Generally, the user information registered on a traditional web page is submitted to the page through post or Ajax. After HTML 5 is reached, another method is to perform data interaction through websocket. websocket has the flexibility that traditional web pages do not possess in Data Interaction. After a persistent connection is established through websocket, th
Comments: Generally, the user information registered on a traditional web page is submitted to the page through post or ajax. After HTML 5 is reached, another method is to perform data interaction through websocket. Next we will introduce it in detail, for more information, see
Generally, the user information registered on a traditional web page is submitted to the page through post or ajax. After HTML 5 is reached, another method is to perform data i
the server to take the money back to go, or the client is too long, has exceeded its set waiting time, it will end the task of borrowing money, and then some time, come and see The server is not already rich. If it is, the client constantly and the server for money, to come, take it, and then to take a trip, away, then this method and Ajax polling no difference. Terminology: When there is no data update on the server side, the connection is maintained for a period of time until the data or stat
reference sceneSocial chats, multi-player games, barrage, collaborative editing, real-time quotes for stock funds, live updates, video conferencing/chat, location-based applications, online education, smart homes, etc., all require high-real-time scenarios. 3, the client's simple instance The use of WebSocket is quite simple.Here is an example of a Web page script (click here to see the results of the ope
connect 4, after the connection can send the message, send the message is also very simple, in addition to support string sent also support byte send, well, the client is so happy to write (detailed code see the following package of demo). Second, the creation of the service side:1-1,Java Application Server creation (using Java-websocket Library), in fact, is also very
a large number of clients. So I chose Nodejs.The implementation of the server is very simple, first installed a Nodejs module, called Nodejs-websocket, directly in the Nodejs command line-typed: npm install Nodejs-websocket Enter can be installed, and then you can start to build the server, Because of the Nodejs-websocket
http://www.oschina.net/translate/java-ee-html5-websocket-example?cmpHTML5 brings the ability of a full-duplex TCP connection WebSocket a standard server to a Web browser.In other words, the browser is able to establish a connection with the server, sending and receiving data through the established communication channels without the need for additional overhead to be introduced by the HTTP protocol.In this
communication is opened, which is only used for demonstration.
import tornado.websocketclass WebSocketHandler(tornado.websocket.WebSocketHandler): def open(self):for i in xrange(10): num = random.randint(1, 100) self.write_message(str(num)) def on_message(self, message): logging.info("getting message %s", message) self.write_message("You say:" + message)
The client code is also simple and intuitive:
var wsUpd
(ChannelFutureListener. CLOSE );}}Private static String getWebSocketLocation (HttpRequest req ){Return "ws: //" + req. getHeader (HttpHeaders. Names. HOST) + WEBSOCKET_PATH;}}
The logic of the above Code is clear: first, set WebSocketServerPipelineFactory in WebSocketServer; then, set WebSocketServerPipelineFactory in WebSocketServerPipelineFactory; then, process the request and return the result in WebSocketServerHandler, the most important processing logic is in the handleWebSocketFrame metho
article, I mainly on the WebSocket protocol to a simple introduction. Websocket business modelBrowser-side WebSocket requests are generallyJavacsriptvar ws = new WebSocket ("ws://127.0.0.1:4000");Ws.onopen = function () {Console.log ("succeed");};Ws.onerror = function () {C
In fact, I have been wondering why HTML5 wraps an application layer discussion as the basic purpose of socket adoption. In fact, directly supporting socket TCP is comparatively simpler and more flexible. since the standards have been developed and the browser also supports them, we can only use points for our developers. the latest version of websocket Protocol onIts standard specification has been clearly defined, So now can be developed according to
Viewcontroller, provide path mapping for websocket.html.
/**
* Configure Viewcontroller to provide path mapping for the page *
*
@Controller public
class Webmvcconfig extends webmvcconfigureradapter{
/**
* Configuration Viewcontroller, providing mapping path
/
@Override public
Void Addviewcontrollers (Viewcontrollerregistry registry) {
Registry.addviewcontroller ("/websocket
Erlang Cowboy WebSocket ServerThe original text is:Http://marcelog.github.io/articles/erlang_websocket_server_cowboy_tutorial.htmlThis article is not a simple translation of the original text, is a reference to the original, according to my understanding and practice written. The source code of this article is:Https://github.com/marcelog/erws1 IntroductionErlang can be used to implement a
by SOCKJS is "http://" or "https://", not "ws://" or "wss://"
//...
STOMP is a simple text protocol that is message oriented. WebSocket defines two types of transport information: text information and binary information. The types are determined, but their transmissions are not specified. Therefore, it is necessary to use a simple text transfer type to specify
(ChannelFutureListener. CLOSE );}}Private static String getWebSocketLocation (HttpRequest req ){Return "ws: //" + req. getHeader (HttpHeaders. Names. HOST) + WEBSOCKET_PATH;}}
The logic of the above Code is clear: first, set WebSocketServerPipelineFactory in WebSocketServer; then, set WebSocketServerPipelineFactory in WebSocketServerPipelineFactory; then, process the request and return the result in WebSocketServerHandler, the most important processing logic is in the handleWebSocketFrame metho
WebSocket is a network technology that HTML5 started to provide full duplex communication between the browser and the server. In the WebSocket API, the browser and server only need to do a handshake, and then a fast channel is formed between the browser and the server. The data can be transmitted to each other directly between the two.The Cocos2d-x engine integrates libwebsockets, and encapsulates an easy-t
After the connection is established, the WebSocket data frame can be transmitted between the client and the server in full duplex mode. At the same time, both the text and binary frames can be sent in any direction, the minimum frame size is 2 bytes. In a text frame, each frame starts at 0x00 and stops at 0 x FF bytes, and the data is encoded in UTF-8. WebSocket text frames use Terminator, while binary fr
.
This is how to use the websocket plug-in.
// ========== Start a websocket var socket1 =1. websocket ({domain: "www.qhnovel.com", // This is the domain name with the server or IP port: 8080, // This is the server port number Protocol: "text", // This is dispensable, the combination is WS: // www.qhnovel.com: 8080/test onopen: function (event) {alert ("handshak
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