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OpenGL ES tutorial II: Create a polygon)

OpenGL ES Tutorial for Android-Part II-Building a polygon December 4th, 2009 by Per-Erik Bergman-Android,Embedded Previous tutorial was all about setting up the GLSurfaceView. Be sureRead it beacuse it's a really importent one to be able to continue. Building a polygon In this tutorial we will render our first polygon. In this tutorial, we will show our first Polygon 3D models are built up with smaller elements (vertices, edges, faces, and polygons)

Android OpenGL ES off-screen rendering (offscreen render)

OpenGL ES is usually used on Android to display the rendered results on the screen, sample processing, model display, and so on. In this case, you only need to use the Glsurfaceview class and the renderer class provided in the Android API to set/write the appropriate code in the initialization, callback functions provided by these two classes. However, if you do not want the rendering results to be displayed on the screen, which is called off-screen r

[OpenGL ES 05] relative space transformation and color

ArticleDirectory 2. Use color 3. Smooth coloring 4. Remove the backend V. Summary Vi. References [OpenGL ES 05] relative space transformation and color Luo chaohui (http://www.cnblogs.com/kesalin) This article follows the "signature-non-commercial use-consistency" creation public agreement This is the fifth article in OpenGL ES tutorial. For the first four articles, see

iOS enables graphical programming with three APIs (UIKIT, Core graphics, OpenGL es, and Glkit)

all graphics and animation technologies (such as core Animation, OpenGL ES, and UIKit).The quartz is drawn using the paint mode.The graphical environment used in Quartz is also represented by a class cgcontext.A graphical environment can be used as a drawing target in quartz. When drawing with quartz, all device-specific features are included in the specific type of graphics environment you use, so you can draw the same image to different devices by

iOS Development-OpenGL es screenshot

Previously wrote a regular screen: http://blog.csdn.net/hitwhylz/article/details/17189351But finding this way is useless for OpenGL. The data obtained is empty.So here are the next OpenGL ES screens.1. Initialize.Caeagllayer *eagllayer = (Caeagllayer *) Self.layer; Eagllayer.drawableproperties = @{ keagldrawablepropertyretainedbacking: [NSNumber Numberwithbool:yes], Keagldrawablepropertycolorformat:keaglcolorformatrgba8 2. Declare the meth

Android OpenGL ES: First Program

1. OverviewOpenGL is a desktop environment for drawing, rendering three-dimensional graphics API.OpenGL ES is OpenGL in the Android environment.OpenGL in Android needs to be rendered in glsurfaceview, rendering control functions in Glsurfaceview.renderer. Next you'll learn how to create your first OpenGL program2. Configure Androidmanifest(1) declaring OpenGL ES API(2) If the texture is used in the app, you

OpenGL ES 2.0 programming guide this book describes how to download resources and build a compilation environment.

The Chinese name of this book is: opengles2.0programming Guide PDF Format ebook: http://download.csdn.net/source/1891928 Address: http://www.opengles-book.com/downloads.html OpenGL ES 2.0 programming guide-book websiteAuthors: aaftab Munshi, Dan Ginsburg, Dave shreinerPublisher: Addison-Wesley professionalISBN: 0321502795 home downloads errataSample CodeThe sample code from the book is now available for Windows and iPhone sdks 3.0. Please choose w

IOS development-OpenGL ES screenshots

However, this method is useless for OpenGL. The retrieved data is empty. So here we will introduce the OpenGL ES screen. 1. initialization. CAEAGLLayer *eaglLayer = (CAEAGLLayer *) self.layer; eaglLayer.drawableProperties = @{ kEAGLDrawablePropertyRetainedBacking: [NSNumber numberWithBool:YES], kEAGLDrawablePropertyColorFormat: kEAGLColorFormatRGBA8 }; 2. Declare the method. - (UIImage*)snapshot:(UIView*)eaglview{ GLint backingW

There is no password problem with the es file browser. How to set the password?

