Every game's research and development team will be frustrated by their insistence, Bluehole Studio "Tera." On January 25 into the commercial "Tera" maintained a stable operation continued to popularity, but the game also appeared content update insufficient early full level, and game balance problem. Although the previous research and development team on the unexpected situation showed a faster response capacity, but the players are strongly requested the part, but very cold. >>> this book "TERA" game Activation Code Bluehole recently also said that through the operation of the collection of data, said that may be acceptable to users of the game form, abandoned the stubborn and stubborn, determined to change, so issued a "consciousness" version of the update. And whether the team has become the focus of the topic, team difficult to cause the player to be hit, and the game company certainly want to team up the way to increase the social nature of the game, but obviously Tera did not do what it was hoped, become a ' team stream ' of the online games, this problem not only occurs in Korea, but also in the domestic online games. The development team's wishful thinking, get the player's protest, Tera finally chose to compromise, add single player content. Bluehole Kim said that the current player's biggest opinion is: Because the team unreasonable lead to blame upgrade difficulties, and 50 full level after the players do nothing, through this [awareness] version of the update to solve the problem of team training, and is expected to be a major update in April to increase the current full level after the game content. March 17 Tera updated [awakening] increased the need not to play a single player, while the "messenger" occupation of the balance of a substantial adjustment. The political system of Community game classification will also be opened. Reduce the proportion of team play, improve the proportion of single play asked: "Tera" is designed to play the main team, but this update looks like a larger emphasis on single play. is the whole direction changed? Or is it just a specific interval that has changed? A: The basic settings of the game have not changed. Instance Underground City looking for a lot of users, the 1 hours or so to clear the familiar. Problem recognition is field. It is difficult to find a team because it is relatively inactive. For this instance Dungeon Project, which is called the ' Focus ' theme, maintains the present state, the field is designed as the theme of ' leisure ', as if it were to be made easier. Even if the elite has nothing to do with class, it is possible to find 2 randomly. Q: If you choose a single player, what will become of the "Elite Medium" monster NPC? Is it easy to adjust? A: The difficulty of the medium monster will maintain the present difficulty degree. Q: Previous field team task experience value or reward may also be reduced? A: It is possible to adjust the experience value of monsters and task rewards. Before the team play when the choice of single, experience value and reward will be adjusted, 2~3 of the experience and other teams to maintain the same. (Edit/Xu Mingming)
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