1. Watcher --- Notification of Change ------> client registration, watcher ---------Zookeeper provides the distributed data publishing/subscription function, which is implemented through the Watch mechanism.Zookeeper allows the client to register a Watch listener to the server. When some specified events on the server trigger this Watch, it will send an event notification to the specified client for Distrib
be read out5, the data are all stored locally, followed by a lot of messy analysis function6, minimize the hidden, as far as possible to let you perceive the existence of the program7, by the way to add a small judgment to monitor whether you are in a dazeSource Address: Https://github.com/d100000/WatcherAnd there's a lot of dry goods.1, SQLite DTO Helper-Integrated SQLite database operation, through the entity to make additions and deletions to check and change2. Common Helper-time stamp (10-b
mechanismZnode changes (Znode itself, deletions, modifications, and changes in sub-znode) can be notified to the client via the watch mechanism. to implement watch, you must implement the Org.apache.zookeeper.Watcher interface and pass the object of the implementation class into a method that can watch. the Watch option can be set for all read operations (GetData (), GetChildren (), exists ()) in Zookeeper . The Watch event has the one-time trigger ( one-time trigger) feature and notifies the c
monitored znode has changed.
Client C1 is processing the notifications. At this time, client C3 adds a znode for/task.
In step 3, C1 has triggered a watcher. In Step 4, there is no watcher. Unless watcher is reset, a watcher will be lost in this process, this involves the CAP principle. Zookeeper can only ensure the
Please note that this is a Libev rather than a libevent article.
This article is the second, mainly about Libev in the watcher of some basic operations.
This article address: https://segmentfault.com/a/1190000006200077 Watcher Analysis
Here is a schematic of the code, using the Ev_io:
static void My_cb (struct ev_loop *loop, ev_io *w, int revents)
{
ev_io_stop (w);
Ev_break (Loop, evbreak_all);
}
S
The observer pattern of Java and patternsIn the book "Java and Patterns" of Dr. Shanhong, this describes the Observer (Observer) pattern: The Observer pattern is the behavior pattern of the object, also called the Publish-subscribe (publish/subscribe) mode, the Model-view (Model/view) mode, the source-listener (Source/listener) mode, or the slave (dependents) mode.The Observer pattern defines a one-to-many dependency that allows multiple observer objects to listen to a Subject object at the sam
Source code analysis of Zookeeper: Watcher Mechanism
1. Set WatcherTo use Watcher, you must first implement the Watcher interface and pass the implementation Class Object to the specified method, such as getChildren and exist. Zookeeper allows you to specify a default Watcher object when constructing a Zookeeper object
Zookeeper provides a distributed data publishing/subscription feature that enables this distributed notification function through the Watch mechanism. Zookeeper allows the client to register a watch listener with the server, and when the watch is triggered by some specified events on the service side, an event notification is sent to the specified client to implement distributed notifications. The whole watch registration and notification process Zookeeper w
First, Prerequisites:1. Install Ruby, if I remember correctly, the Mac comes with Ruby, terminal input ruby-v, enter, if the Ruby version number is displayed, the ruby environment is already installed. If not, install ruby yourself. For example, my Mac displays:Ruby 2.0.0p648 (2015-12-16 revision 53162) [Universal.x86_64-darwin15]2. Install the sass, the process and the win system, the same, after installation, terminal input SASS-V, enter, if the Sas
Zookeeper Watcher API description, zookeeperwatcher
Watcher is a core function in ZooKeeper. Watcher can monitor data changes of directory nodes and subdirectory changes. Once these statuses change, the server will notify all Watcher sets on this directory node, so that every client will soon know that the status of th
/***/Publicinterface watcher {// status is The state public void update (String status) that was observed to pass over;}Importjava.util.LinkedList;/**abstract the observed person*/ Public Abstract classwatched {/**The Observer object used to save the registration*/ protectedLinkedlistNewLinkedlist(); /**registering the Observer object*/ Public Abstract voidAdd (Watcher
The zookeeper client can set watcher for a znode so that the client can obtain the appropriate event notification when the node changes. If you do not set the Watcher, you will not receive notification.
Taking zookeeper C client as an example, you can set the watcher flag at the same time when you call the following 3 functions, get the data or state of a node.
Z
.registerservice (s); O3.registerservice (s); O4.registerservice (s); //Cancel SubscriptionO1.unregisterservice (s); S.setmsg ("today's News hot"); }}/** * Service class is used by observers to push messages*/classService extends observable{PrivateString msg; PublicString getmsg () {returnmsg+"(from the service person (the observed person))"; } /** * * push message*/ Public voidsetmsg (String msg) { This. msg =msg; Setchanged ();//Setting ChangesNotifyobservers ();//not
Watcher Setup is the most common development, need to understand some of the basic characteristics of watcher, for exists, GetData, getchild for the different operations of the node will receive different watcher informationstate=-112 Session Timeout StatusState=-113 Authentication failed statusState= 1 Connection SetupState= 2 (temporarily unclear how to underst
The client ClientWatchManager manages the watchers and handle events generated by ClientXncn.You can register a watcher object in the ClientWatchManager APIs such as exists, getChildren, and getData of zookeeper,Create, setData, delete, and other APIs that cause changes to the zookeeper node will trigger the execution of watcher process.
The WatchManager of the server and the
Please note that this is a Libev rather than a libevent article.
This article is the third, mainly about the basic concentration of watcher in Libev.
This address: https://segmentfault.com/a/1190000006679929 ev_io: direct Operation FD
This watcher is responsible for detecting whether the file descriptor (hereinafter referred to as FD) can write data or read the data. It is best to set FD to be non-blocking.
These days I looked at Perl's event programming framework Anyevent, focusing on a few articles:
http://search.cpan.org/~mlehmann/AnyEvent-7.05/lib/AnyEvent.pm
Http://search.cpan.org/~mlehmann/AnyEvent-7.05/lib/AnyEvent/Intro.pod
Http://www.jb51.net/article/55278.htm
1, what is event programming?
As a simple example, when you browse the Web, you click on a picture, rub a pop-up thing, you do not point, that is there, waiting for a person to point it. If you have written JS, in fact, you regi
/**
* Classname:zookeeperwatcher
* This class is a watcher class
* date:2017 August 31 9:44:31
* @author Yanlong
*/
public class Zookeeperwatcher implements watcher{
Defining Atomic Variables
Atomicinteger seq = new Atomicinteger ();
Define session Expiration Time
private static final int session_timeout = 1000;
Zookeeper Server address
private static final String connection_addr = "112.124.121.34:2181";
watcher implementing data structures and streaming diagrams
Note: The picture is too large, right-click new tab to open the picture, enlarge view
Client client receives notification message for watch event
All watcher final callbacks receive messages in the CLIENTCNXN internal class Sendthread. The XID field of the message body of the notification event notification that the server sends to the client is
Observer patternIntent: define a one-to-many dependency between objects, and when the state of an object changes, all objects that depend on it are notified and automatically updated.Workaround: An object state changes to other object notification issues, and to take into account the ease of use and low coupling, to ensure a high degree of collaboration.use: the state of an object (the target object) is changed, and all dependent objects (Observer objects) are notified of the broadcast notificat
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