There is no password problem with the es file browser. How to set the password? In the es file browser, if we set a password, it is relatively good for some privacy in our files, therefore, we often hear that the elasticsearch file browser does not have a password. Next I will explain what to do if the elasticsearch file browser does not have a password and how to set a password for the elasticsearch file

[Ityran original]iphone OpenGL ES shows one of the 3DS max models: obj format analysis

[Ityran original]iphone OpenGL ES shows one of 3DS max models: obj file format AnalysisYuezang-ityranIn iOS 3D development, it is often necessary to import a model generated from 3D design software such as 3DS Max. Because OpenGL ES cannot read these files directly, it is often necessary for developers to add interfaces to import them. It is common practice to import and control in OpenGL

Android OpenGL es Drawing Tutorial Six: Responding to touch events

making objects move according to a preset program, such as a rotating triangle, can draw attention. But what if you want users to interact with your OpenGL ES graphics? The key to making your OpenGL ES app Touch Interactive is to extend the Glsurfaceview, Ontouchevent () method to listen for touch events. This tutorial shows how to listen for a revealing event and let the user rotate an OpenGL

[Qt for Android] OpenGL ES draws color cubes, qtandroid

[Qt for Android] OpenGL ES draws color cubes, qtandroid Qt has built-in support for OpenGL ES. It is very convenient to use Qt for OpenGL ES development. Many helper classes are available. A QWindow class has been added since Qt 5.0. This class can be used to draw 3D graphics using OpenGL or QPainter to draw 2D traditional GDI + graphics. qglwidgets earlier than

IOS Platform Development OpenGL ES Program considerations

I recently went from OpenGL ES development of the Android platform to OpenGL ES Development on the iOS platform, so there are some differences in development due to the different platforms, and again the points to note.1. First, you need to understand the iOS main development framework, once again only to introduce the development of OpenGL ES applications common

ES data Export to MySQL

Tags: problem transport http index file MySQL db cluster program/usrNo tools or projects exported directly to MySQL database are currently found Current implementation ideas: Use the Elasticdump tool to export from ES data to a JSON file, and then use the script program to change the JSON file implementation to import to MySQL data The specific contents are as follows: Installing Elasticdump1 npm Install elasticdump-g elasticdump Global Installation2

OpenGL ES Shader language statements and structures (Official document sixth) built-in variables (Official document, chapter seventh to eighth)

Statements and structs for OpenGL es Shader language (Official document sixth chapter)The program block for the OpenGL es Shader language is basically composed of the following:Statements and declarationsfunction definitionSelect (If-else)Iterations (for, while, Do-while)Jump (Discard, return, break, continue)6.1 Function definitions shaders are made up of a series of global declarations and function defini

OpenGL ES Introductory Explanation

1. Decide which version of OpenGL ES you want to support. Currently, OpenGL ES contains 1.1 and 2.0 two versions, with IPhone 3g+ and ipad starting to support OpenGL ES2.0. And the difference between the two versions is very large, not only in the programming mind, the gap between the API is also very large. Therefore, if you want to develop 3D programs or games using OpenGL

Decoding process of TS Stream-ES-PES-DTS-PTS-PCR

Decoding process of TS Stream-ES-PES-DTS-PTS-PCR TS Stream decoding process: 1. Get Pat in ts 2. Obtain PMT From ts 3. You can know the video (audio) type (h264), corresponding PID, and pcr pid transmitted in the current network based on PMT. 4. Set the video filter of the Demux module to the PID and stream type of the corresponding video. 5. the payload data in the ts data packet obtained from the video Demux filter is one piece of PES. The ts hea

Java-based ES development

org.elasticsearch.common.transport.InetSocketTransportAddress;Import org.elasticsearch.transport.client.PreBuiltTransportClient;Import Org.junit.Test;public class Esfirstdemo {@SuppressWarnings ("Unchecked")Public Transportclient Client () throws Unknownhostexception {ES address, the address is 192.168.253.129 (here the address cannot be added "/http"), where the port is ES TCP port is 9300,Instead of the

ES 6 Series-expansion API for common objects

One, the expansion of the string  The ES 6 strengthens support for Unicode. JavaScript allows a character to be represented in \uxxxxx, where xxxx represents the Unicode code point of the character. So there's a scope limit (\u0000 ~ \uffff).1. For ...The biggest advantage of this walker is that it supports code points larger than \uffff , which are not supported by traditional for loops.2. string.at (numberparam) and string.charat--it seems to be jus

Lucene and ES Summary

First, the introduction of Lucene involved in the sequencing process1.1. How to customize Sort objectsYou can customize the Collector object;You can also customize the comparator object;You can customize the Scoredoc object to decide how to handle the result collection;1.2. What is the difference between these types of customizations?What is the difference between custom collector and comparator????????Besides building your own Collector to customize how the results is stored and sorted, another

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