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OpenGL (1)

Note: In this article, the full angle brackets "()" are used to indicate escape or annotation. The original brackets use the full angle brackets "()". In the new stage, the development direction is from computer vision to graphics processing, and OpenGL-related development technologies need to be learned. At mentor's suggestion, I used the classic Redbook-OpenGL programming guide (originally book

Android OpenGL ES concise development tutorial 01

The graphics example of apidemos contains the OpenGL ES example. OpenGL ES is mainly used to develop 3D graphics applications. OpenGL ES (OpenGL for embedded systems) is a subset of OpenGL 3D graphics APIs. It is designed for embedded devices such as mobile phones, PDAs, and

Android draws triangles on Glsurfaceview based on OpenGL and uses the projection and camera view methods sample _android

This article illustrates the Android triangle on Glsurfaceview based on OpenGL and the use of projection and camera view methods. Share to everyone for your reference, specific as follows: Defining triangles OpenGL allows us to use three-dimensional coordinates to define an object. Before we draw a triangle, we need to define the coordinates of its various points. We typically use arrays to store the coor

11th class OpenGL floating flag

Floating flag: This lesson starts with the code of Lesson 6 and creates a floating flag. I believe that at the end of this lesson, you can master texture ing and hybrid operations. Hello everyone! For those who want to know what I have made here, You can first download my meaningless demo by following the link listed at the end of the article! I am Bosco, and I will do my best to teach you how to implement an image that is moving in a sine wave. This course is based on the nehe tutorial. Of co

OpenGL programming in Linux

OpenGL is an industrial standard 3D computer graphics software interface. It is released by SGI and widely used on UNIX, OS/2, Windows/NT, and other platforms, including Linux. On Windows/NT platforms, general development tools such as Vc, BC, and Fortran PowerStation support the development of direct OpenGL applications. on commercial UNIX platforms, motif also supports

Android OpenGL ES application (1)

Android OpenGL ES application (1) OpenGL has become a "standard" for 3D because it can be used across platforms and has rich interfaces. Almost all 3D games on mobile phones are related to OpenGL. Of course, Microsoft has direct X, but it can only be used on the Microsoft platform. OpenGL is implemented in c/c ++ at t

To be a senior software engineer [2] (QT + OpenGL)

2. Thin villainThe previous section shows how to create a seemingly three-dimensional scene. Of course, we only rely on some texture textures to make it look stereoscopic, rather than actually building a 3D model. In this section, we need to add some elements to the previous scenario. We think of these elements as adult, automobile, or other things. Our goal is to make them appear to be moving in the scene.Do you still remember that we only drew five faces in the previous section? Now we add the

OpenGL ES tutorial VI texture Paster (contrast to the original article)

OpenGL ES Tutorial for Android-Part VI-Textures December 30th, 2010Per-Erik Bergman-android,Embedded,Java Last Tutorial we worked a bit more on meshes and we have also talked about adding colors to our mesh. the most common way of adding colors to your mesh is to add a texture. there is a couple of different steps involved with adding a texture to the mesh IWill try to go through them all and explain the basics about them. In the previous tutorial, we

Basic OpenGL technology lecture-Architecture

OpenGL is a set of graphics standards. It is designed in strict accordance with the principles of computer graphics and conforms to the optical and visual principles, and is very suitable for visual simulation systems. First, OpenGL allows visual objects to be expressed in graphics, such as geometric models composed of coordinate sets of object surface vertices. Such graphic data contains rich geometric inf

/Lgc graphic rendering/OpenGL concept Creation

OpenGL concept Establishment Author: Liu Peng Date: 2009-06-30This article gives a detailed introduction to OpenGL in terms of concepts, interfaces, workflows, and operation steps, and tries to give readers a comprehensive grasp of OpenGL after reading it. What is OpenGL OpenGL

OpenGL Coordinate System

This article Reprinted from: http://anony3721.blog.163.com/blog/static/511974201132244451/ What are the basic steps to use OpenGL in a Windows program? Getting a device context (DC) for the rendering location Selecting and setting a pixel format for the device context Creating a rendering context (RC) associated with the device context Drawing Using OpenGL commands Releasing the rendering context Rel

OpenGL Matrix Transformations

OverviewThe geometry data-the vertex position, and the standard vector (normal vectors)-can be changed by vertex operations (Vertex operation) and basic combination operations before the OpenGL pipeline raterization process.Object coordinatesThe local coordinate system of the object-the original position before any transformations. In order to transform (transformation) These objects, you can call Glrotate (), Gltranslatef (), Glscalef () these method

OpenGL-------State Machine

enters a special state (shutdown state), it no longer receives input and stops working.OpenGL can also be seen as such a machine. Let us first understand:1. OpenGL can record its own status (for example: the current color, whether to turn on the hybrid function, etc., which are to be recorded)2. OpenGL can receive input (when we call the OpenGL function, we can

OpenGL Learning Note one: Environment building

Recent projects are busy, so COCOS2DX's blog has not been updated. Feel good to degenerate say. Recently intends to learn OpenGL, here have done study notes, what is not right or ask all friends to correct out, greatly appreciated. I hope I can keep a blog updated every week ..... Don't say this, let's talk about OpenGL, say Direct3D is not very strong, why I wa

Win32 OpenGL programming (7) 3D view transformation, the key to true 3D

Win32 OpenGL programming (7) 3D view transformation-the key to true 3D Write by nine days Yan Ling (jtianling) -- blog.csdn.net/vagrxie Discuss newsgroups and documents Abstract This article introduces the concept of view transformation from the camera metaphor, explains the key functions of view transformation, and uses an example to demonstrate the dynamic changes in the graphic display effect response when parameters change, then it adds the id

Android OpenGL ES development tutorial Summary

Android OpenGL ES development tutorial (1): IntroductionAndroid OpenGL ES development tutorial (2): About OpenGL ESAndroid OpenGL ES development tutorial (3): OpenGL ES pipeline (pipeline)Android OpenGL ES development tutorial (4)

Linux (Ubuntu 14.04) setting up OpenGL

1. Install the C + + compilation package.2. Install OpenGL and Freeglut Librarysudo apt-get install Mesa-common-devsudo apt-get install Freeglut3-dev3. Testing:run This code, comes from OpenGL Red Book, by Save it as a CPP file. Then open the terminal and navigate to the directory containing this CPP file.g++ TEXT.CPP-LGLUT-LGLThen you'll get an a.out. Run it by./a.out4. Done1#include"gl/freeglut.h"2#includ

Java Bindings for OpenGL 1-JOGL Introduction and Installation __java

JOGL is an abbreviation of Java bindings for OpenGL, which allows users to invoke OpenGL functions through the API in Java, thus writing hardware-supported 3D programs in Java. For users who are familiar with OpenGL, JOGL is very easy to get used to, because most statements and OpenGL are exactly the same. Installati

Linux OpenGL Practice Article-1

The environment used in this practice is CentOS 7.Reference: http://www.xuebuyuan.com/1472808.htmlOpenGL Development Environment Setup:1.OPENGL Library InstallationOpenGL Library using the Mesa library, install the command:Yum Intall mesa*Mesa Library is an open-source three-dimensional computer graphics library that implements the OpenGL application interface in the form of open source. Specific descriptio

Android OpenGL ES (i)

Ext.: http://wiki.jikexueyuan.com/project/opengl-es-guide/pipeline.htmlOpenGL ES is primarily used to develop 3D graphics applications. OpenGL ES (OpenGL for Embedded Systems) is a subset of the OpenGL three-dimensional graphics API, designed for embedded devices such as mobile phones, PDAs, and game consoles.What is

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