acceleration unit m/s2 of the three axes.Int type_all a constant describing all sensor types.
// Used to list all sensorsInt type_gravity a constant describing a gravity sensor type.
// Gravity Sensor
Int type_gyroscope a constant describing a gyroscope sensor type
returns the acceleration unit m/s2 of the three axes.Int type_all a constant describing all sensor types. // used to list all sensorsInt type_gravity a constant describing a gravity sensor type. // gravity SensorInt type_gyroscope a constant describing a gyroscope sensor type // The gyroscope can determine the directi
First, the sensor commonly used in mobile phonesIn the Android2.3 gingerbread system, Google offers 11 layers of sensor supply, as follows: (Sensor Class)#define Sensor_type_accelerometer 1//acceleration#define Sensor_type_magnetic_field 2//Magnetic#define Sensor_type_orientation 3//direction#define SENSOR_TYPE_GYROSCO
In the recent project, to achieve the mobile operation of Android devices in six directions, the first thing that comes to mind is the direction sensor. However, due to the diversity of Android devices, in the testing process, not all devices have direction sensors. If there is no direction sensor, acceleration sensors are used, but one drawback is that when hori
Android acceleration sensor: The implementation of the shake function and android Acceleration
I. Principles:
The shake function in the Android mobile phone is already very common. Recently, I came into contact with this function. The principle is very simple: using an acceleration
The android accelerometer is of the sensor. type_accelerometer type.
Return the value of the accelerometer through Android. Hardware. sensorevent.
The Unit returned by the accelerometer is the unit of acceleration m/s ^ 2 (meter per second). The values in three directions are
Values [0]: X-axis Acceleration
Values [1]: acc
accelerometer returns three axes of acceleration unit M/S2int Type_all A constant describing all sensor types.Used to list all sensorsint type_gravity A constant describing a gravity sensor TYPE.Gravity sensorint Type_gyroscope A constant describing a gyroscope sensor TYPEGyro can be judged by the direction of return
Design of the dual-axis accelerometer ADXL202
IntroductionADXL202 is a dual-axis acceleration measurement system developed by ADI. It simulates input and can measure dynamic and static acceleration. The measurement range is ± (2 ~ 10) g, the output is the cycle adjustable Pulse WidthModulated signals can be directly connected to single-chip microcomputer or counter. The LPC2103 is a phillips family of micr
Acceleration Sensor Accelerometer
The Android system supports powerful management services for sensors. The steps for developing sensor applications are as follows:
(1) Call the getSystemService (Context. SENSOR_SERVICE) method of Context to obtain the Sensor Manager object. The SensorManager object represents the syst
Android acceleration sensor simulated shake effect-android learning Tour (66)This article mainly introduces the simple usage of android acceleration sensors. It simulates shaking. If the acceleration speed in the three directions of x, y, and z exceeds 15, the Toast will pop up, of course, you can set more complex poli
Let's take a look at the simulation of the shaking function, we are based on the mobile phone accelerometer to achieve this function, the implementation of the method is relatively simple.Mainactivity.java:Mainactivity.java: Packagecom.location.activity;Importandroid.app.Activity;ImportAndroid.content.Context;ImportAndroid.hardware.Sensor;ImportAndroid.hardware.SensorEvent;ImportAndroid.hardware.SensorEventListener;ImportAndroid.hardware.SensorManager;ImportAndroid.os.Bundle;ImportAndroid.widget
First of all, the gyroscope sensor needs to be debugged in the real machine environment, the PC end has no effect.1. Get the SensorThe devicemotion event is monitored on the window, and the accelerationincludinggravity (built-in gravitational acceleration sensor) object is obtained through the event object. The code is as follows:function (e) { var motion
;
/**
(3) drawing view canvas paint ondraw
The android plotting operation inherits the viewImplementation, in ondrawFunction. The invalidate and postinvalidate methods are used to refresh the interface.After the two methods are called, The ondraw event is called to re-paint the interface.
The following code creates and updates the game interface. gametick () re-assigns a value to the drawing parameter based on the coordinate value obtained by the accelerometer.
@ Override
(4) display custom
Cocos2d-x Acceleration SensorUsing a real machine to debug1 //The default state of acceleration is off and needs to be manually opened .2Device::setaccelerometerenabled (true);3 4 //Auto Listener = eventlisteneracceleration::create (const std::function5 //How to add an event listener for acceleration, using eventlisteneracceleration,6 //The type o
Tilt sensor:
Human Motion Description is actually a series of related angle calculation processes, there is no relative displacement and scaling between the bones, so the acquisition of human motion, only the angle is necessary. Currently, motion capturing instruments use optical recognition methods for capturing. If you can use a tilt sensor to capture data, it may be better.
The following is an overvi
When using an accelerometer, pay attention to the following points:
First, make sure that your IIC is correct;
Second, you must first calibration the system. The calibration method is as follows: Flat 7455 to ensure that the Z axis is down. If the system is OK, the X axis output is 0, and the Y axis output is 0, the Z-axis output is about 63. If the number of workers is not above, the following adjustments should be made: When the scalar value is smaller than the actual value, a 2 * error va
Create Symol (symbol)
Create the following several symol (symbols) by using the menu "insert→new symol" command:
1, a movie Clip (movie clip), named "Dolly", draw a rectangle, representing the car.
2, three button (buttons), made into a rectangle or a circle, respectively, for Play (start), Stop (stop), restart (return).
Program specific production
1, into the scene (scene), the current layer Layer1 named "Car", from the library dragged into the production of a good
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