel "Wives and Concubines", According to Yu Hua's novel "Alive" adapted to the film "Alive" ... I like the director of Ang Lee on the script is strict, Father trilogy-"Push Hands", "Wedding Feast", "diet men and women" after a long period of Yun-brewed, we can see "Ten Years a dream of the movie" This book, to see how Ang Lee Director of the film.

Why is there no science fiction film in China, I like the Wang Xiaobo said such a passage, vivid authentic out of the original, as follows:

I asked a director friend why China has no science fiction film, and others are on fire. Now I put myself in his shoes to think: If I want to do a science fiction film, without scientific knowledge, I can go to the university to attend lectures. Without imagination, I can drink 22, then face the wall sit. As the saying goes, the cow dung falls in the field, the big sun bask three days, also will ferment, bubble. I drink 22 a day, sit for three hours, year in, I don't believe in anything to think about it-the best science fiction book is not also people think out? After that, I had a very good book, and investors willing to pay, as for actors, it's also easy to get them to experience life in universities and research units-and that's the problem: Suppose I'm going to make a movie like Jurassic Park, how do I tell it? What is the practical significance of my film? What is the positive meaning? Why do I have such a weird movie? The main question is: How does my film fit in with the current situation? I can't answer all these questions, but I can't answer them. Such a thought, the conclusion came out: I should not have to find myself this trouble.

Chinese film has no grading system, the so-called classification system refers to a certain organization according to a certain principle of the products of the factory according to its content divided into several levels, to each level to be allowed to face the mass group. It has no national legal backing but is binding within the industry. It only gives the audience the role of prompting, and the choice of the right to the audience, the audience to implement self-protection.

American films are divided into 5 levels: G-Class (general): "Ordinary" or "family film", which refers to the whole family can be seen together on Thanksgiving and Christmas Eve, the film of both men and children; PG Level: (parental-guidance): It is suggested that children under 10 years of age should be accompanied by parents or other adults. PG-13 level: It is recommended that children under 13 years of age be led by parents or adults to watch. This film has horror, violence, intimate lens of men and women, R-Class (restricted): that is, limit level, recommended by adults under the age of 17 to watch. This level of movie swearing and violence escalated, even with pornographic scenes; NC-17 grade; This is the abbreviation for no children under17. Such films are strictly prohibited for young people under 17 years of age to watch, and ticket buyers must show their identity cards.

wrote in the last

Interactive design is an interesting subject, now many people mention interactive design to think of the interaction of the site, in fact, it is only a small branch of the subject, life everywhere involves the knowledge of interactive design, everywhere attention is learning, isn't it?

Resources

http://zh.wikipedia.org/wiki/%E4%BA%A4%E4%BA%92%E8%AE%BE%E8%AE%A1http://www.lanrenux.com/?p=367http:// cdc.tencent.com/?p=2449http://www.uipig.com/archives/54http://www.douban.com/group/topic/3772002/http:// Blog.sina.com.cn/himalayabear

Source: http://www.uipig.com/archives/221

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