Basic tutorials for navigation controllers in IOS development _ios

A simple introduction to multiple controllers and navigation controllersOne, multiple controllers An iOS app is rarely made up of only one controller, unless the app is incredibly simple. When there are multiple controllers in the app, we need to

IOS UIWebView get 404, 504 Error Solutions _ios

UIWebView get 404, 504 Error codes Problem description When using WebView, there is a problem:If the access server returns an exception, such as 404, 504 error, you need to display a specific picture and copy on the native (404, 504 Purple error

iOS development NSString string Remove trailing spaces, remove spaces

Reproduced from: HTTP://HI.BAIDU.COM/DAJIAN_ECJTU/ITEM/0A61D297B96B58F8291647BB "Problem description"In some cases, the field returned by the server contains spaces that the server developer accidentally knocks out of the data, but the client

IOS Xcode 4.4 app uploaded to itunes Connect__ios

Prerequisite 1, certificate application, installation, activation and other operating procedures must be completed correctly (see: iOS Application of the True Machine debugging (detailed version)) Then open the Certificicates distribution page and

"Ios-cocos2d game development Five" "2" multiple contacts and touch screen event detailed (single monitor, event distribution)

Then probably introduced after the monitoring event, then the touch screen of the most concerned should be more contact; -----get multi-touch nsset *alltouches = [Event Alltouches];    Uitouch *touchone = [[Alltouches allobjects]objectatindex:0];   

iOS multithreaded Programming Guide (appendix)

This appendix describes some of the key advanced thread security frameworks for Mac OS X and iOS. The information in this appendix may be changed. Cocoa The guidelines for using multithreading on cocoa include the following: Immutable objects are

[IOS-Cocos2d Game Development 2] cocos2d game development resources (tutorial and source code)

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/iphone-cocos2d/420.html In the past two days, I took some time to learn cocos2d. I found that there are more than N

IOS framework (5)-Core Services Layer

From http://blog.csdn.net/iukey/article/details/7666460 The core services layer is for all applications.ProgramProvides basic system services. Maybe applications do not directly use these services, but they are the foundation of many parts of the

[IPhone advanced] XMPP-based IOS chat client (IOS client 1)

After introducing the server, we will focus on writing our own IOS client program. Let's take a look at what we have done First download the xmppframework framework. Click zip to download Next, use xcode to create a project Drag the following

[IOS-Cocos2d Game Development Five] multi contact and touch screen event details (single monitor, event distribution) [updated in November 28]

Li huaming himiOriginal, reprinted must be explicitly noted:Reprinted from[Heimi gamedev block]Link: http://www.himigame.com/iphone-cocos2d/450.html ----------------------------------- This chapter begins with a supplement! ---------------------

IOS uses keychain for simple access to the user name and password during login Registration

During simple login and registration interface design, users often encounter access design issues with user names and passwords. Other solutions are not discussed here. Now we will introduce a relatively simple method-keychain. You can find the

How to configure IOS push notifications

It is difficult to configure push notifications. You need an iOS developer account and then configure an Apple id, configuration profile, and SSL certificate.     1. Certificate Signing Request First, you need to sign the certificate request, which

IPhone IOS screen, statusbar, status bar, label bar size, height

APP size, remove the status bar Cgrect r = [uiscreen mainscreen]. applicationframe; R = 320,460 Screen Size Cgrect RX = [uiscreen mainscreen]. bounds; R = 320,480 Status Bar size CGRect rect;rect = [[UIApplication sharedApplication] statusBarFrame]

Tabbar controller, navigation controller (1) for iOS 5 storyboard Learning)

1. Create a project and name it at will. 2. Click "mainstoryboard. storyboard" and place a "tab bar controller" from "Object Library: 3. Click "tab bar controller" and select "is initial view controller" in "attributes inspector ": Then we can see

IOS learning-how to use notifications in iOS, ios notifications

IOS learning-Notification usage in iOS, ios notification Notifications and pushes are often used when mobile terminals start to play. For example, notifications are required for text messages, notifications are required for mobile phone horizontal

Extended plug-in tutorial for IOS7 system control center, ios7 Control Center

Extended plug-in tutorial for IOS7 system control center, ios7 Control Center Although IOS7 already has a control center, there are very few buttons on the control center and it cannot be changed. This tutorial aims to solve this problem and use

New Features of iOS 11 application: iosapplication

New Features of iOS 11 application: iosapplication1.-(void) applicationWillResignActive :( UIApplication *) application Description: When an application is about to be executed in an inactive state, during which the application does not receive

How to Use the packet capture tool Charles and charles

How to Use the packet capture tool Charles and charlesPreface Although my internship has not been completed yet, I still want to continue learning. Today I will learn how to use the tool for intercepting network packets on Mac: Charles. I think, if

Perfect solution for iOS browser development and debugging in Safari

In the increasingly modern Web network, the percentage of users of various modern browsers and mobile terminal devices is getting higher and higher. For our Web Front-end developers, Apple mobile devices running iOS Safari cannot be ignored. However,

Detailed description of the implementation principles of Lua 5.0

Lua 5.0Implementation principle learning notes are described in this article,LuaThe development language of small software was born in a scientific laboratory. It is widely used in game development by many large projects in the world. What do we

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