:
Xml Code
Class = "com. packtpub. springsecurity. security. CustomJdbcDaoImpl">
Note that if you have followed our example and used the JdbcUserManager code and configuration, Please modify it, because we will use CustomJdbcDaoImpl for the rest of this chapter.
Modify the initially loaded SQL script
We need to simply modify the SQL statement for building the database:
L define our group information;
L specify GrantedAuthority to declare it to t
, screenshots, and example code, and each chapter is based around the creation of one or more example projects. by the end of the first chapter you will have created the framework that is used and improved upon for the rest of the book, and by the end of the book you will have implemented dozens of special effects, camera types, lighting models and more using that framework.
Who this book is writtenThis book is mainly written for those who are familiar with Object Oriented Programming and C # a
think it is too long, I will not translate them into details... However, I think that even if no average person can understand it ~
So here is the reading method of this book ~
Advantages:
It fills in the gaps in Unity Shaders at home and abroad (right, right, including abroad. In the past, most of them relied on the resources of Unity documents, forums, and various websites for learning. Now there is a concentrated book. On foreign websites (such as p
name and package name can be customized. It is worth noting that the corresponding name will be changed to the corresponding name in the next AndroidManifest. xml.
2. Do not check Create Activity.
3. For the Android platform Version and Min SDK Version, only the corresponding Version is required.
(Figure 1)
3. modify the content of the AndroidMainfest. xml file to the following content. The only thing to note is
The content of AndroidMainfest. xml is as follows:
Package = "com.
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