qt game development

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Qt cross-platform C ++ application and UI development library

QT is a cross-platform C ++ graphical user interface application.ProgramFramework. It provides the functions required for application developers to create an artistic graphical user interface. QT is fully object-oriented, easily scalable, and allows true component programming. Basically, QT is the same as motif, openwin, GTK, and other graphic interface libr

Unity 2D Game Development Tutorial to add multiple ground to a game scene

Unity 2D Game Development Tutorial to add multiple ground to a game sceneadd multiple ground to a game sceneObviously, only one ground of the game scene is too small, there is not enough elves to move around. So, this section introduces a simple way to add multiple floors to

Game Development Series 1 enemies in Game 1

Game Development Series 1: enemies in the game (1) http://www.flashempire.com/school/tutorview.php? The id530 is not a strange thing for the current Flash to develop games like a decent one. The content I mentioned here is related to game development, but it is basically Syn

Android game development-notes sorting-surfaceview game framework sorting

I have been reading android game programming from scratch recently,ArticleI wrote well. I felt that the author told me about the knowledge and problems I learned, and I learned a lot after reading it. In this article, I will take a note of the fifth chapter-game development practices to learn and consolidate the overall process of

"VC + + Game development" intelligence game--nitpick (imitation minesweeper)

In my Learning game development process, encountered the biggest trouble is not aware of a game complete implementation process, the code is second.Here, summarize the game I have done, mainly combing the whole process.First look at the final effect1th step, prepare the material pictureIt includes eggs, bones, and numb

iOS game development outside of the game features things

For the development of a game, besides the function of the game, how many things do we need to consider?Very much. Also very annoying!But it will be very easy the next time after you have done it again.Is there anything we want to add to the game?(1) Sharing function(2) Scoring function(3)

IOS) Game Development) iOS game Testing Process

Background1. A mobile game v1.0 has been released to the App Store;2. this mobile game does not support multi-version client compatibility. That is to say, if the current server version is v2.0, you will be prompted to upgrade when you open the v1.0 client; otherwise, you will not be able to enter the game;3. the player's primary key in the database is determined

The configuration development environment of QT memoirs

Time flies, has been developed with QT for more than a year. The most common thing to develop a GUI on Windows is MFC,WINFORM,WPF and Qt. MFC and QT are based on C + +, while WinForm and WPF are generally based on C #, and of course the Java-based AWT and swing interface Development on the PC is generally a little bit

LINUX-QT development environment Building and compiling image

To build the LINUX-QT development environment, you need to build an android build environment, and then build on the Android build Environment , then LINUX-QT The compilation environment. First: the compiler.Second: Set environment variables. After setting the environment variable, the system can find the compiler when it is compiled.Third: the library file. The

Gde-x game engine Framework Draft and development mode _ game

Recently prepared to work with friends to develop a group of Jin Yong X Games, using Silverlight technology. Ready to develop our own Silverlight game engine simultaneously while developing this game. This time I was mainly responsible for engine design and development. These two days understand some of the features of Silverlight, but also looked at the dark

Unity3d Game of the Kunlun game won [Angry Bird]IP Development Authorization

Dog Planing Learning Network reports/Kunlun listed after 10 consecutive trading days to let domestic shareholders XI, and the last night in Beijing, the Kunlun listing appreciation meeting, Zhou boss "extravagantly 1888 shares" of the local tyrants lottery to let the industry feel the great Kunlun. after the successful listing, Kunlun in the hand-tour business will have what big move? Today, the Kunlun Games officially announced, has been with the world famous mobile

Construction of OPENCV+QT development environment under WIN7

1. Required Software tools:(1) OpenCV Development Library,2.4.9 version, including source files (sources folder) and compiled files (build folder), but it's best to compile it yourself using CMake . otherwise easy error. (2)Qt Creator, download the latest version on the official website, select the MinGW version number. (3)CMake, download the latest version of the website. 2, install OpenCV. To extract the

Using NetBeans for J2ME Development (v): Unlocking the mysteries of game development

Game development, a very big proposition oh. Whether it is the game's plot design, or the game's art production, that is not one or two can be done, and programming, but only a small part of it. However, even this small part, I can not grasp it very thoroughly. This essay is mostly transcription, mostly for the integrity of my blog, but I still try to write it so that those masters who are proficient in oth

"Unity3d game development" Ugui Plugin starter Game Menu

/XINCGer6 DATE:2016/09/147 */8 usingUnityengine;9 usingSystem.Collections;Ten One Public classPlayer:monobehaviour { A - Public floatSpeed=90f; - //Use this for initialization the voidStart () { - - } - + //Update is called once per frame - voidUpdate () { +Transform. Rotate (vector3.forward*time.deltatime*Speed ); A } at - Public voidChangespeed (floatnewspeed) { -Speed =Newspeed; - } -}View CodeThis script can control the rotation speed of th

Best practices and optimizations for the "Unity game development Five" game directory structure

Best practice pre-conditions for game directory structure1. Multi-person collaborative development, GIT management2. The game is not big, all scenes merged into a scene, eg. Rolescene, Mapscene, Storescene3.Master one person to manage the scene to prevent multiple people from modifying the resulting home view (binary) conflictGoal1. Multi-person parallel

QT CREATOR+OPENCV2.4.2+MINGW Development environment configuration under windows

Due to the project development reasons, the need to configure the QT CREATOR+OPENCV2.4.2+MINGW development environment, the configuration method is summarized as follows:1. Download the software Prerequisites QT SDK for Open Source C + + development on Windows (sear

Qt for Android Development Big Pit

Qt for Android Development Big Pit Author: Qyvlik Qt 5.5.1 Here's a talk about the more common Qt development in the big pits of Android. Hope that the students do not make unnecessary struggles, skip these pits.Input boxThe first is the input box, and Qt's

[Unity3D] Lua in Unity3D game development is connected to the game's (medium) and unity3dlua

[Unity3D] Lua in Unity3D game development is connected to the game's (medium) and unity3dlua Certificate ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- If you like my blog, please remember my name: Qin Yuanpei. My blog address is blog.csdn.net/qinyuanpei. Reprinted plea

Application Development in Linux: Use QT to create a new style

Article Title: Application Development in Linux: Use QT to create a new style. Linux is a technology channel of the IT lab in China. Includes basic categories such as desktop applications, Linux system management, kernel research, embedded systems, and open source.    1. Qt Style A) Qt Introduction

Game System Development Notes (4)-Introduction to game programs

Game programs or other functions are not very different from developers. The major difference lies in product design. However, gaming is one of the largest and most complex applications in the software world, and the code scale is basically on the order of millions of lines. Therefore, the implementation requires careful architectural design and flexible application of programming languages and skills, otherwise, the legendary software crisis may eas

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