lua 5 3

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(Original) cocos2d-x 3.0 + Lua learning and work (5): remove the pit of table

: 2two3: 4 -- 2. note: Key: 3two4: 5 -- 3. note: Key: 4 -- after the output is made again, the key value is continuous !! You can output all elements for the first time and all elements for the second time. (Xiao Bai: Zhenye ~~~) (Xingyue: vomiting ...) We analyzed it by ourselves, similar to the principle in example 2. This chapter ends with hope to help you. Xingyue's contribution ~~~ The author uses co

Idlcpp Tutorials for C + + mixed programming Lua (5)

Previous Idlcpp Tutorial in this C + + Mixed programming Lua chapter (4)The first one in this C + + mixed programming Idlcpp tutorial (i)Similar to the previous project, three documents were added to the project LuaTutorial3: LuaTutorial3.cpp, tutorial3.i, Tutorial3.lua. The content of LuaTutorial3.cpp basically and LuaTutorial2.cpp identical, no longer repeat.First look at the contents of tutorial3.i:names

Programming in Lua 3 Reading Notes (24)

upvalues. Unlike Lua's closure, C's closure cannot share upvalues. Each closure has its own private upvalues. However, you can set different functions to make upvalues represent the same table. In this way, this table becomes a mechanism for all functions in the database to share data. Lua5.2 provides a function to implement the above mechanism. We have used lual_newlib to open the C library, and Lua uses the following macro to implement the function

(Original) cocos2d-x 3.0 + Lua learning and work (4): common function (5): calculate the number of table elements: Table. Nums

length is " .. #tbl )输出:tbl length is 0 local tbl = { ["a"] = 2, ["b"] = 2, ["c"] = 3 }print( "tbl length is " .. #tbl )输出:tbl length is 0 Now go to the topic in this chapter to obtain the number of table elements. The Code is as follows: --[[-- 计算表格包含的字段数量-- lua table 的 “#” 操作只对依次排序的数值下标数组有效,table.nums() 则计算 table中所有不为 nil 的值的个数。-- @param t 要检查的表格(t表示是table)-- @return integer 返回表格的字段数量--]]function ta

lua--3. meta-table metatable

nonexistent field in the table, Lua checks for __newindex Metamethod:1. If __newindex is a function, Lua will call the function instead of the assignment (if __newindex is a function, it can accept three parameters table key value. You can call Rawset (t, K, V) if you want to ignore the __newindex method to assign a value to a table's field2. If __newindex is a table,l

Programming in Lua 3 Reading Notes (22)

return lua_errmem; the second case is that when Lua is running the error processing function itself, because the error function will not be called at this time, the error code lua_error will be returned immediately. the third case is also defined in lua5.2. When finalizer (interpreter ?) When an error is thrown, lua_errgcmm (error in a GC metamethod) is returned ). This Code indicates that the error is not related to calling the function itself. 26

(Original) cocos2d-x 3.0 + Lua learning and working (4): common function (5): returns all keys in the specified table (key): Table. Keys

The function here is mainly used to return all the keys in the specified table. Reference: quick_cocos. Xingyue's contribution ~~~ --[[-- 返回指定表格中的所有键(key)-- example: local t = ( a = 1, b = 2, c = 3 ) local keys = table.keys( t ) -- keys = { "a", "b", "c" } -- @param t 要检查的表格(t表示是table)-- @param table 返回指定表格的所有键(key),它是一个键集合的表格--]]function table.keys( t ) local keys = {} for k, _ in pairs( t ) do keys[#keys + 1] = k end

Lua learns note 3. function variable arguments and operators, escape strings, arrays

1. LUA functions can accept variable-length arguments, similar to the C language, and are used in the parameter list of a function (...). Indicates that the function can accept variable-length parametersThe LUA function stores the parameters in a table, such as ARG, so that #arg can get the number of argumentsfunction Func_no_p (...)  Local arg={...} for on Do print (v.. " , " End Print (" number of input

Quick mastery of Lua 5.3--string Library (3)

"table". Table. Insert (T,string. Sub (s, Fieldstart, nexti-1)) Fieldstart = Nexti +1 --Updates the starting index position of the next field. End untilFieldstart >string. Len (s)returnTEndT = fromcsv (s) forI, Sinch Ipairs(t) Do Print(I, s)End--[[Result:1 A B 2 A, a 3 A, "B" C 4 5 Hello "world"! ]Print()--[[tests the different effects of two consecutive double quotes. The con

Sublime text (2/3) Compile Lua

To integrate the compilation Lua (or other languages) function in sublime Text 3, you only need to set the original {"Shell_cmd": "make"} Replace it with the following code: {"Cmd": ["C:/users/Administrator/appdata/Roaming/sublime text 2/compile.exe", "$ file"], "file_regex": "^ (? : Lua :)? [\ T] (... *?) :( [0-9] *):? ([0-9] *) "," selector ":" source.

Starting 3 threads, thread 1 printing 1 to 5, thread 2 printing 5 to 10, thread 3 printing 11 to 15, then thread 1 printing 16 to 20, and so on ... Print until 30

Starting 3 threads, thread 1 printing 1 to 5, thread 2 printing 5 to 10, thread 3 printing 11 to 15, then thread 1 printing 16 to 20, and so on ... Print until 30 public class Mainthread {private static int num;//current record number private static final int threadnum =3

Lua Study Notes (3): Table Construction

The constructor is the expression used to create and initialize tables. A table is unique to Lua. The simplest constructor is {}, which is used to create an empty table. You can directly initialize the array: 1 days = {"Sunday", "Monday", "Tuesday", "Wednesday",2 "Thursday", "Friday", "Saturday"} Lua initializes "Sunday" to days [1] (the first element index is 1), and uses "Monday" to initia

Daily Lua (5)-iterator and generic

constant state and a control variable. Take a look at the previous generic for example: days = {"Sunday", "Monday", "Tuesday", "Wednesday","Thursday", "Friday", "Saturday"}for k,v in pairs(days) do print(k..":"..v) end The syntax of generic for is usually as follows: for The first element in the Variable list is called "control variable". When it is nil, the loop ends. The first thing for is to evaluate the Expressions Behind in. These expressions should return three values for storage: it

From cocos2d-x-2.x to cocos2d-x-3.x: Lua project configuration

The official version of the cocos2dx-x3.0 came out for a while, and now the latest version is up to 3.2 Alpha, and 2. in addition to the Wiki on the official website, the relevant information that can be found in the X series is not much different. the differences and problems of X are recorded here. And 2. X shell script, 3. all the configurations of the X series are made in Python. The biggest benefit is, of course, cross-platform. In Windows, you c

There are now n ordered arrays in the M group, such as {1, 2, 3, 3}, {2, 3, 4, 6}, {1, 3, 5, 7}. In these arrays, select the data smaller than K, then return this value

Problem description: there are now n ordered arrays in M groups, such as {1, 2, 3, 4}, {2, 3, 6}, {1, 3, 5, 7 }, select the data smaller than K in these arrays and return this value. Idea: Compare the minimum data selected each time by referring to the process of merging two Arrays 1. Define the selection position arra

Algorithm competition Getting Started classic 3-3 product of the last three-bit exercise 3-4 Calculator Exercise 3-5 rotation

Exercise 3-3 the last three bits of the productEnter several words, enter a number of integers (which can be positive, negative, or 0), and output the last three bits of their product. These integers are mixed with a string of uppercase letters, and your program should ignore them. Tip: Try to enter a string when executing scanf ("%d").#include Summary: 1 Note overflow2 for a break in the bad, the next code

Programming in Lua 3 (26)

userdataum to release this resource. We need to use three C functions to achieve our needs: 1. DIR is required. OPEN function, Lua is used to create an iterator. This function is used to open a dir structure, and then create a closure; 2, an iterator function in the form of upvalue; 3, __gc metamethod, used to release resources. Of course, an additional function is also required for parameter initializatio

Lua Study Notes 3: Use CoronaSDK, luacronasdk

Lua Study Notes 3: Use CoronaSDK, luacronasdkIntroduction CoronaSDK is a mobile game engine that supports iOS and Android platforms. It mainly uses Lua and comes with sdks. Windows:Http://developer.coronalabs.com/downloads/coronasdkInstallation and Use After installation, the simulator will automatically open.Create a new file main.

cocos2dx-3.x compiling Android (lua,c++)

Environment variables Nothing to say, the online mass;The direct compilation section here, if you are the CPP project, then the compilation is very clear, direct CD to Android project, and then run the build_native.py, what parameters need to be filled directly, and patiently wait for it;But, I believe many comrades in the cocos2dx-3.x after the work of the LUA Project, the compilation of Android, the proje

Cocos2dx 3.X Lua check box usage ccui. CheckBox, cocos2dxlua

Cocos2dx 3.X Lua check box usage ccui. CheckBox, cocos2dxluaThe image resources used in this article are in the official test. You can search for the file name in the cocos2dx engine to find the resource.You need to write the function in front of it. Otherwise, the function cannot be found later. In lua, the system prompts that the function is nil .... -- Resp

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